Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-01 06:18:52, ended 2026-02-01 06:19:30. nnnet, neutral female gnomish Wizard --------- |.......| |.......| |.......| #........| ----.--- ###|.....(.| .[...f.| # ------|-- |....@(| # # ......>.### # -------- # # ## ------.-- |.......| .....<..| |.......| --------- Nnnet the Evoker St:9 Dx:14 Co:15 In:13 Wi:12 Ch:12 Neutral S:9 Dlvl:1 $:5 HP:10(11) Pw:5(9) AC:9 Xp:1/1 T:60 Latest messages: You carefully open the chest... o - a blue gem. You see here 5 gold pieces. $ - 5 gold pieces. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 4 The door crashes open! You see here a chest. The grid bug bites! You get zapped! You see here a chest. The grid bug bites! You get zapped! There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. The grid bug bites! You stop forcing the lock. You don't have enough energy to cast that spell. You miss the grid bug. The grid bug bites! Bleebop misses the grid bug. The grid bug bites! You get zapped! Bleebop misses the grid bug. Bleebop misses the grid bug. The grid bug bites! Bleebop bites the grid bug. The grid bug is killed! There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. Unknown command '^J'. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... p - a shiny ring. Unknown command '^J'. There appears to be no shopkeeper here to receive your payment. Unknown command '^J'. What do you want to put on? [dep or ?*] p Which ring-finger, Right or Left? [rl] r p - a shiny ring (on right hand). What do you want to remove? [p or ?*] p You were wearing a shiny ring (on right hand). Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 5 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant armor j - an uncursed scroll of enchant weapon k - a blessed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self Potions h - an uncursed potion of levitation f - a blessed potion of oil g - an uncursed potion of sickness Rings p - an uncursed ring of fire resistance e - an uncursed ring of free action d - an uncursed ring of slow digestion Wands c - a wand of speed monster (0:3) Tools n - a magic marker (0:67) Gems/Stones o - an uncursed worthless piece of blue glass Nnnet the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 60 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Your score was 9 before end-of-game adjustments. Basics: You had 10 out of 11 hit points. You had 5 out of 9 energy points (spell power). Your armor class was 9. Your wallet contained 5 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were fast. You survived. Vanquished creatures: a jackal a grid bug 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye nnnet the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 9 points, and 5 pieces of gold, after 60 moves. You were level 1 with a maximum of 11 hit points when you quit.