Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-27 09:04:00, ended 2025-12-27 11:35:36. pjppp, neutral male human Wizard ------------------------ |...................)..| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |...%`|--|....| |%| |...%.|..|....| |.| --....|.....`-- |.| |.......|...| ------|.| |....|..|...| --|.....|.| |....---|...| |.-.$...|.| |.....[.|..-- |-|.$...|)| ----....|.-- |.-.%$%+[.| ---v--.| |-|.$$.$|-- |.....| |?-.$$$.| |>.|..| --|.$$$.| ------- ------- Pjppp the Thaumaturge St:12 Dx:11 Co:18 In:18 Wi:14 Ch:8 Neutral Dlvl:3 $:275 HP:0(79) Pw:6(81) AC:2 Exp:8 T:9597 Burdened Latest messages: This carnivorous ape corpse tastes okay. You finish eating the carnivorous ape corpse. You stop searching. Pick an object. You miss the quantum mechanic. The quantum mechanic hits! You hit the quantum mechanic! The quantum mechanic hits! Your position suddenly seems very uncertain! A mysterious force prevents you from teleporting! You miss the quantum mechanic. The quantum mechanic misses! You hear a sound reminiscent of an elephant stepping on a peanut. The quantum mechanic hits! Your position suddenly seems very uncertain! A mysterious force prevents you from teleporting! You hit the quantum mechanic! The quantum mechanic just misses! You hit the quantum mechanic! You hit the quantum mechanic! The quantum mechanic zaps an iron wand! The quantum mechanic has made a hole in the floor. The quantum mechanic falls through... There's a gaping hole under you! You kill the quantum mechanic! You have a little trouble lifting x - a wand of digging. You climb up the stairs. The scorpion hits! The scorpion hits! The scorpion stings! The energy vortex just misses! The energy vortex engulfs you! You feel your magical energy drain away. The air around you crackles with electricity. You feel your magical energy drain away. You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. You feel your magical energy drain away. The air around you crackles with electricity. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 275 gold pieces Amulets C - an uncursed amulet of ESP named ESP (being worn) Weapons I - 4 blessed +2 daggers s - a +0 dagger D - 7 +0 daggers (at the ready) F - a +2 elven dagger (weapon in hand) G - a +0 elven dagger a - a blessed +1 quarterstaff Armor O - a blessed +0 dwarvish iron helm (being worn) u - an uncursed +0 pair of gauntlets of dexterity (being worn) E - an uncursed +0 pair of kicking boots (being worn) b - an uncursed very burnt +0 cloak of magic resistance (being worn) w - a blessed +1 studded leather armor (being worn) Comestibles B - 2 uncursed food rations V - an uncursed pancake Y - 4 uncursed tripe rations Scrolls U - a blessed scroll of charging j - an uncursed scroll of confuse monster K - an uncursed scroll of earth t - a cursed scroll of identify A - an uncursed scroll of remove curse h - a blessed scroll of teleportation i - an uncursed scroll of teleportation Spellbooks n - an uncursed spellbook of cure blindness S - an uncursed spellbook of detect monsters q - a blessed spellbook of force bolt l - an uncursed spellbook of identify Potions g - a cursed potion of extra healing p - 2 uncursed potions of levitation v - a cursed potion of object detection f - 2 uncursed potions of water r - a potion of unholy water Rings W - an uncursed ring of invisibility e - an uncursed ring of protection from shape changers M - an uncursed ring of searching Z - an uncursed ring of shock resistance T - an uncursed ring of slow digestion d - an uncursed ring of warning (on right hand) Wands x - a wand of digging (0:4) o - a wand of slow monster (0:3) c - a wand of speed monster (0:4) L - a wand of teleportation (0:8) Tools m - a can of grease (0:17) k - an uncursed lock pick N - an uncursed skeleton key P - an uncursed tallow candle y - an uncursed towel Pjppp the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 3. You entered the dungeon 9597 turns ago. You had 2482 experience points, 78 more were needed to attain level 9. Basics: You had 0 out of 79 hit points. You had 6 out of 81 energy points (spell power). Your armor class was 2. Your wallet contained 275 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (peak:13, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were swallowed by an energy vortex. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were warned. You were warded. You were fast. You are dead. Vanquished creatures: 2 giant mimics a warhorse an ogre lord a quantum mechanic a wood golem a flaming sphere a tiger a tengu a red naga a python a carnivorous ape a leather golem a soldier a chameleon a quivering blob a panther a mumak an ice vortex a forest centaur a gnome king a dwarf mummy a gold golem a werewolf a dingo a housecat a dwarf lord 2 ravens 4 gnome mummies 2 apes 2 rope golems 2 fire ants a bugbear 3 imps a quasit a mountain nymph 4 Mordor orcs an orc shaman a rock mole a violet fungus 2 gnome lords a kobold mummy a guardian naga hatchling 2 elf zombies a ghoul a little dog 4 floating eyes a kitten 4 dwarves 2 homunculi a kobold lord 2 kobold shamans 6 rothes 6 giant bats a monkey a werejackal 4 iguanas an acid blob a gas spore 3 hobbits 2 large kobolds 2 hobgoblins 2 cave spiders 2 brown molds 3 yellow molds 2 green molds 10 gnomes 3 geckos 3 jackals 2 foxes 2 kobolds a goblin 5 sewer rats 11 grid bugs 2 lichens a kobold zombie 6 newts 156 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Some fountains. Level 2: A fountain. Level 3: A potion shop. Level 4: A weapon shop. Stairs down to The Gnomish Mines. Level 5: A health food store, a fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 5 to 6 Level 5: Level 6: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by an energy vortex. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | pjppp | | 275 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye pjppp the Wizard... You died in Sokoban on dungeon level 3 with 10526 points, and 275 pieces of gold, after 9597 moves. You were level 8 with a maximum of 79 hit points when you died.