Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-16 01:57:42, ended 2025-11-16 03:44:31. opo, chaotic female elven Wizard --- |. |.- |.| |%----- |.%...| |%---.| |$..|^| |.%--.| |.|...| |.|.--- |$|.| |.-a| 1 |..*| |..-- 2 |*|.. 23 |@|.-- |`H..* 2 ----- Opo the Enchantress St:25 Dx:14 Co:16 In:18 Wi:12 Ch:12 Chaotic Dlvl:25 $:193 HP:0(94) Pw:190(190) AC:-5 Exp:15 T:7043 Latest messages: The fire ant is confused. You kill the fire ant! A shiver runs up and down your spine! You are momentarily blinded by a flash of light! You hear a deafening roar! You kill the fire ant! The magic-absorbing blade probes it! It is confused. It explodes! You duck some of the blast. With great effort you move the boulder. You try to feel what is lying here on the floor. You feel here a gem. You can see again. You try to move the boulder, but in vain. The minotaur hits! The minotaur hits! The minotaur butts! A mysterious force prevents you from teleporting! The magic-absorbing blade cancels the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! What do you want to write with? [- adesuwAEJP-RTUW-Y or ?*] a You engrave in the floor with the blessed rustproof +3 Magicbane (weapon in hand). What do you want to engrave in the floor here? Elbereth The minotaur hits! The minotaur hits! The minotaur just misses! The fire ant turns to flee. What do you want to drink? [FIS or ?*] I You feel completely healed. You can hear again. The minotaur hits! The minotaur hits! The minotaur butts! You hit the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! The magic-absorbing blade stuns the minotaur! The magic-absorbing blade cancels the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! You hit the minotaur! The minotaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 193 gold pieces Amulets m - an uncursed amulet of ESP y - an uncursed amulet of ESP q - an uncursed amulet versus poison t - the blessed Eye of the Aethiopica (being worn) Weapons a - the blessed rustproof +3 Magicbane (weapon in hand) Armor r - a blessed rustproof +2 helm of brilliance (being worn) H - an uncursed +0 pair of gauntlets of power (being worn) B - an uncursed +0 pair of speed boots (being worn) n - an uncursed +0 cloak of invisibility M - an uncursed +0 cloak of magic resistance (being worn) Z - a blessed +0 silver dragon scale mail (being worn) Comestibles j - 4 uncursed tripe rations G - an uncursed lizard corpse Scrolls c - an uncursed scroll of blank paper o - an uncursed scroll of blank paper V - a cursed scroll of confuse monster i - an uncursed scroll of remove curse Potions F - an uncursed diluted potion of gain level S - an uncursed diluted potion of levitation Rings d - a blessed +3 ring of gain strength R - a blessed +1 ring of gain strength J - an uncursed +1 ring of gain strength u - a cursed ring of invisibility s - an uncursed ring of polymorph control Y - an uncursed ring of protection from shape changers P - an uncursed ring of searching (on right hand) W - a cursed ring of stealth (on left hand) A - a cursed ring of teleportation Wands U - a wand of create monster (0:11) T - a wand of digging (0:7) X - a wand of slow monster (0:8) Tools b - a blessed bag of holding containing 44 items O - a bag of tricks (0:0) h - an uncursed bugle C - the Bell of Opening (0:3) f - an uncursed blindfold g - an uncursed leash k - an uncursed lock pick l - a blessed magic lamp (lit) E - a magic marker (0:26) p - a +0 pick-axe Gems/Stones w - an uncursed emerald e - a blessed luckstone Q - an uncursed touchstone Contents of the bag of holding: 12783 gold pieces a cursed +0 pair of water walking boots an uncursed +0 cloak of protection an uncursed food ration 4 uncursed food rations an uncursed fortune cookie an uncursed fortune cookie 2 uncursed lembas wafers 2 uncursed tripe rations an uncursed egg a blessed scroll of amnesia a blessed scroll of charging an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor 2 uncursed scrolls of enchant armor an uncursed scroll of genocide an uncursed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of light a blessed scroll of punishment an uncursed scroll of stinking cloud 2 blessed scrolls of teleportation an uncursed scroll of teleportation 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed potion of object detection a cursed potion of object detection an uncursed potion of restore ability a potion of holy water 4 uncursed potions of water a wand of light (0:12) a wand of locking (0:8) a wand of striking (0:8) a wand of wishing (1:0) an empty cursed sack an uncursed agate stone an uncursed amethyst stone 2 uncursed aquamarine stones 3 uncursed citrine stones an uncursed jet stone an uncursed opal 2 uncursed rubies Opo the Wizard's attributes: Background: You were an Enchantress, a level 15 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 7043 turns ago. It was nighttime. You had 164864 experience points, 155136 more were needed to attain level 16. Basics: You had 0 out of 94 hit points. You had all 190 energy points (spell power). Your armor class was -5. Your wallet contained 193 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:9, peak:12, innate limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (base:16, limit:20). Your wisdom was 12 (base:10, limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You were warned. You had automatic searching. You had infravision. You were stealthy. You could teleport. You were warded. You took half spell damage. You were very fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a gray dragon 2 minotaurs the Dark One a Nazgul a vampire a long worm an ogre king an umber hulk a stalker a fire elemental 3 xorns a warg 5 small mimics a large dog a shocking sphere 3 dwarf kings 7 tengu 3 leocrottas an energy vortex an elf mummy 15 wraiths a crocodile a giant beetle a panther 24 leprechauns 3 orc-captains a mumak 3 giant spiders a horse 28 vampire bats a forest centaur a gnome king a dwarf mummy a rust monster a yeti a giant eel a lizard a dog 2 dwarf lords 21 ravens a plains centaur 2 human zombies 2 rope golems a soldier ant 3 fire ants 16 bugbears 6 imps 4 quasits 3 mountain nymphs 10 Mordor orcs 7 Uruk-hai 3 orc shamans a rock piercer a yellow light 14 gnome lords 3 gnomish wizards a gray ooze a barrow wight a ghoul a paper golem a giant ant a little dog 12 dwarves 4 homunculi 2 kobold shamans 20 hill orcs 4 rothes a rabid rat 7 giant bats a dwarf zombie an acid blob a coyote a gas spore 7 hobbits 4 manes 3 large kobolds 27 hobgoblins 2 orcs a giant rat a cave spider a yellow mold 54 gnomes a Keystone Kop 7 geckos 3 jackals 4 kobolds 6 goblins 9 grid bugs 11 bats 3 lichens 2 kobold zombies 3 newts 432 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 5 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A general store, a grave. Final resting place for adh124-Arc-Dwa-Fem-Law, killed by a homunculus, while sleeping. Level 5: Level 6: "oracle" Level 7: Some fountains, a sink. Stairs up to Sokoban, level 6. Level 8: An altar to Anhur, a throne. Level 9: Level 10: "+id" Level 11: A fountain. Level 12: "wraiths" An altar to Anhur, a grave. Portal to The Quest. Level 13: Level 14: A fountain. Level 17: A primitive area. Level 18: A weapon shop. Level 19: Level 20: A general store. Level 21: A fountain. Level 22: Many trees. Level 23: Level 24: Level 25: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: An altar to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 5 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: . Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | opo | | 12976 Au | | killed by a | | minotaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye opo the Wizard... You died in The Dungeons of Doom on dungeon level 25 with 86669 points, and 12976 pieces of gold, after 7043 moves. You were level 15 with a maximum of 94 hit points when you died.