Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 02:42:55, ended 2026-05-11 04:03:24. nprosser, chaotic female elven Wizard ---------- ------ #.........| ----- |....| ####|........| ....| |.....####----- # |df......| |...| |....| #....| # -.-------. ..)<.### |....| #|...| # # # - --- ### |..(.| |..`|###### # # ## ----|- |..%.# # # ## ### #### |...| ### ### ################# # ----- # # % ######## ### ###### # ` #### # # -----|-- # # #########%##---.----- # |......| ## --.-----[ ## #|.......| ##.......| --.----- # ` |.).....#### |.......| |......| |......|###(######*#*########*......| ### |.......| |......| |.....>.# |......|#### |.......| ----.--- |......| |......| ### #|.......| # |......| -------- ###........| -------- #--------- Nprosser the Werejackal St:13 Dx:17 Co:16 In:20 Wi:16 Ch:18 Chaotic Dlvl:6 $:682 HP:4(4) Pw:73(73) AC:7 HD:2 T:8103 Overloaded Latest messages: s - an uncursed pick-axe (weapon in left hand). J - a blessed athame named Magicbane (alternate weapon; not wielded). You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You stop digging. You continue digging. You hit the rock with all your might. You stop digging. The coyote bites! You continue digging. You hit the rock with all your might. You stop digging. The coyote bites! J - a blessed athame named Magicbane (weapon in left hand). s - an uncursed pick-axe (alternate weapon; not wielded). The coyote bites! You kill the coyote! The coyote bites! The magic-absorbing blade stuns the coyote! You kill the coyote! You kill the coyote! The coyote bites! You kill the coyote! There is a coyote corpse here; eat it? [ynq] (n) y This coyote corpse is tough. You cannibal! You will regret this! You finish eating the coyote corpse. There is a coyote corpse here; eat it? [ynq] (n) y This coyote corpse tastes terrible! You cannibal! You will regret this! You finish eating the coyote corpse. You turn into a werejackal! You shrink out of your cloak! You can't even move a handspan with this load! Your helm falls to the floor! You find you must drop your dagger! Use the command #monster to summon help. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 682 gold pieces Armor ('[') R - an uncursed +2 pair of water walking boots Comestibles ('%') M - an uncursed food ration U - an uncursed tripe ration O - an uncursed lichen corpse Scrolls ('?') t - 2 uncursed scrolls of blank paper r - a cursed scroll of blank paper j - 2 uncursed scrolls of light Potions ('!') f - an uncursed potion of booze L - an uncursed potion of fruit juice N - an uncursed potion of levitation E - an uncursed potion of oil H - a cursed potion of sleeping I - 6 potions of holy water Rings ('=') m - an uncursed ring of cold resistance e - an uncursed ring of conflict l - a cursed -2 ring of gain constitution d - a blessed +4 ring of increase damage (on left paw) Wands ('/') y - a wand of create monster (0:13) C - a wand of stasis (0:3) Tools ('(') P - a fire horn (0:6) o - an uncursed wooden flute n - a magic marker (0:21) s - a +0 pick-axe (alternate weapon; not wielded) T - an uncursed tallow candle w - a cursed tallow candle B - an uncursed tin opener Gems/Stones ('*') u - an uncursed amber stone k - an uncursed citrine stone K - an uncursed worthless piece of black glass G - an uncursed worthless piece of blue glass Z - an uncursed worthless piece of green glass A - 4 uncursed worthless pieces of orange glass z - 2 uncursed worthless pieces of white glass Q - an uncursed worthless piece of yellow glass S - an uncursed worthless piece of yellowish brown glass Nprosser the Wizard's attributes: Background: You were in female werejackal form. You were actually a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were normally left-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 8103 turns ago. It was nighttime. Basics: You had all 4 hit points. You had all 73 energy points (spell power). You had 2 hit dice. Your armor class was 7. Your wallet contained 682 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13. Your dexterity was 17. Your constitution was 16. Your intelligence was 20. Your wisdom was 16. Your charisma was 18. Final Status: You were transformed. You weren't hungry. You were overloaded; movement was not possible. You weren't wielding anything. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were level-drain resistant. You had infravision. You aggravated monsters. You regenerated. You had a moderate damage bonus (+4). You were a werejackal in beast form. You were harmed by silver. You were very unlucky. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 15 minutes and 21 seconds. Major events: Turn 1: nprosser the chaotic female elven Wizard entered the dungeon 1054: attained the rank of Conjurer (level 3) 1412: chose an elven dagger to be named "Sting" 1467: was bestowed with Magicbane by Anhur 2725: entered the Gnomish Mines 3471: attained the rank of Thaumaturge (level 6) 4069: reached Mine Town 8103: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 51%-60% detect monsters 1 divination 0% 51%-75% knock 1 matter 0% 51%-75% haste self 3 escape 63% 51%-75% healing 1 healing 0% 61%-70% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Basic] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A scroll shop. Level 3: A potion shop, an altar to Anhur. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain, a sink. Level 5: Level 6: <- You were here. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple and an altar to Anhur, some fountains. Vanquished creatures: a giant mimic a large mimic 2 small mimics 3 leprechauns 2 gnome rulers a dingo a dwarf leader 2 gnome mummies 3 human zombies a rope golem a bugbear a water nymph an orc shaman 2 rock piercers a rock mole a pony a fog cloud 4 yellow lights a shrieker 5 gnome leaders 2 gnomish wizards 2 gray oozes an elf zombie a ghoul a straw golem a paper golem 5 giant ants a little dog 2 floating eyes 8 dwarves 3 homunculi a kobold leader a kobold shaman 4 hill orcs 3 rothes 2 giant bats a monkey an orc zombie a dwarf zombie 3 werejackals an iguana an acid blob 6 coyotes 3 hobbits a large kobold a hobgoblin 2 giant rats 8 cave spiders a brown mold a yellow mold a green mold a red mold 24 gnomes 10 garter snakes 3 geckos 6 jackals a fox 3 kobolds 4 goblins 5 sewer rats a grid bug a bat 7 lichens a kobold zombie 8 newts 180 creatures vanquished. No species were genocided or became extinct. Goodbye nprosser the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 5802 points, and 682 pieces of gold, after 8103 moves. You were level 7 with a maximum of 46 hit points when you quit.