Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-09 00:51:48, ended 2026-01-09 20:09:30. newvalk, lawful female dwarven Valkyrie ------ ----- --- -------- ------ --- .....|...............................................................| ---.|.|.----- }}} ........ .----- -.| |...|[|. . |.--|.|.| |.| |.|^|)|}------ --------- ------}| |.|.|.|}}}}}}| ......... |}}}}}}- |.|*.^|.....}| |........ |}...... |.|)--|%....}| -|....L@.... ---------+--------|}.....- |.|.[*|.....}#...{....- T @@.@.@@Z@@L@[-----....^...^..^-......| |.-----)....}| -|...@.M.... |--------%--------|}.....| |......%.%..}| |........ |*******|.|%%%%%.%|}.....| |.-----}}}}}}| ......... |*******-.-%%%%%%%|}}}}}}| |.| |}------ --------- ------------------------}| |}| |}| |}| |}| |}-------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}| |}}}}}}}}}.....................................).......}}}}}}}}}| ----------------------------------------------------------------- Newvalk the Woman-at-arms St:18/21 Dx:12 Co:18 In:7 Wi:13 Ch:8 Lawful Dlvl:29 $:53 HP:0(108) Pw:26(26) AC:-12 Xp:12/25390 T:18246 Satiated Lev Latest messages: You hit the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle bites! You feel that monsters are aware of your presence. The soldier hurls a potion called asd! The potion called asd misses the soldier. The potion called asd misses the soldier. The bottle crashes on the soldier's head and breaks into shards. The potion called asd evaporates. The soldier shrieks in pain! A trap door opens up under you! You don't fall in. What do you want to zap? [fjnoqtIJZ or ?*] ? What do you want to zap? [fjnoqtIJZ or ?*] Never mind. The soldier picks up a broadsword. You kill the gargoyle! The soldier throws a spear! The spear misses the soldier. A spear misses you. The spear falls through the trap door. The soldier wields a broadsword! The soldier throws a knife! The knife hits the soldier. The soldier picks up a knife. The soldier throws a knife! The knife misses the soldier. A knife misses you. The knife tumbles into the hole. The invisible troll picks up a knife. Unknown command ' '. The soldier throws a knife! The knife hits the soldier. The soldier picks up a knife. The invisible troll picks up a plate mail. Unknown command ' '. The soldier picks up a knife. The invisible troll picks up a helmet. The invisible troll puts on a helmet. Unknown command ' '. The sergeant zaps a pine wand! The invisible troll is killed by the death ray! The soldier is killed by the death ray! The death ray whizzes by you! The soldier picks up a vulgar polearm. The sergeant zaps a wand of death! The soldier is killed by the death ray! The death ray hits you! Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 53 gold pieces Weapons D - a +0 dagger B - 2 +0 elven daggers A - a +0 orcish dagger y - the blessed rustproof +1 Excalibur (weapon in hand) Armor V - an uncursed +0 elven leather helm (being worn) K - an uncursed +3 pair of leather gloves (being worn) i - a blessed +2 pair of elven boots (being worn) c - an uncursed thoroughly burnt +3 small shield (being worn) m - an uncursed +0 elven mithril-coat (being worn) Comestibles b - an uncursed food ration d - an uncursed lizard corpse Scrolls g - an uncursed scroll of create monster Rings u - an uncursed ring of free action N - a blessed +2 ring of gain strength (on left hand) X - an uncursed ring of hunger P - an uncursed +1 ring of increase accuracy r - an uncursed ring of levitation (on right hand) e - a cursed ring of polymorph Q - an uncursed ring of polymorph control M - an uncursed ring of searching O - an uncursed ring of stealth W - an uncursed ring of sustain ability L - an uncursed ring of teleport control T - an uncursed ring of warning Wands n - a wand of cancellation (0:3) Z - a wand of light (0:11) t - a wand of lightning named e (0:0) q - a wand of magic missile named e (0:0) I - a wand of magic missile named e (0:0) f - a wand of striking (0:2) j - a wand of striking named e (0:0) J - a wand of teleportation (0:6) o - a wand of teleportation (0:4) Tools h - a blessed bag of holding containing 79 items C - an uncursed sack containing 1 item Y - an empty uncursed sack v - an uncursed blindfold l - an uncursed lock pick s - an uncursed magic whistle a - a +0 unicorn horn named pc Gems/Stones z - an uncursed luckstone Contents of the bag of holding: 8477 gold pieces an uncursed -1 mummy wrapping 7 uncursed food rations 5 uncursed tripe rations 2 uncursed lizard corpses 2 uncursed scrolls of blank paper a blessed scroll of earth an uncursed scroll of earth a blessed scroll of amnesia an uncursed scroll of amnesia 2 uncursed scrolls of create monster an uncursed scroll of create monster a blessed scroll of destroy armor an uncursed scroll of enchant armor a cursed scroll of enchant weapon a blessed scroll of gold detection 2 uncursed scrolls of gold detection a cursed scroll of gold detection a blessed scroll of light an uncursed scroll of light 2 uncursed scrolls of magic mapping a cursed scroll of magic mapping an uncursed scroll of remove curse a cursed scroll of remove curse 2 uncursed scrolls of taming a blessed scroll of teleportation 4 uncursed scrolls of teleportation a cursed scroll of teleportation 3 uncursed potions of gain energy an uncursed potion of booze a cursed potion of booze an uncursed potion of fruit juice an uncursed potion of full healing 2 uncursed potions of confusion 2 uncursed potions of monster detection an uncursed potion of oil 2 uncursed potions of restore ability 2 cursed potions of restore ability 4 uncursed potions of sickness 2 cursed potions of see invisible a cursed potion of object detection 7 potions of holy water 2 uncursed potions of water a blessed potion of blindness an uncursed potion of blindness 7 uncursed potions of extra healing a blessed potion of gain ability an uncursed potion of gain ability a blessed potion of gain level an uncursed potion of hallucination 2 uncursed potions of healing 2 cursed potions of healing an uncursed potion of healing 3 uncursed potions of invisibility a cursed potion of invisibility an uncursed potion of paralysis a wand of secret door detection (0:11) a cursed wand of secret door detection (0:12) a wand of undead turning (0:5) a wand of opening (0:7) a wand of locking (0:6) a wand of enlightenment (0:13) a wand of light (0:7) a wand of light (0:15) a wand of lightning named e (0:0) a cursed wand of magic missile (0:5) a wand of make invisible (0:5) a wand of speed monster (0:5) a wand of striking (0:8) a wand of striking (0:8) a wand of striking named e (0:0) a cursed wand of striking (0:8) a wand of teleportation (0:6) an uncursed bugle an uncursed tallow candle a magic marker (0:61) an uncursed oil lamp a cursed oil lamp an uncursed towel Contents of the sack: an uncursed scroll of scare monster Newvalk the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 12 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 29. You entered the dungeon 18246 turns ago. You had 25390 experience points, 14610 more were needed to attain level 13. Basics: You had 0 out of 108 hit points. You had all 26 energy points (spell power). Your armor class was -12. Your wallet contained 53 zorkmids. Autopickup was on for '$!/="?' plus thrown, with exceptions. Final Characteristics: Your strength was 18/21 (base:18/19, limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 18 (limit:20). Your intelligence was 7 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 8 (limit:16). Final Status: You were levitating. You were satiated. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You had a moderate defense bonus (+6). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa a titan a red dragon 2 white dragons 2 orange dragons a black dragon 2 yellow dragons a minotaur a titanothere a baby blue dragon 5 shopkeepers an aligned priest a clay golem a lurker above 2 lieutenants a ghost a winged gargoyle 2 giant mimics 3 long worms 2 fire giants 3 ogre kings an ice troll 4 rock trolls 2 umber hulks an Elvenking 2 large mimics a couatl 3 stalkers 2 earth elementals a hill giant a giant mummy a black naga 3 xorns a giant zombie 3 small mimics 5 warhorses 3 xans an ogre lord 2 quantum mechanics 14 trolls a sasquatch a wood golem 4 sharks 3 gelatinous cubes a pyrolisk a freezing sphere a flaming sphere a shocking sphere a large cat 2 tigers 5 gargoyles a dwarf king 2 tengu an ochre jelly 4 leocrottas an energy vortex a mountain centaur a human mummy 2 red nagas a cobra a wraith a carnivorous ape an ettin zombie a leather golem a Grey-elf 3 soldiers 2 watchmen 3 crocodiles 2 giant beetles 3 quivering blobs 2 cockatrices 7 wolves a winter wolf cub 2 lynxes a spotted jelly 7 leprechauns an orc-captain 3 iron piercers 2 mumakil 8 giant spiders 2 scorpions 3 horses 2 ice vortices 2 baby long worms a vampire bat 2 forest centaurs a gnome king 2 dwarf mummies 8 ogres 5 rust monsters an owlbear 2 yetis 2 gold golems 5 Green-elves 5 giant eels 3 lizards a dog 3 blue jellies 3 gray unicorns 2 dust vortices 20 ravens 7 plains centaurs a gnome mummy 2 human zombies 6 Woodland-elves 4 soldier ants 4 fire ants 12 bugbears a quasit a wood nymph 5 water nymphs a mountain nymph 9 Mordor orcs 17 Uruk-hai 2 orc shamans 4 rock piercers 2 rock moles 2 ponies 4 fog clouds 3 yellow lights 2 shriekers 3 violet fungi a gnome lord a gnomish wizard 3 kobold mummies 2 black naga hatchlings 3 gray oozes a barrow wight 6 elf zombies a ghoul 2 straw golems a paper golem a jellyfish 9 giant ants 2 little dogs a floating eye a kitten 2 dwarves a homunculus 5 kobold lords a kobold shaman 7 hill orcs 9 rothes a rabid rat 2 centipedes a monkey an orc zombie 3 dwarf zombies 2 wererats 2 werejackals 6 iguanas 13 killer bees 2 acid blobs a coyote 2 hobbits 8 hobgoblins 2 giant rats 11 cave spiders a brown mold 3 yellow molds a green mold 2 red molds 12 gnomes 9 garter snakes a gnome zombie 10 geckos 11 jackals 5 foxes 3 kobolds 5 goblins 4 sewer rats 11 grid bugs 2 bats 3 lichens 5 kobold zombies 7 newts 552 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 29 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: A shop. Stairs down to The Gnomish Mines. Level 4: An altar to Tyr, a fountain. Level 5: Level 6: Level 7: An untended shop. Stairs up to Sokoban, level 6. Level 8: Level 9: A fountain. Level 10: Many fountains. A very big room. Level 11: Level 12: A temple. Level 13: An untended shop. Summoned by the Norn. Level 14: Level 15: A fountain. Level 16: Some fountains. Level 17: Level 18: A primitive area. Level 19: Level 20: A fountain. Level 21: A fountain. Level 22: A fountain. Level 23: Level 24: An altar to Tyr, a fountain. Level 25: Many trees. Level 26: Level 27: Level 28: Level 29: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a death ray. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | newvalk | | 8530 Au | | killed by a | | death ray | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel newvalk the Valkyrie... You died in The Dungeons of Doom on dungeon level 29 with 124681 points, and 8530 pieces of gold, after 18246 moves. You were level 12 with a maximum of 108 hit points when you died.