Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-01 21:25:02, ended 2026-02-02 02:44:21. nnnet, neutral female gnomish Wizard -------- ------ |%|>..(---....| |.|-..=%.....*| |.||./@@|.....| |.||...0|.....| |.|------[----| |.| |......| |.------......| |.............| |..-----......| ---- -------- Nnnet the Thaumaturge St:25 Dx:17 Co:18 In:17 Wi:17 Ch:9 Neutral S:20904 Dlvl:5 $:0 HP:0(71) Pw:5(97) AC:1 Xp:9/4901 T:16887 Latest messages: Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. The vampire hits the owlbear. The vampire bites the owlbear. The owlbear suddenly seems weaker! The owlbear hits the vampire. The owlbear misses the vampire. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. The vampire drops a wand called f N. The vampire misses the owlbear. The vampire bites the owlbear. The owlbear suddenly seems weaker! The owlbear misses the vampire. The owlbear misses the vampire. Unknown command '^J'. Unknown command '^J'. The vampire hits the owlbear. The owlbear is killed! Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. There is an owlbear corpse here; eat it? [ynq] (n) y This owlbear corpse tastes okay. You hear a nearby zap. You stop eating the owlbear corpse. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! You see here a pair of leather gloves. The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! What do you want to use or apply? [aprBZ or ?*] B What do you want to zap? [pr or ?*] ? In what direction? 6 The Woodland-elf thrusts his runed short sword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Amulets j - a blessed amulet of reflection (being worn) x - an uncursed amulet of restful sleep Weapons l - a +0 elven dagger (weapon in hand) Armor V - an uncursed +0 pair of gauntlets of power (being worn) Q - an uncursed +0 pair of water walking boots (being worn) H - an uncursed +0 alchemy smock G - an uncursed +0 cloak of protection (being worn) J - an uncursed +1 studded leather armor (being worn) Comestibles o - an uncursed C-ration Scrolls d - an uncursed scroll of blank paper Rings q - a cursed ring of hunger w - an uncursed ring of searching h - an uncursed ring of teleport control (on right hand) Wands r - a wand of digging (0:3) p - a wand of polymorph (1:4) Tools B - a blessed bag of holding named !#^@^!#%#^!# containing 32 items a - a magic marker (0:42) Z - a +0 unicorn horn Gems/Stones z - an uncursed luckstone Contents of the bag of holding named !#^@^!#%#^!#: 740 gold pieces a cursed -1 pair of levitation boots 2 uncursed fortune cookies an uncursed melon an uncursed lizard corpse 3 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of destroy armor 3 uncursed scrolls of earth 2 uncursed scrolls of enchant armor a cursed scroll of genocide an uncursed scroll of light an uncursed scroll of remove curse a blessed scroll of teleportation 2 uncursed scrolls of teleportation 3 potions of holy water a blessed +1 ring of protection a wand of digging (0:2) a wand of speed monster (0:6) a wand of striking (0:1) an uncursed leash an uncursed leash a +0 pick-axe an uncursed skeleton key a blessed tinning kit (0:72) an uncursed towel 2 uncursed amethyst stones 4 uncursed emeralds 3 uncursed rubies 3 uncursed worthless pieces of red glass 4 uncursed worthless pieces of violet glass an uncursed worthless piece of yellowish brown glass Nnnet the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 16887 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4901 experience points, 219 more were needed to attain level 10. Your score was 20904 before end-of-game adjustments. Basics: You had 0 out of 71 hit points. You had 5 out of 97 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:16, innate limit:18/50). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You could teleport. You had teleport control. You could walk on water. You were protected. You were fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic 7 small mimics 3 ogre lords a gelatinous cube a pyrolisk 2 large dogs 2 freezing spheres 3 shocking spheres a large cat 2 tengu a leocrotta a wraith a leather golem 2 Grey-elves 2 soldiers 2 watchmen a chameleon 2 crocodiles a giant beetle 2 quivering blobs a cockatrice a wolf a panther a leprechaun 2 iron piercers 2 giant spiders a horse an ice vortex a baby long worm a black light a forest centaur 4 orc mummies 2 dwarf mummies 3 brown puddings 2 owlbears 3 Green-elves 3 lizards 5 chickatrices 2 dingoes 2 dogs a jaguar 2 dwarf lords a white unicorn a gray unicorn a dust vortex 2 ravens a snake 14 water moccasins 8 apes a human zombie 2 Woodland-elves a fire ant a bugbear a wood nymph a water nymph 3 mountain nymphs 3 Mordor orcs 10 Uruk-hai an orc shaman 6 rock piercers 2 rock moles a pony a fog cloud a yellow light a shrieker 2 violet fungi 3 gnome lords a gnomish wizard 3 red naga hatchlings a golden naga hatchling a guardian naga hatchling a gray ooze 3 elf zombies a ghoul a straw golem a paper golem 2 giant ants a little dog 2 floating eyes 3 kittens 9 dwarves 3 homunculi 7 kobold lords 2 kobold shamans 2 hill orcs 16 rothes a rabid rat a centipede 2 giant bats a monkey an orc zombie 5 dwarf zombies a wererat 2 werejackals 6 iguanas 8 killer bees 2 acid blobs 5 coyotes 2 gas spores 9 hobbits 8 manes a large kobold 4 hobgoblins 7 giant rats 3 cave spiders 2 brown molds a yellow mold 2 green molds 5 gnomes 2 garter snakes a gnome zombie 6 geckos 6 jackals 4 foxes 4 kobolds 9 goblins 10 sewer rats 12 grid bugs 3 bats 15 lichens 4 kobold zombies 11 newts 375 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Thoth. Level 2: An armor shop. Level 3: "n below tele" An armor shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: "+++++=" A general store. Level 5: Oracle of Delphi. Level 6: "c in soko" Stairs up to Sokoban, level 5. Level 7: "hh" The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: "PET" Level 8: Level 9: Level 10: Level 11: Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: <- You were here. Solved. Final resting place for you, killed by a Woodland-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | nnnet | | 740 Au | | killed by a | | Woodland-elf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye nnnet the Wizard... You died in Sokoban on dungeon level 5 with 20830 points, and 740 pieces of gold, after 16887 moves. You were level 9 with a maximum of 71 hit points when you died.