Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-23 10:49:52, ended 2025-11-30 12:02:17. nh4, neutral female human Tourist ------ --+--- -------------- $ * |....| ####.....| #.............| ----- |....-#### |..<.-# ##|.............### ---------########-...| $ $ |...#| |.{..|# ##+............|#####........|# |...| $ |....| ------### |............-# #|......@-########-...| ----|- 0 ###### ------------.-## #|.....{.|# ---.- # # ### # #|.......|# H ### ### ## ####........|# # # # ## ---------# ### 0### # -------|-.--- ############## $ # ## # |............ ### # ## # |............ # ( --.---------- # ###-)...%....... # u |....>......| # |............ # |...........-## ----|------- # $$ $ |...........| $ # ######## $ $$ |.....^.....| ######## $ $ |...........| ------------- $ $ Nh4 the Peregrinatrix St:25 Dx:13 Co:18 In:15 Wi:13 Ch:18 Neutral Dlvl:21 $:470 HP:0(111) Pw:61(61) AC:-12 Xp:13/44802 T:25799 Burdened Blind Latest messages: This warhorse corpse tastes terrible! You hear a door open. You finish eating the warhorse corpse. In what direction? The dagger named +2 hits the water nymph! In what direction? You kill the water nymph! You see here a dagger named +2. You have a little trouble lifting Q - a dagger named +2 (at the ready). You see here a dagger named +2. You have a little trouble lifting Q - a dagger named +2 (at the ready). The frost giant zaps a wand of lightning! The bolt of lightning whizzes by you! You are blinded by the flash! What do you want to zap? [bdgikowyBDEGKOPWX or ?*] In what direction? The sleep ray hits the frost giant. You hit the frost giant. You hear a nearby zap. The bolt of lightning hits you! Your wand of digging breaks apart and explodes! Your wand of sleep breaks apart and explodes! Your wand of probing breaks apart and explodes! Your wand of probing breaks apart and explodes! Your wand of teleportation breaks apart and explodes! Your wand of cold named 0 breaks apart and explodes! Your ring of gain strength turns to dust and vanishes! Your brass ring turns to dust and vanishes! What do you want to zap? [bikoyBDKPWX or ?*] In what direction? The sleep ray hits the frost giant. You hear a nearby zap. Your arm tingles. What do you want to zap? [bikoyBDKPWX or ?*] In what direction? Wait! There's something there you can't see! It hits! The magic-absorbing blade stuns it! You hit it. It hits! The magic-absorbing blade stuns it! You hit it. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 470 gold pieces Amulets c - an uncursed amulet of ESP (being worn) Weapons a - 5 +2 darts Q - 3 +2 daggers named +2 (at the ready) I - the rustproof +0 Magicbane (weapon in hand) Armor C - a blessed +1 dwarvish iron helm (being worn) j - an uncursed +0 pair of gauntlets of power (being worn) R - an uncursed +3 pair of iron shoes (being worn) U - an uncursed +1 dwarvish roundshield (being worn) J - a blessed burnt +0 cloak of magic resistance (being worn) N - an uncursed +1 elven mithril-coat (being worn) Comestibles Z - an uncursed C-ration f - an uncursed K-ration Y - 2 uncursed lizard corpses Wands B - a wand of digging (0:4) y - a wand of fire (0:0) b - a wand of light (0:12) X - a wand of light (0:11) K - a wand of lightning (0:5) D - a wand of lightning (0:0) k - a wand of magic missile (0:6) P - a wand of make invisible (0:7) W - a blessed wand of opening (0:2) i - a cursed wand of polymorph (0:6) o - a wand of sleep (0:2) Tools v - a blessed bag of holding containing 118 items l - a blessed magic lamp (lit) m - an uncursed magic whistle n - an uncursed skeleton key t - an uncursed towel u - a +0 unicorn horn Gems/Stones e - an uncursed luckstone V - an uncursed touchstone Contents of the bag of holding: 11738 gold pieces a cursed amulet of change an uncursed amulet of ESP an uncursed amulet of ESP an uncursed amulet of restful sleep a cursed amulet of strangulation an uncursed amulet of unchanging a +0 dart 4 poisoned +0 darts a +1 dagger named +1 an uncursed -1 helm of opposite alignment an uncursed +0 helmet a blessed +1 pair of leather gloves an uncursed +0 pair of leather gloves an uncursed +0 pair of elven boots an uncursed +0 pair of high boots an uncursed -1 pair of speed boots an uncursed +0 small shield an uncursed +0 cloak of displacement an uncursed +0 cloak of invisibility an uncursed +0 elven cloak an uncursed +0 Hawaiian shirt 2 uncursed strawberries 4 uncursed food rations 6 uncursed lumps of royal jelly an uncursed sprig of wolfsbane an uncursed tripe ration an uncursed tripe ration an uncursed scroll of amnesia an uncursed scroll of amnesia 3 uncursed scrolls of amnesia 6 uncursed scrolls of blank paper a blessed scroll of charging 2 uncursed scrolls of confuse monster 2 uncursed scrolls of confuse monster 2 uncursed scrolls of create monster 2 uncursed scrolls of destroy armor an uncursed scroll of destroy armor a cursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of fire a cursed scroll of fire an uncursed scroll of food detection an uncursed scroll of food detection an uncursed scroll of identify a blessed scroll of light a blessed scroll of light 2 uncursed scrolls of light an uncursed scroll of light a cursed scroll of light a blessed scroll of magic mapping 2 uncursed scrolls of magic mapping 4 uncursed scrolls of magic mapping an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed scroll of taming a blessed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed scroll of teleportation 3 uncursed scrolls of teleportation an uncursed spellbook of cure sickness an uncursed spellbook of detect monsters an uncursed spellbook of detect treasure an uncursed spellbook of jumping an uncursed spellbook of sleep an uncursed spellbook of sleep an uncursed spellbook of wizard lock an uncursed spellbook of wizard lock an uncursed potion of booze a cursed potion of booze an uncursed potion of confusion an uncursed potion of enlightenment 2 uncursed potions of extra healing 2 uncursed potions of extra healing a cursed potion of gain ability 2 uncursed potions of gain energy an uncursed potion of gain level 2 uncursed potions of hallucination 3 uncursed potions of healing a blessed potion of invisibility an uncursed potion of invisibility 2 uncursed potions of object detection an uncursed potion of oil 2 uncursed potions of paralysis 2 uncursed potions of paralysis an uncursed potion of paralysis a blessed potion of sickness 2 uncursed potions of sleeping 2 uncursed potions of speed 7 potions of holy water 2 uncursed potions of water an uncursed +1 ring of adornment a cursed -1 ring of adornment an uncursed ring of aggravate monster a cursed ring of aggravate monster an uncursed ring of cold resistance an uncursed ring of fire resistance an uncursed ring of free action a cursed -1 ring of gain strength an uncursed ring of hunger an uncursed +2 ring of increase accuracy an uncursed ring of protection from shape changers an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of slow digestion an uncursed ring of stealth a wand of create monster (0:12) a wand of speed monster (0:5) a magic flute (0:8) an expensive camera (0:34) an uncursed tin whistle Nh4 the Tourist's attributes: Background: You were a Peregrinatrix, a level 13 female human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 25799 turns ago. You had 44802 experience points, 35198 more were needed to attain level 14. Basics: You had 0 out of 111 hit points. You had all 61 energy points (spell power). Your armor class was -12. Your wallet contained 470 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/09, innate limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 18 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You had automatic searching. You had a small defense bonus (+4). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baluchitherium a captain 2 nurses 2 golden nagas a lieutenant a ghost a queen bee a winged gargoyle a mind flayer 2 giant mimics a zruty an ice troll a flesh golem a doppelganger 4 large mimics a stalker an air elemental a fire elemental an earth elemental 2 water elementals a giant zombie 2 elf-lords a winter wolf 12 small mimics a glass piercer a warhorse a xan 3 ogre lords a quantum mechanic 5 trolls a sasquatch 3 gelatinous cubes 2 pyrolisks 4 freezing spheres 3 flaming spheres a shocking sphere 2 gargoyles a dwarf king a tengu 6 ochre jellies 2 leocrottas 5 mountain centaurs 2 stone giants an elf mummy a human mummy a red naga 2 pythons 3 pit vipers a wraith a carnivorous ape 2 ettin zombies 3 leather golems 2 soldiers 4 watchmen 2 chameleons 3 crocodiles 2 giant beetles 5 quivering blobs 4 cockatrices 8 wolves a winter wolf cub a lynx 3 panthers 2 gremlins 3 leprechauns 2 iron piercers a mumak 5 giant spiders 2 scorpions a horse 2 ice vortices a baby long worm 3 black lights 3 vampire bats 6 gnome kings 3 ogres 4 rust monsters 2 owlbears 2 yetis a gold golem 4 Green-elves 3 lizards 9 chickatrices a dingo a dog a housecat 3 jaguars a dwarf lord a blue jelly a black unicorn 4 dust vortices 6 ravens 2 plains centaurs 2 gnome mummies 2 snakes 3 water moccasins an ape 4 human zombies a rope golem 5 Woodland-elves 15 soldier ants 4 fire ants 2 bugbears 2 imps 4 wood nymphs 5 water nymphs 9 Uruk-hai 2 orc shamans 6 rock piercers 4 rock moles 2 ponies 3 fog clouds 4 yellow lights 2 shriekers a violet fungus 12 gnome lords 8 gnomish wizards 5 kobold mummies 2 black naga hatchlings 4 golden naga hatchlings a guardian naga hatchling 2 gray oozes a barrow wight 4 elf zombies a ghoul a straw golem a paper golem 14 giant ants 2 little dogs 7 floating eyes 2 kittens 22 dwarves 8 homunculi 2 kobold lords a kobold shaman 6 hill orcs 20 rothes 2 centipedes 4 giant bats a monkey a dwarf zombie 3 wererats 2 werejackals 7 iguanas 19 killer bees 5 acid blobs 7 coyotes a gas spore 10 hobbits 12 manes 2 large kobolds 3 hobgoblins 13 giant rats 3 cave spiders 3 brown molds 4 yellow molds a green mold a red mold 71 gnomes 2 gnome zombies 17 geckos 6 jackals 4 foxes 3 kobolds 4 goblins 2 sewer rats 7 grid bugs 2 bats 8 lichens 2 kobold zombies 8 newts 667 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Some fountains. Level 2: A weapon shop, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: A grave. Level 6: A general store, a fountain. Final resting place for NuclearBaboon-Wiz-Hum-Mal-Cha, killed by a kobold mummy, while frozen by a monster's gaze. Level 7: Many fountains. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: An armor shop, a fountain, a sink. Level 10: A very big room. Level 11: A fountain. Level 12: Level 13: Level 14: Some fountains. Summoned by Twoflower. Portal to The Quest. Level 15: A primitive area. Level 16: A grave. Level 17: A temple. Level 18: A general store, a fountain. Portal to Fort Ludios. Level 19: Level 20: A fountain, a grave. Level 21: <- You were here. Some fountains, a sink. Final resting place for you, killed by an iron golem. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | nh4 | | 12208 Au | | killed by an | | iron golem | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha nh4 the Tourist... You died in The Dungeons of Doom on dungeon level 21 with 94417 points, and 12208 pieces of gold, after 25799 moves. You were level 13 with a maximum of 111 hit points when you died.