Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-27 12:30:02, ended 2025-12-27 18:56:09. relapseVII, neutral male human Archeologist ----- |...| |@..| |...| +.<.| |...| ----- RelapseVII the Exhumer St:18/28 Dx:15 Co:18 In:16 Wi:17 Ch:12 Neutral Dlvl:20 $:0 HP:100(123) Pw:45(50) AC:-7 Exp:12 T:29601 Satiated Latest messages: You have a little trouble removing r - an uncursed scroll labeled ELAM EBOW. You have a little trouble removing X - a blessed scroll labeled VERR YED HORRE. You have a little trouble removing a - 2 uncursed scrolls labeled VERR YED HORRE. You have a little trouble removing G - 2 blessed scrolls labeled XOR OTA. You have a little trouble removing I - an uncursed scroll labeled YUM YUM. Unknown command ' '. What do you want to use or apply? [bckpt-wzABDEST or ?*] B You have a little trouble removing J - 7 blessed unlabeled scrolls. You have a little trouble removing K - a magic marker (0:24). What do you want to use or apply? [bckpt-wzABDEKST or ?*] K What do you want to write on? [*] Never mind. What do you want to read? [ajrxG-JOPUXY or ?*] ? This scroll seems to be blank. What do you want to use or apply? [bckpt-wzABDEKST or ?*] K What do you want to write on? [JY or ?*] J What type of scroll do you want to write? identify You don't know how to write that. You write "relapseVII was here!" and the scroll disappears. What do you want to call? [acf-loq-tv-zB-JM-SUW-Y or ?*] C Call a steel ring: conflict What do you want to use or apply? [bckpt-wzABDEKST or ?*] B You put 595 gold pieces into the bag. You put 4 uncursed scrolls labeled VERR YED HORRE into the bag. You put an uncursed blindfold into the bag. You put a wand of fire (0:6) into the bag. Restoring save file... Hello relapseVII, the human Archeologist, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets M - an uncursed amulet of strangulation Weapons V - a +0 silver saber Armor h - a blessed +4 elven leather helm (being worn) g - an uncursed +2 pair of leather gloves (being worn) f - an uncursed +0 pair of elven boots (being worn) e - an uncursed burnt +1 robe (being worn) d - an uncursed +0 dwarvish mithril-coat (being worn) Scrolls J - 6 blessed scrolls of blank paper Y - 9 uncursed scrolls of blank paper H - a blessed scroll of identify I - an uncursed scroll of magic mapping G - 2 blessed scrolls of remove curse X - a blessed scroll of teleportation Spellbooks O - an uncursed spellbook of detect treasure P - an uncursed spellbook of identify U - an uncursed spellbook of light Potions R - an uncursed potion of extra healing Q - an uncursed potion of gain energy N - a cursed potion of gain energy F - 3 uncursed potions of water Rings W - an uncursed ring of stealth Tools S - an uncursed sack containing 1 item K - a magic marker (0:14) T - a tinning kit (0:34) Contents of the sack: 654 gold pieces RelapseVII the Archeologist's attributes: Background: You were an Exhumer, a level 12 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 20. You entered the dungeon 29601 turns ago. You had 26231 experience points, 13769 more were needed to attain level 13. Basics: You had 100 out of 123 hit points. You had 45 out of 50 energy points (spell power). Your armor class was -7. Your wallet was empty. Autopickup was on for '!?/"$=' plus thrown. Final Characteristics: Your strength was 18/28 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 12 (limit:18). Final Status: You were satiated. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You were stealthy. You were guarded. You were fast. You were extremely lucky. You survived after being killed once. Vanquished creatures: a titanothere a lurker above a frost giant 2 black puddings a vampire 2 ghosts a winged gargoyle a mind flayer a long worm a zruty 4 fire giants 3 ogre kings an Elvenking a doppelganger a large mimic 2 wumpuses a fire vortex a couatl 4 stalkers an air elemental a fire elemental an earth elemental 2 hill giants a giant mummy a black naga a xorn 2 giant zombies 2 elf-lords 3 sergeants 2 water demons 7 wargs a winter wolf 4 small mimics a glass piercer 4 warhorses 3 xans 2 ettin mummies an ogre lord 4 quantum mechanics 3 sasquatches 2 wood golems 3 gelatinous cubes a pyrolisk 3 large dogs 4 freezing spheres a flaming sphere 6 shocking spheres 2 large cats 5 tigers a gargoyle 2 dwarf kings 5 tengu 5 leocrottas an energy vortex a mountain centaur 3 stone giants an elf mummy 2 human mummies 6 pythons 2 pit vipers a cobra 2 wraiths 2 carnivorous apes 3 ettin zombies 5 Grey-elves 17 soldiers 2 succubi 2 incubi a chameleon 4 crocodiles 3 giant beetles 5 cockatrices 5 wolves 2 winter wolf cubs 3 lynxes 4 leprechauns 2 orc-captains 3 iron piercers a mumak 4 giant spiders a scorpion an ice vortex 2 vampire bats 4 forest centaurs 5 gnome kings 3 orc mummies 2 dwarf mummies 7 ogres 3 brown puddings 3 rust monsters 2 owlbears 4 yetis 2 gold golems 2 werewolves 2 Green-elves 9 lizards 7 chickatrices 7 dingoes 3 housecats a jaguar 2 dwarf lords 2 blue jellies a white unicorn 2 dust vortices 3 ravens a plains centaur 3 gnome mummies 4 snakes a rope golem 7 Woodland-elves 2 soldier ants 2 fire ants 16 bugbears 3 imps 2 wood nymphs 4 water nymphs 2 mountain nymphs 26 Mordor orcs 6 Uruk-hai 3 orc shamans 4 rock piercers 4 rock moles 3 ponies 5 fog clouds 5 yellow lights 2 shriekers 2 violet fungi 22 gnome lords 5 gnomish wizards 2 kobold mummies a red naga hatchling 2 golden naga hatchlings 3 gray oozes 2 barrow wights 7 elf zombies 3 ghouls 2 straw golems 4 paper golems 2 baby crocodiles 9 giant ants a little dog 3 floating eyes 2 kittens 23 dwarves 2 homunculi 7 kobold lords 3 kobold shamans 28 hill orcs 10 rothes 3 rabid rats 4 centipedes 3 giant bats a monkey 8 orc zombies 2 dwarf zombies 2 wererats a werejackal 9 iguanas 5 killer bees 7 acid blobs a coyote a gas spore 8 hobbits 8 manes 6 large kobolds 27 hobgoblins 6 giant rats 9 cave spiders 2 yellow molds 4 green molds 2 red molds 64 gnomes 5 garter snakes 2 gnome zombies 9 geckos 7 jackals 5 foxes 3 goblins 6 sewer rats 14 grid bugs 4 bats 6 lichens 4 kobold zombies 15 newts 797 creatures vanquished. Genocided species: master liches 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 20 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Final resting place for pumuckl-Wiz-Elf-Mal-Cha, killed by a lizard. Level 8: A scroll shop, a sink. Level 9: A fountain, a grave. Level 10: Level 11: A general store, a sink. Summoned by Lord Carnarvon. Portal to The Quest. Level 12: A very big room. Level 13: Level 14: Level 15: Level 16: Level 17: Level 18: A general store. Level 19: Level 20: <- You were here. An altar. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: An altar to Camaxtli, a grave. Final resting place for Tab-Mon-Hum-Fem-Neu, killed by a wand. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: Home. Sokoban: Level 5: Unsolved. Goodbye relapseVII the Archeologist... You quit in The Dungeons of Doom on dungeon level 20 with 110216 points, and 654 pieces of gold, after 29601 moves. You were level 12 with a maximum of 123 hit points when you quit.