Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-12 02:19:31, ended 2025-09-18 04:09:28. netnet, neutral male gnomish Wizard --------- --------- --------- --------- ---.......--- ---.......--- ---.......--- ---.......--- --...........-- --...........-- --...........-- --...........-- --...).........-- --...u.........-- --.............-- --.............-- |..^............| |...)...........| |...............| |...............| --........%......---...............---...............---..............[-- |.................|........%........|.................|.*...@...".......| |........#............*....#.........S@....a.#............(....# .......| |...................................d..........'........)...............| |......#.{.......s....%..............Yd........................{.# .!..| |..........................:.....c..%.Y..d..............................| |........#.................#......)......s...#..............!..#........| |........E.......^|..............Y..|...%.............|..............>..| --...............---...............---..%............---...............-- |...............| |...............| |w.)............| |...............| --........p....-- --.............-- --..%..........-- --.............-- --..........)-- --...........-- --.<.........-- --...........-- ---.......--- ---.......--- ---.......--- ---.......--- --------- --------- --------- --------- Netnet the Magician St:18/01 Dx:14 Co:17 In:19 Wi:16 Ch:10 Neutral Dlvl:12 $:0 HP:0(117) Pw:130(154) AC:-21 Xp:12/23374 T:22025 Satiated Latest messages: The ape turns to stone. You hit the wood golem with the cockatrice corpse. The wood golem solidifies... Now it's a stone golem. The stone golem attacks a spot beside you. The stone golem just misses! The gray ooze dissolves a spider web! You see here a food ration. You see here a wooden ring. v - a wooden ring. Really attack the warhorse? [yn] (n) y The warhorse neighs! You hit the warhorse with the cockatrice corpse. The warhorse is slowing down. The warhorse turns to stone. You see here a long sword. Suddenly, the large dog disappears out of sight. You see here a clove of garlic. You see here an axe. Your warning senses cause you to take a second look close by. You hit the rock piercer with the cockatrice corpse. The rock piercer is slowing down. The rock piercer turns to stone. The water elemental lunges wildly and misses! The scorpion misses! The scorpion misses! The scorpion misses! You hit the scorpion with the cockatrice corpse. The scorpion is slowing down. The scorpion turns to stone. The water elemental hits! The lizard snaps wildly and misses! The lizard misses! You see here a scroll of amnesia. w - a scroll of amnesia. You see here an umber hulk corpse. Something is engraved here on the floor. You read: "elbere h". You see here a runed broadsword. You see here a scroll of enchant armor. x - a scroll of enchant armor. You see here a vulgar polearm. You see here a towel. You see here a touchstone. You fall into a pit! You land on a set of sharp iron spikes! Falling, you touch the cockatrice corpse. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets o - an uncursed amulet of ESP (being worn) Weapons E - the rustproof +3 Magicbane (alternate weapon; not wielded) H - the blessed rustproof +0 Cleaver Armor V - a blessed +3 helmet (being worn) M - a blessed +4 pair of leather gloves (being worn) O - an uncursed +0 pair of elven boots (being worn) u - an uncursed +0 cloak of invisibility (being worn) J - a blessed +4 Hawaiian shirt (being worn) m - an uncursed +0 studded leather armor (being worn) Comestibles t - an uncursed cockatrice corpse (weapon in hand) Scrolls w - an uncursed scroll of amnesia x - an uncursed scroll of enchant armor Rings d - an uncursed ring of regeneration Q - an uncursed ring of slow digestion G - an uncursed ring of teleport control (on left hand) v - a cursed ring of teleportation Wands h - a blessed wand of digging (1:2) c - a wand of digging (0:8) q - a wand of striking (0:0) Tools B - a blessed bag of holding named !@%!#^!#^!#$$!!#%!#%!#%!%# containing 28 items R - the blessed Eyes of the Overworld (being worn) i - an uncursed leash D - an uncursed leash g - the blessed Orb of Fate (0:0) p - a blessed rusty +0 pick-axe k - an uncursed skeleton key s - a blessed stethoscope a - a blessed +0 unicorn horn Contents of the bag of holding named !@%!#^!#^!#$$!!#%!#%!#%!%#: 37 gold pieces an uncursed amulet versus poison an uncursed +0 dunce cap an uncursed +0 pair of elven boots an uncursed +0 pair of water walking boots an uncursed very burnt -1 pair of water walking boots an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed greased very burnt +0 robe an uncursed lizard corpse an uncursed scroll of create monster an uncursed scroll of create monster a cursed scroll of food detection a blessed scroll of genocide an uncursed scroll of remove curse a blessed potion of extra healing an uncursed potion of full healing a blessed potion of healing 2 blessed potions of invisibility a blessed potion of object detection a potion of holy water a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:4) a wand of wishing (0:0) Netnet the Wizard's attributes: Background: You were a Magician, a level 12 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You started out female. You were in the Dungeons of Doom, on level 12, a very big room. You entered the dungeon 22025 turns ago. It was nighttime. You had 23374 experience points, 16626 more were needed to attain level 13. Basics: You had 0 out of 117 hit points. You had 130 out of 154 energy points (spell power). Your armor class was -21. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were trapped in a spiked pit. You were satiated. You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You were stealthy. You had teleport control. You had a large defense bonus (+13). You were warded. You took half physical damage. You took half spell damage. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a storm giant 7 silver dragons a black dragon a blue dragon a minotaur a stone golem a Nazgul a trapper a guardian naga a disenchanter 5 shopkeepers an aligned priest a captain 2 liches 3 frost giants a golden naga a black pudding a lieutenant a watch captain 5 ghosts 3 giant mimics 2 long worms an ice troll 2 umber hulks an Elvenking 3 large mimics 5 stalkers 2 air elementals a fire elemental a hill giant a giant mummy a black naga 2 xorns 2 elf-lords 7 sergeants a water demon 3 wargs 6 small mimics 3 warhorses a xan 3 ogre lords a quantum mechanic 5 trolls 2 sasquatches 4 sharks 2 gelatinous cubes a large dog 2 freezing spheres a tiger a dwarf king 7 tengu an ochre jelly a leocrotta 2 energy vortices a mountain centaur 5 stone giants a human mummy 3 red nagas a cobra 3 wraiths a leather golem a Grey-elf 47 soldiers 4 watchmen an incubus 3 chameleons 5 giant beetles 4 quivering blobs 2 cockatrices 6 wolves 2 lynxes 2 panthers 2 gremlins 2 spotted jellies 3 leprechauns an orc-captain 3 iron piercers a mumak 4 giant spiders 2 scorpions 5 horses 4 ice vortices a baby long worm a black light a vampire bat a forest centaur 3 orc mummies a dwarf mummy an ogre 4 brown puddings 3 rust monsters 4 owlbears 3 yetis 2 gold golems 7 Green-elves 4 giant eels 5 lizards 2 dingoes 4 dogs 2 housecats 2 jaguars 2 dwarf lords 4 blue jellies a white unicorn 7 gray unicorns a black unicorn 3 dust vortices 2 ravens 2 plains centaurs a gnome mummy a snake 5 apes 4 human zombies 2 rope golems 13 Woodland-elves 5 soldier ants a fire ant a bugbear an imp 2 quasits a water nymph 3 mountain nymphs 2 Mordor orcs 9 Uruk-hai an orc shaman 6 rock piercers 3 rock moles 3 ponies 2 fog clouds 5 yellow lights 4 shriekers 2 violet fungi 2 gnome lords 7 gnomish wizards a kobold mummy 2 red naga hatchlings a golden naga hatchling a guardian naga hatchling 2 gray oozes 3 barrow wights an elf zombie 3 ghouls a straw golem 4 paper golems a baby crocodile 14 giant ants 2 little dogs 10 floating eyes a kitten 16 dwarves 4 homunculi 6 kobold lords a kobold shaman 14 hill orcs 2 rothes 2 rabid rats 4 centipedes 4 giant bats a monkey 7 orc zombies 5 dwarf zombies 2 wererats a werejackal 2 iguanas 10 killer bees 2 acid blobs 5 coyotes 5 gas spores 9 hobbits 6 manes a large kobold 3 giant rats 9 cave spiders a brown mold 4 yellow molds 6 green molds 4 red molds 11 gnomes 13 garter snakes 2 gnome zombies 12 geckos 8 jackals 3 foxes a kobold 3 goblins 3 sewer rats 16 grid bugs 4 bats 9 lichens 3 kobold zombies 10 newts 677 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 4 wishes (all for artifacts). The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: An untended shop, some fountains. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: An untended shop, an altar to Thoth, a fountain. Level 5: Level 6: A fountain. Level 7: Some fountains, a grave. Oracle of Delphi. Final resting place for Eymerich-Pri-Elf-Mal-Cha, killed by a dog. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain, a grave. Level 10: A fountain, a sink. Level 11: An altar to Thoth. Level 12: <- You were here. Some fountains, many trees. A very big room. Final resting place for you, petrified by a cockatrice corpse. Level 27: A fountain. The castle. Gehennom: Level 28: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Thoth. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | netnet | | 37 Au | | petrified by a | | cockatrice | | corpse | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye netnet the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 12 with 102950 points, and 37 pieces of gold, after 22025 moves. You were level 12 with a maximum of 117 hit points when you turned to stone.