Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-17 16:19:42, ended 2025-09-17 20:26:06. peche, neutral male gnomish Caveman --- .@. .T. ------- |...<.| |.....| |.....- |.....| -#----- Peche the Vagrant St:25 Dx:15 Co:18 In:10 Wi:11 Ch:8 Neutral Dlvl:17 $:33 HP:0(83) Pw:42(42) AC:2 Exp:10 T:23287 Latest messages: The warg bites! The wolf bites! The wolf bites! The wolf bites! The wolf bites! Pick an object. You descend the stairs. Where do you want to travel to? (For instructions type a '?') You hit the raven! The raven bites! The raven blinds you! You hit the raven. The raven bites! You kill the raven! You can see again. You hit the vampire bat! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! You kill the vampire bat! You miss the rock troll. The rock troll hits! The rock troll hits! The rock troll bites! You hit the rock troll! The rock troll hits! The rock troll hits! The rock troll bites! Are you sure you want to pray? [yn] (n) y You begin praying to Ishtar. You are surrounded by a shimmering light. The rock troll starts to attack you, but pulls back. The rock troll starts to attack you, but pulls back. You finish your prayer. You feel that Ishtar is well-pleased. What do you want to zap? [cdxGM or ?*] ? In what direction? > You dig a hole through the ground. You fall through... The rock troll hits! The rock troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 33 gold pieces Amulets v - an uncursed amulet of reflection (being worn) Weapons a - a rustproof +0 dwarvish spear (weapon in hand) Armor B - an uncursed rotted +0 elven leather helm (being worn) e - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) S - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) T - an uncursed rotted +0 elven cloak (being worn) E - an uncursed +0 elven mithril-coat (being worn) Comestibles C - 4 uncursed food rations V - 12 uncursed lumps of royal jelly F - 4 uncursed lizard corpses Wands G - a wand of cancellation (0:4) d - a wand of cold (0:0) x - a wand of digging (0:1) c - a wand of secret door detection (0:10) M - a wand of teleportation (0:7) Tools h - an uncursed bag of holding containing 47 items p - an uncursed blindfold H - an expensive camera (0:67) g - a cursed skeleton key Contents of the bag of holding: an uncursed amulet of ESP a cursed amulet of strangulation a cursed amulet of strangulation a cursed -1 pair of speed boots a blessed scroll of amnesia an uncursed scroll of amnesia 3 uncursed scrolls of blank paper 2 uncursed scrolls of create monster an uncursed scroll of destroy armor a cursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of fire an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of light a blessed scroll of remove curse 3 uncursed scrolls of teleportation a cursed potion of booze 2 uncursed potions of fruit juice 2 uncursed potions of gain ability an uncursed potion of hallucination an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of polymorph a blessed potion of restore ability an uncursed potion of restore ability an uncursed potion of see invisible an uncursed potion of sickness 4 potions of holy water a cursed -1 ring of adornment an uncursed ring of cold resistance a blessed +2 ring of gain strength a cursed -1 ring of increase accuracy an uncursed ring of shock resistance a cursed ring of stealth a cursed ring of teleportation an uncursed ring of warning a wand of create monster (0:11) a wand of create monster (0:10) a wand of speed monster (0:7) an uncursed credit card an uncursed magic whistle an uncursed worthless piece of green glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of violet glass Peche the Caveman's attributes: Background: You were a Vagrant, a level 10 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 23287 turns ago. You had 6955 experience points, 3045 more were needed to attain level 11. Basics: You had 0 out of 83 hit points. You had all 42 energy points (spell power). Your armor class was 2. Your wallet contained 33 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/13, peak:18/19, innate limit:18/50). Your dexterity was 15 (peak:16, limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a spear. You were skilled in spear. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You had a small defense bonus (+3). You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a golden naga a ghost 2 queen bees 2 giant mimics 2 long worms 2 fire giants a large mimic 2 stalkers a fire elemental an elf-lord 3 wargs a small mimic 3 xans 2 ogre lords 2 quantum mechanics 2 trolls a sasquatch a wood golem 2 gelatinous cubes 2 large dogs a freezing sphere 4 shocking spheres 2 tigers 5 tengu 3 ochre jellies a leocrotta 2 energy vortices a mountain centaur 4 elf mummies a human mummy 2 pythons a pit viper a wraith 2 carnivorous apes an ettin zombie 2 leather golems 3 watchmen an incubus 2 chameleons a crocodile a giant beetle a quivering blob 2 cockatrices 10 wolves a winter wolf cub a panther a gremlin 16 leprechauns 2 orc-captains a giant spider a scorpion a horse an ice vortex 3 black lights a vampire bat a gnome king an orc mummy a dwarf mummy 3 brown puddings 4 rust monsters an owlbear 2 yetis 2 gold golems 2 werewolves 4 Green-elves 6 lizards 2 chickatrices a dingo a housecat a dwarf lord 2 blue jellies 3 dust vortices a raven a plains centaur 3 snakes 5 apes 7 human zombies a rope golem 6 Woodland-elves 2 soldier ants 2 fire ants a bugbear 2 imps 2 wood nymphs 2 water nymphs 4 mountain nymphs 11 Mordor orcs 3 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 4 ponies a fog cloud 2 yellow lights 4 shriekers 3 violet fungi a red naga hatchling a black naga hatchling 3 gray oozes 2 barrow wights 3 elf zombies a ghoul 3 straw golems a paper golem a baby crocodile 7 giant ants 8 floating eyes 2 kittens 2 dwarves 2 homunculi 5 kobold lords 3 kobold shamans 8 hill orcs 6 rothes a rabid rat a centipede 6 giant bats 3 monkeys 4 dwarf zombies a wererat a werejackal 7 iguanas 41 killer bees an acid blob 7 coyotes 3 gas spores 7 hobbits a large kobold 2 hobgoblins 5 giant rats 12 cave spiders 3 brown molds 4 yellow molds 2 green molds 2 red molds 3 gnomes 7 garter snakes 3 gnome zombies 6 geckos 17 jackals 4 foxes 6 goblins 6 sewer rats 16 grid bugs 9 bats 13 lichens 3 kobold zombies 3 newts 496 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: Level 2: A general store, an altar to Ishtar, a fountain. Level 3: Level 4: Many fountains. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: A temple, a fountain. Level 10: A fountain. Level 11: Level 12: Level 13: Summoned by Shaman Karnov. Portal to The Quest. Level 14: Level 15: Level 16: A primitive area. Level 17: <- You were here. Final resting place for you, killed by a rock troll. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Some shops, a temple, some fountains, a sink. Level 8: Level 9: Level 10: The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | peche | | 33 Au | | killed by a rock | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye peche the Caveman... You died in The Dungeons of Doom on dungeon level 17 with 47806 points, and 33 pieces of gold, after 23287 moves. You were level 10 with a maximum of 83 hit points when you died.