Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-03 04:43:01, ended 2026-02-03 05:01:17. nnnet, neutral female gnomish Wizard --- ... |....... |........ |............ ^.. o --... ........ ..B. --.. ........ .@B. |.... ......-. .b. --... ....- B |... --.. |... |... ---- |... ---... --- h ..... |.-- .... ...- .<. --- Nnnet the Evoker St:10 Dx:12 Co:12 In:17 Wi:14 Ch:13 Neutral S:1604 Dlvl:4 $:1412 HP:0(11) Pw:8(8) AC:9 Xp:1/8 T:975 Burdened Latest messages: You read: "(onci?e concuest: Ccn?rol confuse, conjurc, ccnd?mrElbereth". There are several objects here. You drop a looking glass. You drop 2 black gems. You drop a blue gem. You drop a green gem. You drop 2 orange gems. You drop a violet gem. You drop 2 yellow gems. You drop a yellow gem. You drop a yellowish brown gem. You fall down the stairs. There is a staircase up here. There are several objects here. You swap places with your gnome lord. Something is written here in the dust. You read: "F |c?e?r". What do you want to zap? [cHKS-U or ?*] ? What do you want to zap? [cHKS-U or ?*] Never mind. You stop. Smudge is in the way! There are many objects here. You hear rumbling in the distance. You fall down the stairs. Wizard needs food, badly! What do you want to eat? [pt or ?*] t This lichen corpse tastes okay. You finish eating the lichen corpse. Never mind. What do you want to eat? [pt or ?*] t This lichen corpse tastes okay. You finish eating the lichen corpse. You hear crashing rock. Please move the cursor to an unknown object. (For instructions type a '?') Done. What do you want to use or apply? [cmBHIKS-U or ?*] ? What do you want to use or apply? [cmBHIKS-U or ?*] B You hear some noises in the distance. Please move the cursor to an unknown object. (For instructions type a '?') Done. The bat bites! The bat bites! The bat bites! The bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 1412 gold pieces Weapons a - a +0 dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed slime mold t - 5 uncursed lichen corpses Potions Z - an uncursed potion of fruit juice z - an uncursed potion of healing J - a cursed potion of healing j - an uncursed potion of invisibility i - a cursed potion of invisibility l - an uncursed potion of levitation C - an uncursed potion of object detection v - 2 uncursed potions of paralysis w - an uncursed potion of restore ability E - a cursed potion of restore ability k - 2 uncursed potions of see invisible h - an uncursed potion of sickness x - a cursed potion of sickness q - 2 uncursed potions of speed Rings R - an uncursed ring of fire resistance e - an uncursed +2 ring of increase accuracy W - a cursed ring of polymorph d - an uncursed ring of protection from shape changers Q - an uncursed ring of sustain ability Wands H - a wand of cold (0:7) U - a wand of lightning (0:2) c - a wand of locking (0:7) T - a cursed wand of polymorph (0:2) K - a wand of striking (0:7) S - a cursed wand of striking (0:4) Tools B - an uncursed sack containing 14 items m - a magic marker (0:83) I - an uncursed skeleton key Contents of the sack: an uncursed scroll of earth an uncursed scroll of gold detection a cursed scroll of gold detection 3 cursed scrolls of light an uncursed scroll of scare monster a cursed potion of booze a cursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of gain energy a cursed potion of gain energy a cursed potion of restore ability an uncursed potion of water a potion of unholy water named c Nnnet the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 975 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 8 experience points, 12 more were needed to attain level 2. Your score was 1604 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 1412 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 13 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You could teleport. You were warded. You were lucky. You are dead. Vanquished creatures: a shopkeeper a ghost a water nymph a kitten 2 dwarves 2 giant rats a gnome 2 jackals a kobold 2 goblins a sewer rat 3 grid bugs 3 lichens 2 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 4 Level 3: Final resting place for oatmeal-Wiz-Elf-Fem-Cha, killed by a gnome lord. Level 4: <- You were here. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | nnnet | | 1412 Au | | killed by a bat | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye nnnet the Wizard... You died in The Gnomish Mines on dungeon level 4 with 1463 points, and 1412 pieces of gold, after 975 moves. You were level 1 with a maximum of 11 hit points when you died.