Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-06 23:10:43, ended 2026-02-07 00:53:43. oatmeal, chaotic female elven Wizard .. |M--- |...| ---.| |.| ----------|.| |.........|*| |.........|.| |....<....-.| |.........|.- |.........|.. -----------.| Oatmeal the Thaumaturge St:12 Dx:12 Co:16 In:20 Wi:13 Ch:12 Chaotic Dlvl:11 $:272 HP:0(54) Pw:90(94) AC:7 Exp:8 T:6286 Latest messages: You are carrying too much to get through. $ - 120 gold pieces. There are several more objects here. There is a dart trap here. You see here a dart. You escape a dart trap. There is a dart trap here. You see here a dart. You escape a dart trap. You descend the stairs. You climb up the stairs. What do you want to use or apply? [cjknrtwxzBEGJKNOTVX or ?*] x You now wield an uncursed pick-axe. In what direction do you want to dig? [ykunj>] j You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You descend the stairs. What do you want to wield? [- ax or ?*] a a - a blessed +1 quarterstaff (weapon in hands). Unknown command ' '. You hear rumbling in the distance. You swap places with Smudge. You hear rumbling in the distance. You find a hidden door. In what direction? n The door resists! In what direction? n The door opens. You see here a lamp called oil. v - a lamp called oil. You see here a rock. A trap door in the ceiling opens and a rock falls on your head! Unknown command ' '. In what direction? k The spell hits the ettin mummy! The ettin mummy resists! The ettin mummy strikes at thin air! You hit the ettin mummy. The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy! The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 272 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor D - an uncursed +0 pair of leather gloves (being worn) H - a blessed +0 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles P - 3 uncursed food rations g - an uncursed fortune cookie Scrolls h - an uncursed scroll of create monster Spellbooks s - an uncursed spellbook of detect monsters Rings Y - an uncursed ring of fire resistance F - an uncursed ring of invisibility (on right hand) d - an uncursed ring of slow digestion A - an uncursed ring of stealth (on left hand) p - an uncursed ring of teleport control Wands j - a wand of create monster (0:13) N - a wand of digging (0:6) c - a wand of fire (0:4) X - a wand of magic missile (0:4) V - a wand of speed monster (0:1) n - a wand of teleportation (0:3) Tools w - an uncursed bag of holding containing 11 items J - a bag of tricks (0:11) O - a magic harp (0:6) K - an uncursed tooled horn B - an expensive camera (0:87) t - an uncursed leash r - an uncursed magic lamp E - an uncursed magic lamp (lit) v - an uncursed oil lamp z - an uncursed oil lamp G - an uncursed oil lamp x - a +0 pick-axe k - a cursed skeleton key T - an uncursed tin opener Gems/Stones o - an uncursed amber stone q - 2 uncursed citrine stones i - an uncursed jacinth stone f - an uncursed opal Z - an uncursed ruby M - an uncursed topaz stone m - an uncursed worthless piece of blue glass U - 5 uncursed worthless pieces of green glass e - 3 uncursed worthless pieces of orange glass l - an uncursed worthless piece of red glass W - 3 uncursed worthless pieces of white glass Q - an uncursed worthless piece of yellow glass Contents of the bag of holding: 1134 gold pieces an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed spellbook of magic missile a blessed potion of blindness a blessed potion of confusion an uncursed potion of full healing an uncursed potion of hallucination an uncursed potion of object detection a cursed potion of sleeping Oatmeal the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 6286 turns ago. It was the midnight hour. You had 2469 experience points, 91 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had 90 out of 94 energy points (spell power). Your armor class was 7. Your wallet contained 272 zorkmids. Autopickup was on for '$!/="+?*' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: 2 ghosts a mind flayer a baby purple worm 3 freezing spheres a watchman a cockatrice 3 wolves a leprechaun an iron piercer a giant spider an orc mummy an owlbear a werewolf a housecat 2 blue jellies a dust vortex a gnome mummy a snake a water moccasin 3 apes a human zombie 2 bugbears a wood nymph a mountain nymph 3 Mordor orcs an orc shaman a rock piercer a fog cloud 2 shriekers 9 gnome lords a gnomish wizard a kobold mummy 2 gray oozes a barrow wight 3 elf zombies 2 paper golems a baby crocodile 4 giant ants 2 floating eyes a kitten 17 dwarves a kobold shaman a hill orc 3 rothes 2 giant bats a dwarf zombie 3 wererats 4 iguanas 5 coyotes 2 gas spores 4 hobbits 10 manes 2 large kobolds 2 cave spiders 57 gnomes 12 garter snakes a gnome zombie a gecko 6 jackals 2 foxes 4 goblins a sewer rat 3 grid bugs 4 bats 5 lichens 4 kobold zombies 6 newts 231 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Some shops, a temple, some fountains, a sink, a grave. Final resting place for bathbombman-Pri-Hum-Mal-Law, killed by a water moccasin, while fainted from lack of food, rowboat-Mon-Hum-Mal-Cha, killed by a water moccasin. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by an ettin mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | oatmeal | | 1406 Au | | killed by an | | ettin mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye oatmeal the Wizard... You died in The Gnomish Mines on dungeon level 11 with 11662 points, and 1406 pieces of gold, after 6286 moves. You were level 8 with a maximum of 54 hit points when you died.