Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-12 13:25:29, ended 2025-08-13 17:41:31. racquetabuse, chaotic male human Monk --------- |.......| ----------- ------- |.......| |.......... |.....| |.......| |.........| |..K...# |.......-# #..........-# |.....|#### ---------------- |.......|# #|.........|#####|..K..| # |.[?!%?*??!/!?(| |.......|# #--|----=--- #-.1K..| # |.*!(*?*?*"=/)[| ----|--.-# ### # ## ---.--- ###-.(*%%!!)+%=?%%| #### # # ### # # |)%.?%/"!%%))%=| ### # # # # ---------------- ### # `### % ## # ----|-- # ##### # |.....-## * #-|-.---## |.....| # @ #-.....|# |<.)..| # ----|- |......# ------- ####|{...| |.....| #)%...| ------- -|---- # Racquetabu the Initiate St:18/01 Dx:13 Co:14 In:11 Wi:14 Ch:9 Chaotic Dlvl:10 $:1582 HP:0(65) Pw:37(48) AC:4 Exp:9 T:7955 Latest messages: The Kop Kaptain hits! You hit the Kop Kaptain! The Kop Kaptain hits! You hit the Kop Kaptain! You hit the Kop Kaptain. The Kop Kaptain hits! You kill the Kop Kaptain! The Kop Sergeant picks up 3 cream pies. You hit the Kop Sergeant. You hit the Kop Sergeant. The Kop Sergeant hits! You kill the Kop Sergeant! Welcome to experience level 9. You feel perceptive! You see here 3 cream pies. s - 3 cream pies. You kill the Keystone Kop! The Keystone Kop throws a cream pie! The cream pie hits the Kop Sergeant. The Kop Sergeant is blinded by the cream pie. You kill the Keystone Kop! You see here an orange gem. The Keystone Kop throws a cream pie! It is hit. It is hit. You kill the Kop Sergeant! Upernavik zaps a curved wand! The wand hits the Keystone Kop! The Keystone Kop is killed! The wand hits it. The wand hits it. Upernavik zaps a wand of striking! The wand hits it. The wand misses you. You see here an orange gem. The Keystone Kop picks up a rubber hose. The Keystone Kop picks up a gem. Upernavik zaps a wand of striking! The wand hits you! You hear a nearby zap. The wand hits you! You hear a nearby zap. The wand hits you! You die... Upernavik comes and takes the 7 zorkmids you owed her. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1582 gold pieces Amulets d - an uncursed amulet versus poison Weapons o - a blessed corroded +0 orcish dagger k - 2 +0 orcish daggers Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 10 uncursed apples s - 6 uncursed cream pies h - an uncursed food ration V - an uncursed partly eaten food ration m - 2 uncursed tripe rations T - an uncursed lichen corpse Scrolls Q - a cursed scroll of charging n - an uncursed scroll of create monster j - a blessed scroll of destroy armor N - an uncursed scroll of earth I - an uncursed scroll of enchant weapon A - an uncursed scroll of food detection l - 2 uncursed scrolls of light v - a blessed scroll of teleportation Z - an uncursed scroll of teleportation H - a cursed scroll of teleportation Potions z - an uncursed potion of gain ability r - a cursed potion of gain ability e - 4 uncursed potions of healing C - a cursed potion of healing B - an uncursed potion of levitation J - a blessed potion of object detection t - a potion of holy water Wands R - a wand of digging (0:3) Y - a wand of magic missile (0:2) p - a wand of make invisible (0:3) P - a wand of opening (0:3) f - a wand of polymorph (0:6) U - a wand of probing (0:0) L - a wand of sleep (0:6) X - a wand of slow monster (0:5) c - a wand of teleportation (0:0) Tools q - an uncursed blindfold x - a +0 pick-axe Racquetabuse the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 7955 turns ago. You had 2598 experience points, 2522 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had 37 out of 48 energy points (spell power). Your armor class was 4. Your wallet contained 1582 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost a giant mimic a large mimic a small mimic a large cat a tengu an ochre jelly a python 2 ettin zombies a chameleon 2 leprechauns a black light 2 vampire bats a gnome king 2 yetis a gold golem a Green-elf a lizard 2 Kop Kaptains 2 apes a rope golem a fire ant a wood nymph a mountain nymph 3 Uruk-hai a rock piercer a rock mole a fog cloud a shrieker 5 gnome lords 2 gnomish wizards 2 Kop Lieutenants a kobold mummy a red naga hatchling a gray ooze 3 elf zombies 3 giant ants 5 dwarves 18 hill orcs 5 rothes a giant bat 4 Kop Sergeants 2 monkeys 2 iguanas 6 killer bees 2 acid blobs a gas spore a hobbit 2 large kobolds 2 hobgoblins 2 giant rats a cave spider 3 yellow molds a red mold 20 gnomes 9 Keystone Kops a garter snake 3 geckos 2 jackals a fox 2 goblins 4 sewer rats 13 grid bugs a bat 3 lichens a kobold zombie 7 newts 180 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A potion shop, some fountains. Level 3: A grave. Level 4: "CLOSED SHOP" Many fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: Some fountains. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Some fountains. Level 10: <- You were here. A general store, a fountain. Final resting place for you, killed by a wand. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: "bones" A grave. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by an Uruk-hai. Level 7: Some shops, a temple to Huan Ti, some fountains. Level 8: Sokoban: levels 6 up to 3 Level 3: Unsolved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | racquetabuse | | 1582 Au | | killed by a wand | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye racquetabuse the Monk... You died in The Dungeons of Doom on dungeon level 10 with 12327 points, and 1582 pieces of gold, after 7955 moves. You were level 9 with a maximum of 65 hit points when you died.