Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-17 00:18:42, ended 2025-10-24 13:47:37. ray1976, chaotic male elven Priest }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} ------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}- |....|}}}}}}}}}..}.}}..}}}}}}}}}}}}}..}}}}}}| n |....|.}}}}}}}}}}}.}...}}..}}}}}}}}}}}}}}}}}| d }+....|.}}}}}}-.-}}}}}}}}}}}}}}}}}}}}}}}}}}--- | |....|.}}}}}}|...}}}}}}}}})}}...}.}}}}.}}}......- N |....|.}}}}}}|......}}}}}}.}}}}}}}}}}}}}}}---- | ----- |..).|.}}}}}}}.............}}}}}}.}}}}}}}}}}}-- .| d |..!| |).<.|.}}}}}}-.....}}}}}}}.----.}}}}}}}}}}}}}}| }}.| d |..@| |....|.}}}}}}}..---}}}}}}}........}}}}}}}}}}--- }}}}.| SS|.@.|A |....|.}}}}}}..}}}}}}}}}}|....|*..|}}}}}}}}--.. ---.}}}}}.| H |...| |.^%.|..}}}}}..}}}}}}}}}}---..------..}}}}}|.%---}}}}}}}}}.| h----- |...}|...}}}.}}}}}}...}}}}}|-.....^..).}}}}..--}}}}}}}}}}}.| |....0..*...}}}}}}}}}}}}}}}|..-----...}}}}}.}}}}}}}}...}}}.| |..)}|.....}}}}}..}}}}}}----..|.....}}.}}}}}}}}}}}}}}..}}}.| |....|}.}}}....}}}}..}}.|...[...--..}}......}}}}}}.......}}| ------}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}- }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} Ray1976 the Curate St:25 Dx:12 Co:16 In:11 Wi:20 Ch:15 Chaotic Dlvl:24 $:503 HP:0(87) Pw:246(246) AC:-16 Exp:14 T:33488 Latest messages: It just misses! You destroy it! You can see again. The umber hulk's gaze confuses you! What do you want to use or apply? [bdegikpqstLWX or ?*] You don't have that object. What do you want to use or apply? [bdegikpqstLWX or ?*] Never mind. What do you want to use or apply? [bdegikpqstLWX or ?*] x - a blessed unicorn horn. What do you want to use or apply? [bdegikpqstxLWX or ?*] Nothing seems to happen. What do you want to use or apply? [bdegikpqstxLWX or ?*] Nothing seems to happen. What do you want to use or apply? [bdegikpqstxLWX or ?*] You feel less confused now. The black blade draws the life from the umber hulk! The black blade draws the life from the umber hulk! The black blade draws the life from the umber hulk! The black blade draws the life from the umber hulk! The umber hulk reads a scroll of create monster! The black blade draws the life from the umber hulk! You kill the umber hulk! The orc mummy misses! You hit the orc mummy! The orc mummy hits! You destroy the orc mummy! You see here a partly eaten minotaur corpse. You fall into a pit! You land on a set of sharp iron spikes! You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. Pick an object. You see here a slime mold. r - a slime mold. You climb up the stairs. Pick an object. The black blade draws the life from Medusa! You meet Medusa's gaze. You turn to stone... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 503 gold pieces Amulets n - an amulet of ESP (being worn) Weapons a - a blessed thoroughly rusty +0 aklys c - the blessed rustproof +2 Stormbringer (weapon in hand) Armor Q - a blessed rustproof +1 orcish helm (being worn) u - a blessed greased thoroughly rusty rustproof +0 pair of gauntlets of power (being worn) J - a blessed rustproof +5 pair of iron shoes (being worn) A - a blessed fireproof +4 small shield (being worn) y - a blessed very burnt +1 cloak of displacement (being worn) o - a blessed +2 gray dragon scale mail (being worn) Comestibles r - a slime mold P - 2 lizard corpses Scrolls j - a scroll of identify Spellbooks m - a cursed spellbook of clairvoyance h - a spellbook of magic missile Potions f - a potion of sleeping Rings l - a blessed +1 ring of increase damage (on left hand) I - a ring of shock resistance (on right hand) Wands X - a wand of create monster (0:2) t - a wand of digging (0:3) p - a wand of fire (0:5) i - a wand of magic missile (0:4) s - a wand of sleep (0:2) d - a wand of teleportation (0:1) Tools b - a blessed bag of holding named BoH containing 71 items g - an empty sack L - an empty sack e - a brass lantern W - a mirror k - a skeleton key x - a blessed +0 unicorn horn q - a +0 unicorn horn Contents of the bag of holding named BoH: 1466 gold pieces a rusty +0 dagger 7 rusty +0 daggers a rusty +0 aklys a +0 elven broadsword a blessed +1 mace a blessed +1 pair of leather gloves a blessed +0 pair of high boots a blessed +1 pair of low boots a +1 pair of low boots a blessed +2 dwarvish cloak a fireproof +0 mummy wrapping a cursed +0 mummy wrapping a +0 set of yellow dragon scales 4 slime molds 2 apples a banana 2 C-rations a carrot 2 cloves of garlic 2 cram rations 5 food rations 2 K-rations 2 sprigs of wolfsbane 7 tripe rations a blessed scroll of blank paper a blessed scroll of blank paper 2 blessed scrolls of blank paper a blessed scroll of blank paper a scroll of blank paper a scroll of blank paper 7 scrolls of blank paper a scroll of blank paper a scroll of blank paper a scroll of blank paper 2 scrolls of blank paper 6 scrolls of blank paper a cursed scroll of blank paper a cursed scroll of blank paper 3 cursed scrolls of blank paper a cursed scroll of blank paper 3 cursed scrolls of blank paper 2 cursed scrolls of blank paper a scroll of charging a cursed scroll of punishment a blessed spellbook of blank paper a blessed spellbook of blank paper a blessed spellbook of blank paper a spellbook of blank paper a spellbook of blank paper a blessed spellbook of slow monster 6 potions of holy water a potion of water a potion of unholy water a +2 ring of adornment a ring of see invisible a ring of stealth a wand of create monster (0:12) a wand of digging (0:6) a wand of digging (0:6) a wand of digging (0:3) a wand of opening (0:2) a bugle a leather drum a can of grease (0:7) a lock pick an oil lamp a rusty +0 pick-axe a +0 unicorn horn 6 rubies a luckstone Ray1976 the Priest's attributes: Background: You were a Curate, a level 14 elven Priest. You were chaotic, on a mission for Poseidon who was opposed by Athena (lawful) and Hermes (neutral). You were in the Dungeons of Doom, on level 24. You entered the dungeon 33488 turns ago. There was a new moon in effect when your adventure ended. You had 90930 experience points, 69070 more were needed to attain level 15. Basics: You had 0 out of 87 hit points. You had all 246 energy points (spell power). Your armor class was -16. Your wallet contained 503 zorkmids. Autopickup was on for '$"?+!=/' plus thrown. Final Characteristics: Your strength was 25 (base:18, innate limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 15 (limit:18). Final Status: You were unencumbered. You were wielding a broadsword. You had basic skill with broadsword. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. You were level-drain resistant. You were telepathic. You had infravision. You were invisible. You were displaced. You had a small damage bonus (+1). You were warded. You were lucky. You are dead. Vanquished creatures: Juiblex 2 storm giants a titan 2 purple worms a yellow dragon a minotaur a jabberwock a baluchitherium a demilich a stone golem 6 Olog-hai a titanothere 2 trappers a baby red dragon a guardian naga a disenchanter a vampire lord 2 captains a lich a water troll 3 nurses a nalfeshnee a lurker above an Aleax a frost giant 3 ettins 2 golden nagas 2 black puddings 2 vampires a ghost a mind flayer 4 giant mimics 3 long worms 2 fire giants 2 ogre kings 4 ice trolls a rock troll 3 umber hulks 2 flesh golems 2 doppelgangers 2 large mimics a wumpus 3 couatls 6 stalkers an air elemental 2 fire elementals 3 earth elementals a hill giant 2 giant mummies a black naga 2 xorns 2 elf-lords 3 sergeants 5 barbed devils 8 wargs 2 winter wolves 15 small mimics a glass piercer 2 warhorses a xan 4 ettin mummies an ogre lord 6 quantum mechanics 5 trolls a sasquatch 2 wood golems a marilith 6 electric eels 3 gelatinous cubes 2 pyrolisks 5 large dogs a freezing sphere 3 flaming spheres 4 shocking spheres a large cat 2 tigers 2 gargoyles 4 tengu 3 ochre jellies 6 leocrottas 2 energy vortices a mountain centaur 3 stone giants an elf mummy 3 human mummies a red naga 3 pythons 3 pit vipers 3 wraiths 2 carnivorous apes 3 ettin zombies 2 Grey-elves 19 soldiers a watchman a succubus 3 horned devils an incubus 2 chameleons 2 crocodiles 3 giant beetles 5 quivering blobs 5 cockatrices 6 wolves a winter wolf cub 4 lynxes 2 panthers 18 gremlins a spotted jelly 5 leprechauns 2 orc-captains 3 iron piercers 2 mumakil 3 giant spiders a scorpion 7 horses 7 ice vortices 2 black lights 5 vampire bats 4 gnome kings 6 orc mummies 2 dwarf mummies 2 ogres 11 brown puddings 3 rust monsters 8 owlbears 4 yetis 3 gold golems a werewolf 4 lizards a chickatrice a dingo 3 dogs 5 jaguars 4 dwarf lords 5 white unicorns 2 gray unicorns 3 dust vortices 3 ravens 2 gnome mummies 2 snakes 10 apes 23 human zombies 3 rope golems a Woodland-elf 20 soldier ants 4 fire ants a bugbear 4 wood nymphs a water nymph 2 mountain nymphs 3 Mordor orcs 14 Uruk-hai 3 orc shamans 6 rock piercers 2 rock moles 6 ponies 2 fog clouds 3 yellow lights 2 shriekers a violet fungus 17 gnome lords 6 gnomish wizards a kobold mummy a red naga hatchling 5 black naga hatchlings a guardian naga hatchling 10 gray oozes 4 barrow wights 10 elf zombies 2 ghouls 4 straw golems 2 paper golems 3 jellyfish a baby crocodile 6 giant ants 3 little dogs 5 floating eyes 2 kittens 26 dwarves 2 homunculi 3 kobold lords a kobold shaman 18 hill orcs 29 rothes 3 rabid rats 4 centipedes 6 giant bats a monkey 13 orc zombies 4 dwarf zombies 10 iguanas 13 killer bees 3 acid blobs 4 coyotes 2 gas spores 10 hobbits 4 manes a large kobold 5 hobgoblins 11 giant rats 12 cave spiders 2 brown molds 3 green molds 2 red molds 63 gnomes 18 garter snakes 3 gnome zombies 5 geckos 9 jackals 2 kobolds 3 goblins 5 sewer rats 4 grid bugs 4 bats 6 lichens 3 kobold zombies 4 newts 927 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: An altar, a fountain. Level 2: Level 3: Level 4: An armor shop, a sink. Stairs down to The Gnomish Mines. Level 5: Level 6: Many fountains. Oracle of Delphi. Final resting place for doceb-Wiz-Elf-Mal-Cha, killed by a straw golem. Level 7: Level 8: Level 9: A fountain. Level 10: "minor stash" A fountain. Level 11: Level 12: "stash in room w/ >" Level 13: A grave. Summoned by the Arch Priest. Portal to The Quest. Level 14: A weapon shop, a fountain, a sink. Level 15: Level 16: A primitive area. Level 17: A general store. Level 18: "stash in box next to >" A fountain. Level 19: An altar, many fountains, a grave. Level 20: A fountain. Level 21: Level 22: "huge stash in box in upper-left room" An altar to Poseidon. Level 23: A general store, a fountain. Level 24: <- You were here. Final resting place for you, petrified by Medusa. Level 25: The Gnomish Mines: levels 5 to 13 Level 5: Final resting place for Staengia-Arc-Hum-Mal-Law, killed by a gnome mummy. Level 6: Level 7: Level 8: "stash" Many shops, a temple, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ray1976 | | 1969 Au | | petrified by | | Medusa | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ray1976 the Priest... You turned to stone in The Dungeons of Doom on dungeon level 24 with 229612 points, and 1969 pieces of gold, after 33488 moves. You were level 14 with a maximum of 87 hit points when you turned to stone.