Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-25 10:48:28, ended 2025-08-25 11:35:28. peche, lawful male human Caveman ----------- ----------- |.```|``..--- |.........| |....|.....>| |.........| |.........--- |.........| |....|....| |....<....| |-.--------- |.........| |....|.....| |.........| |....|.....| |.........| |..........| |.........| |....|.....----------------%| |....|....................v.| ----------------------------- Peche the Wanderer St:18/04 Dx:14 Co:18 In:7 Wi:12 Ch:8 Lawful Dlvl:6 $:642 HP:0(90) Pw:26(39) AC:0 Exp:9 T:8351 Latest messages: Nothing happens. The owlbear hits! The owlbear hits! You are being crushed. You hit the owlbear. You hit the owlbear! The owlbear misses! The owlbear just misses! You are being crushed. Are you sure you want to pray? [yn] (n) y You begin praying to Anu. You are surrounded by a shimmering light. The owlbear loosens its grip slightly. The owlbear loosens its grip slightly. The owlbear loosens its grip slightly. You finish your prayer. You feel that Anu is well-pleased. You feel much better. You hit the owlbear! The owlbear hits! The owlbear hits! You are being crushed. You miss the owlbear. The owlbear just misses! The owlbear misses! You are being crushed. You hit the owlbear! You kill the owlbear! Welcome to experience level 9. Pick an object. The energy vortex engulfs you! You feel your magical energy drain away. You hit the energy vortex. The air around you crackles with electricity. You feel your magical energy drain away. You get expelled! You miss the energy vortex. You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! You hit the energy vortex. You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 642 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) a - a burnt +1 club (weapon in hand) Armor s - an uncursed +0 orcish helm (being worn) C - an uncursed +0 pair of leather gloves (being worn) D - an uncursed +1 pair of low boots (being worn) F - an uncursed +0 cloak of displacement (being worn) p - an uncursed +0 elven mithril-coat (being worn) Comestibles V - an uncursed slime mold l - 3 uncursed food rations B - 5 uncursed food rations K - 2 uncursed tripe rations I - 2 blessed tins of chickatrice meat J - an uncursed lichen corpse Scrolls L - an uncursed scroll of amnesia X - 2 uncursed scrolls of blank paper Y - a cursed scroll of blank paper w - an uncursed scroll of confuse monster U - an uncursed scroll of create monster i - an uncursed scroll of destroy armor W - 2 uncursed scrolls of earth n - an uncursed scroll of identify u - an uncursed scroll of magic mapping N - an uncursed scroll of punishment R - an uncursed scroll of teleportation Potions g - an uncursed potion of booze Rings Z - an uncursed +3 ring of increase accuracy O - a cursed -1 ring of increase damage H - an uncursed ring of polymorph control A - an uncursed ring of regeneration y - an uncursed ring of shock resistance t - a cursed ring of teleportation Wands c - a wand of enlightenment (0:14) x - a wand of magic missile (0:0) j - a wand of speed monster (0:5) P - a wand of speed monster (0:3) Q - a wand of undead turning (0:4) Tools q - an uncursed leather drum r - an uncursed oil lamp T - a +0 pick-axe M - 5 uncursed tallow candles G - an uncursed tin whistle Peche the Caveman's attributes: Background: You were a Wanderer, a level 9 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 6. You entered the dungeon 8351 turns ago. There was a new moon in effect when your adventure ended. You had 2574 experience points, 2546 more were needed to attain level 10. Basics: You had 0 out of 90 hit points. You had 26 out of 39 energy points (spell power). Your armor class was 0. Your wallet contained 642 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were swallowed by an energy vortex. You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were displaced. You were guarded. You were fast. You are dead. Vanquished creatures: a large mimic a gelatinous cube a pyrolisk a large dog a shocking sphere a tiger a gargoyle a tengu a human mummy 3 watchmen an incubus 4 quivering blobs 2 wolves a giant spider a baby long worm a forest centaur an orc mummy a dwarf mummy an owlbear a lizard 2 chickatrices a black unicorn a raven a gnome mummy a water nymph 5 Mordor orcs 6 Uruk-hai an orc shaman a rock piercer a rock mole a pony a yellow light a violet fungus 9 gnome lords 4 gnomish wizards 2 guardian naga hatchlings 2 gray oozes a ghoul 2 straw golems a paper golem a giant ant 2 floating eyes a kitten 6 dwarves a homunculus a kobold lord a kobold shaman 24 hill orcs 6 rothes a rabid rat 3 centipedes a giant bat an orc zombie 2 werejackals 2 iguanas 3 acid blobs 3 coyotes 3 manes 2 hobgoblins 7 giant rats 2 cave spiders 2 yellow molds 2 red molds 25 gnomes a gnome zombie 6 geckos 4 jackals a fox 2 kobolds 6 goblins 5 sewer rats 10 grid bugs 4 bats 8 lichens 8 newts 227 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A general store, a fountain. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A sink. Level 6: Level 7: Many fountains. Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 7 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by an energy vortex. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | peche | | 642 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye peche the Caveman... You died in Sokoban on dungeon level 6 with 11294 points, and 642 pieces of gold, after 8351 moves. You were level 9 with a maximum of 90 hit points when you died.