Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-03 04:42:48, ended 2026-02-03 04:43:00. nnnet, neutral female gnomish Wizard --------+-- |......f..| .......<@.| |....$....| ----------- Nnnet the Evoker St:11 Dx:13 Co:14 In:17 Wi:10 Ch:10 Neutral S:0 Dlvl:1 $:0 HP:11(11) Pw:7(7) AC:9 Xp:1/0 T:10 Latest messages: Hello nnnet, welcome to NetHack! You are a neutral female gnomish Wizard. You are lucky! Full moon tonight. You see here a large box. You see here a potion of water. n - a potion of water. You see here a large box. There is a large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. Bleebop picks up a gold piece. Bleebop drops a gold piece. Bleebop picks up a gold piece. You succeed in forcing the lock. Unknown command '^J'. There is a broken large box here, loot it? [ynq] (q) y You carefully open the large box... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of earth h - an uncursed scroll of enchant armor j - an uncursed scroll of remove curse Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - an uncursed potion of gain ability g - 2 uncursed potions of water n - an uncursed potion of water Rings d - an uncursed +2 ring of gain constitution e - an uncursed ring of searching Wands c - a wand of undead turning (0:4) Tools m - an uncursed blindfold Nnnet the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 10 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Your score was 0 before end-of-game adjustments. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye nnnet the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 10 moves. You were level 1 with a maximum of 11 hit points when you quit.