Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-09 02:23:26, ended 2025-12-14 02:34:44. pjppp, neutral male human Wizard ----------- |....^....| ------------- ####.......>..| ##............| # -.--------- # |...........| # #### ------------- # |...........| # # |............# # |...........| # # #............|k # |.......^..%|## ### c@ #|...........|# # ----|--------# # @..| #-------------### # # ## # @..-####### # # # # #### .@.| # # # # # # # ## # ## ### -------# ## ## -.---- # |......# ### ## |....| ##-.....| -.-|---# #######.....| |....<-#####......|########## |....| ------- |[.....# |....| ------- ------ Pjppp the Enchanter St:18/26 Dx:16 Co:18 In:18 Wi:17 Ch:12 Neutral Dlvl:25 $:466 HP:0(128) Pw:163(163) AC:-22 Exp:14 T:41825 Blind Latest messages: You kill the cockatrice! You try to feel what is lying here on the ground. You feel here 4 rustproof +0 daggers. K - 4 rustproof +0 daggers (at the ready). You try to feel what is lying here on the floor. You feel here a statue of a knight named schistosom. In what direction? h You throw 2 daggers. The 1st dagger hits the cockatrice! The 2nd dagger hits the cockatrice! In what direction? h You throw 2 daggers. The 1st dagger hits the cockatrice! The 2nd dagger hits the cockatrice. In what direction? h The dagger hits the cockatrice! In what direction? h You throw 2 daggers. The 1st dagger hits the cockatrice! You kill the cockatrice! You try to feel what is lying here on the floor. There is an open door here. You feel here 4 rustproof +0 daggers. K - 4 rustproof +0 daggers (at the ready). You try to feel what is lying here on the floor. K - a rustproof +0 dagger (at the ready). You try to feel what is lying here on the floor. You feel here a statue of a tourist named yesu. You try to feel what is lying here on the floor. K - 2 rustproof +0 daggers (at the ready). You try to feel what is lying here on the floor. You feel here a statue of a tourist named yesu. In what direction? k The dagger hits the cockatrice! In what direction? k You throw 2 daggers. The 1st dagger hits the cockatrice! The 2nd dagger hits the cockatrice. In what direction? k You throw 2 daggers. The 1st dagger hits the cockatrice! You kill the cockatrice! You try to feel what is lying here on the floor. Touching the cockatrice corpse is a fatal mistake... You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 466 gold pieces Amulets D - an uncursed amulet of reflection (being worn) Weapons K - 2 rustproof +0 daggers (at the ready) A - 3 +1 elven daggers a - the rustproof +6 Magicbane (weapon in hand) Armor R - a blessed fireproof +7 elven leather helm (being worn) X - a blessed +4 pair of speed boots (being worn) V - a blessed fireproof +4 cloak of magic resistance (being worn) g - a blessed greased +5 silver dragon scale mail (being worn) Comestibles L - 4 uncursed food rations t - an uncursed lizard corpse Scrolls v - a cursed scroll of teleportation Potions z - an uncursed potion of gain energy m - an uncursed potion of monster detection Rings q - an uncursed ring of conflict N - an uncursed ring of free action (on right hand) O - an uncursed ring of stealth (on left hand) d - an uncursed ring of warning Wands i - a wand of digging (0:8) e - a wand of digging (0:5) n - a wand of fire (0:3) H - a wand of lightning (0:3) j - a wand of slow monster (0:7) y - a wand of speed monster (0:4) Tools h - a blessed bag of holding containing 77 items f - an empty uncursed sack S - an uncursed sack containing 2 items b - an uncursed blindfold (being worn) x - a magic marker (0:77) w - an uncursed magic whistle l - an uncursed oil lamp k - an uncursed skeleton key B - an uncursed skeleton key s - an uncursed stethoscope u - a blessed +0 unicorn horn Gems/Stones P - a blessed luckstone Contents of the bag of holding: 4731 gold pieces a cursed amulet of ESP a blessed amulet of magical breathing an uncursed amulet of unchanging 2 blessed +0 daggers a +2 dagger 2 +0 daggers 5 +0 daggers a blessed +0 elven dagger 2 +0 elven daggers the rustproof +0 Mjollnir a blessed rustproof +5 pair of gauntlets of power an uncursed +0 pair of gauntlets of power a blessed +3 pair of low boots an uncursed fireproof +2 pair of water walking boots an uncursed rotted +0 cloak of magic resistance an uncursed +2 gray dragon scale mail an uncursed cream pie 6 uncursed food rations 15 uncursed lumps of royal jelly 6 cursed lumps of royal jelly 7 uncursed tripe rations an uncursed scroll of blank paper a cursed scroll of blank paper a blessed scroll of charging an uncursed scroll of charging a blessed scroll of create monster an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of earth 2 uncursed scrolls of gold detection an uncursed scroll of punishment a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of stinking cloud an uncursed scroll of taming 7 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of cancellation an uncursed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of identify an uncursed spellbook of magic missile an uncursed spellbook of protection an uncursed potion of full healing an uncursed potion of restore ability an uncursed potion of sickness 2 uncursed potions of speed 5 potions of holy water 5 uncursed potions of water 2 potions of unholy water an uncursed ring of cold resistance an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of sustain ability an uncursed ring of teleportation a wand of light (0:14) a wand of magic missile (0:5) a wand of make invisible (0:7) a magic marker (0:66) a magic marker (0:5) a +0 pick-axe a +0 pick-axe an uncursed stethoscope 2 blessed tallow candles a cursed +0 unicorn horn 3 uncursed agate stones 3 uncursed amber stones 6 uncursed citrine stones 2 uncursed diamonds 4 uncursed emeralds 5 uncursed emeralds an uncursed jasper stone 3 uncursed rubies 4 uncursed topaz stones Contents of the sack: a wand of cancellation (0:6) a cursed wand of cancellation (0:4) Pjppp the Wizard's attributes: Background: You were an Enchanter, a level 14 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 25. You entered the dungeon 41825 turns ago. It was nighttime. You had 99784 experience points, 60216 more were needed to attain level 15. Basics: You had 0 out of 128 hit points. You had all 163 energy points (spell power). Your armor class was -22. Your wallet contained 466 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/26 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 12 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. Thoth was angry with you. You are dead. Vanquished creatures: a silver dragon 2 baluchitheria a titanothere 2 vampire lords 2 captains a nurse a lurker above an Aleax 3 frost giants a vampire 5 lieutenants 2 ghosts 3 queen bees a winged gargoyle 6 giant mimics 2 long worms a zruty 2 fire giants an ogre king an umber hulk 4 flesh golems 3 Elvenkings 6 large mimics 2 wumpuses a baby purple worm 2 couatls 4 stalkers an air elemental a fire elemental an earth elemental a water elemental a hill giant 3 black nagas a xorn 4 elf-lords 13 sergeants 3 wargs 2 winter wolves 5 small mimics a glass piercer a warhorse 2 xans 2 ettin mummies 2 ogre lords 2 quantum mechanics 6 trolls a sasquatch a wood golem 3 gelatinous cubes 2 pyrolisks 3 freezing spheres 3 flaming spheres 3 shocking spheres 3 tigers 5 gargoyles 4 dwarf kings 4 tengu 4 ochre jellies 2 leocrottas an energy vortex 3 stone giants 3 elf mummies 4 human mummies 2 pythons a pit viper a cobra 3 wraiths 2 carnivorous apes an ettin zombie a leather golem 4 Grey-elves 32 soldiers 3 watchmen 2 incubi 2 chameleons a crocodile 2 giant beetles 5 quivering blobs 11 cockatrices 8 wolves 9 winter wolf cubs 3 lynxes 2 panthers a gremlin 33 leprechauns 5 orc-captains 2 iron piercers 2 mumakil 8 giant spiders 2 horses 3 ice vortices 2 baby long worms 2 black lights 7 vampire bats 2 forest centaurs 5 gnome kings an orc mummy 2 dwarf mummies 2 ogres 5 brown puddings 3 rust monsters 4 owlbears 5 yetis 4 gold golems 3 werewolves a Green-elf 3 lizards 2 chickatrices 3 dingoes a dog a housecat 2 jaguars 2 dwarf lords 3 white unicorns a black unicorn 2 dust vortices 9 ravens 5 plains centaurs 5 gnome mummies 10 snakes 4 apes 4 human zombies 3 rope golems 10 Woodland-elves 10 soldier ants 20 fire ants 9 bugbears 7 imps 4 quasits 5 wood nymphs 2 water nymphs 4 mountain nymphs 31 Mordor orcs 7 Uruk-hai 3 orc shamans 10 rock piercers 5 rock moles 4 fog clouds 6 yellow lights a shrieker 6 violet fungi 21 gnome lords 3 gnomish wizards 12 kobold mummies a black naga hatchling 7 gray oozes 2 barrow wights 4 elf zombies a ghoul 5 straw golems 2 paper golems 2 baby crocodiles 4 giant ants a little dog 11 floating eyes a kitten 22 dwarves 6 homunculi 2 kobold lords 2 kobold shamans 21 hill orcs 13 rothes a rabid rat 4 centipedes 10 giant bats 4 monkeys 16 orc zombies 2 dwarf zombies 2 wererats 11 iguanas 72 killer bees 2 acid blobs 3 coyotes 3 gas spores 8 hobbits 3 manes a large kobold 6 hobgoblins 5 giant rats 8 cave spiders 3 brown molds 6 yellow molds 4 green molds a red mold 53 gnomes 7 garter snakes 4 gnome zombies 16 geckos 13 jackals 4 foxes 5 kobolds a goblin 11 sewer rats 15 grid bugs 4 bats 13 lichens 5 kobold zombies 14 newts 1048 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. Level 2: A weapon shop, an altar. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: An altar to Thoth. Level 5: Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: Some fountains. Level 11: Level 12: An altar. Level 13: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 14: A fountain. Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: A temple. Final resting place for samic-Val-Hum-Fem-Law, killed by a soldier ant, while reading a book. Level 20: Some fountains. Level 21: A temple, a fountain. Level 22: Level 23: A grave. Level 24: An armor shop, a fountain. Level 25: <- You were here. Final resting place for you, petrified by touching a cockatrice corpse bare-handed. Level 26: Level 27: An altar to Thoth. Level 28: Many trees. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pjppp | | 5197 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pjppp the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 25 with 196144 points, and 5197 pieces of gold, after 41825 moves. You were level 14 with a maximum of 128 hit points when you turned to stone.