Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-03 15:53:22, ended 2025-12-03 20:04:41. recuerdo, lawful female dwarven Archeologist --------- ------- |......%| ---------- |......)#####-......%%####@#o#################(#%########-....o..%| |.....| |.......| ########### # |......%.| |......## |.......| -------------####### ###)###.........| ------- # |.......| |*.........*|# --|--- |........| #%# |.......| |.....*......## |....-##%%##.....%...| # ---|----- |...--.--...|####...<.| |...>....| ######## |...|.{.|...|# |....| ---------- |..*|{.{|*..|# ------ |...|.{.|...|# |...-----...|0 |.....*.....| |*.........*| ------------- Recuerdo the Investigator St:17 Dx:13 Co:17 In:14 Wi:13 Ch:11 Lawful Dlvl:9 $:0 HP:0(89) Pw:30(30) AC:-5 Xp:9/4383 T:11799 Satiated Burdened Latest messages: What do you want to call? [giknqxBFMTX-Z or ?*] The hill orc hits! The hill orc misses! You hit the hill orc! You kill the hill orc! You have a little trouble lifting a potion called obj det. Continue? [ynq] (q) You have a little trouble lifting b - a potion called obj det. Your movements are slowed slightly because of your load. You have much trouble lifting a hill orc corpse. Continue? [ynq] (q) You have a little trouble lifting d - an orcish helm. The hill orc wields an orcish dagger! You hit the hill orc. You hit the hill orc. The hill orc thrusts his orcish dagger. The hill orc misses! You hit the hill orc. You kill the hill orc! You have a little trouble lifting $ - 24 gold pieces. You have a little trouble lifting f - an orcish helm. You have a little trouble lifting h - an orcish helm. The hill orc picks up an orcish helm. The hill orc puts on an orcish helm. You have a little trouble lifting j - an orcish helm. The hill orc picks up a curved sword. What do you want to use or apply? [gkmqxyMRTZ or ?*] You put an orcish helm into the sack. You put an orcish helm into the sack. You put an orcish helm into the sack. You put an orcish helm into the sack. You put a scroll of teleportation into the sack. You put a potion called obj det into the sack. You put a wand called uranium nm into the sack. The hill orc picks up a pair of low boots. The hill orc puts on a pair of low boots. What do you want to use or apply? [gkmqxyMRT or ?*] You put 24 gold pieces into the sack. The hill orc picks up a sling. The hill orc plays a horn directed at you! The bolt of fire hits you! The hill orc picks up a two-handed sword. The hill orc plays a fire horn directed at you! The bolt of fire hits you! Your boots smoulder further! The hill orc picks up a crude chain mail. The hill orc puts on a crude chain mail. The hill orc plays a fire horn directed at you! The bolt of fire hits you! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Amulets i - an uncursed amulet of unchanging (being worn) Weapons a - the +0 Grayswandir (weapon in hand) Armor X - an uncursed +0 orcish helm (being worn) n - an uncursed thoroughly rusty +1 orcish helm B - an uncursed very burnt +0 pair of speed boots (being worn) F - a blessed +2 cloak of magic resistance (being worn) c - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles e - an uncursed lizard corpse Wands M - a wand of digging (0:6) Tools T - an uncursed sack containing 33 items q - an uncursed tooled horn y - a +0 pick-axe k - an uncursed skeleton key R - an uncursed towel m - a blessed +0 unicorn horn Gems/Stones x - a blessed luckstone g - an uncursed touchstone Contents of the sack: 1712 gold pieces an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm a blessed +1 mummy wrapping 3 uncursed slime molds 4 uncursed tripe rations an uncursed tin of garter snake meat an uncursed scroll of blank paper an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon 2 cursed scrolls of identify an uncursed scroll of light an uncursed scroll of stinking cloud an uncursed scroll of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of teleport away 2 uncursed potions of full healing an uncursed potion of gain energy a cursed potion of gain energy a blessed potion of healing an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of paralysis a cursed potion of restore ability an uncursed potion of water a cursed ring of hunger a wand of make invisible (0:8) a cursed wand of probing (0:6) a wand of teleportation (0:5) an uncursed towel Recuerdo the Archeologist's attributes: Background: You were an Investigator, a level 9 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 11799 turns ago. You had 4383 experience points, 737 more were needed to attain level 10. Basics: You had 0 out of 89 hit points. You had all 30 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 11 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a saber. You were skilled in saber and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had infravision. You were stealthy. You had a small defense bonus (+5). You were guarded. You could not change from your current form. You were very fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a small mimic 3 trolls a large dog a large cat a tiger a dwarf king an elf mummy a watchman a succubus a chameleon 5 leprechauns 3 giant spiders a scorpion a horse a dwarf mummy a rust monster an owlbear a gold golem a lizard a jaguar a blue jelly a gray unicorn 2 dust vortices 4 water moccasins 3 Woodland-elves 2 soldier ants 2 fire ants 10 bugbears a quasit 3 water nymphs a mountain nymph 2 Mordor orcs an Uruk-hai 2 rock piercers 4 rock moles a fog cloud a shrieker a violet fungus 7 gnome lords a kobold mummy 3 red naga hatchlings a guardian naga hatchling 2 ghouls a giant ant a little dog 5 floating eyes a kitten 2 dwarves 2 homunculi 6 kobold lords a kobold shaman 20 hill orcs 8 rothes a rabid rat 3 centipedes 10 orc zombies 7 dwarf zombies a wererat a werejackal an iguana 39 killer bees 3 acid blobs a coyote 3 gas spores 6 hobbits 6 large kobolds 14 hobgoblins 7 giant rats 5 cave spiders a brown mold 6 yellow molds a green mold 2 red molds 19 gnomes 19 garter snakes 3 gnome zombies 10 geckos 15 jackals 3 kobolds 9 goblins 3 sewer rats 12 grid bugs 2 lichens 2 kobold zombies 15 newts 362 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: "pool" Level 2: "vlt ltd, mines left" Stairs down to The Gnomish Mines. Level 3: "vlt ltd, I'm wide awake" A general store. Level 4: "vlt ltd" Level 5: An altar to Quetzalcoatl, a fountain. Level 6: An altar, a fountain. Level 7: "throne room" A grave. Level 8: A fountain. Level 9: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a bolt of fire. Level 10: "another throne room" The Gnomish Mines: levels 3 to 11 Level 3: "dark" Level 4: "light" Level 5: "dark, healthy" Level 6: "bones I think" Many shops, a temple, some fountains, a grave, some trees. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by a white unicorn. Level 7: Level 8: "light" Level 9: "dark" Level 10: "poly trap" Level 11: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | recuerdo | | 1712 Au | | killed by a bolt | | of fire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye recuerdo the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 19603 points, and 1712 pieces of gold, after 11799 moves. You were level 9 with a maximum of 89 hit points when you died.