Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-29 17:30:32, ended 2025-12-29 20:30:05. relapseVII, neutral male human Archeologist --------- |.......| |... * -------- --.......-------.... $ |..f.... ........[.[.)....... ) |.@d...------- ---.........[.<....... ! * |.B--........-----...........).[....... --. --.-----........|........^..)...... -- --.m -----------.........*....... G -. |..............-- -----..`.....--- ---------- * * ** ) ) * * * * ( * RelapseVII the Investigator St:25 Dx:15 Co:17 In:14 Wi:15 Ch:10 Neutral Dlvl:13 $:0 HP:0(65) Pw:48(48) AC:0 Exp:9 T:12417 Burdened Latest messages: You swap places with your large dog. You swap places with your housecat. What do you want to drop? [ad-yB-HJLMOQ-XZ or ?*] S You drop an uncursed sack containing 25 items. You are carrying too much to get through. What do you want to use or apply? [hkp-rtwD-FOT-VX or ?*] S You don't have that object. What do you want to use or apply? [hkp-rtwD-FOT-VX or ?*] Never mind. You have a little trouble lifting S - an uncursed sack containing 25 items. What do you want to use or apply? [hkp-rtwD-FOS-VX or ?*] S You put 7 cursed food rations into the sack. You put a food ration into the sack. You put an uncursed tripe ration into the sack. You put 2 tripe rations into the sack. You put a tin of giant spider meat into the sack. You put an uncursed lizard corpse into the sack. You put a scroll labeled ZELGO MER into the sack. You put a scroll of identify into the sack. You put a bubbly potion into the sack. You put a clear potion into the sack. You put a clear potion into the sack. You put a magenta potion into the sack. You put an orange potion into the sack. You put a potion of enlightenment into the sack. You put 3 potions of gain energy into the sack. You put a potion of sleeping into the sack. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to drop? [ad-ikn-rtwD-FHJOR-VX or ?*] S You drop an uncursed sack containing 41 items. Your movements are now unencumbered. You are carrying too much to get through. You have a little trouble lifting an uncursed sack containing 41 items. Continue? [ynq] (q) y You have a little trouble lifting S - an uncursed sack containing 41 items. Your movements are slowed slightly because of your load. Unknown command ' '. You swap places with your housecat. You hit the dwarf! You kill the dwarf! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat's bite was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets n - an uncursed amulet of ESP (being worn) Weapons a - the rustproof +0 Magicbane p - a +0 dwarvish mattock (weapon in hands) Armor J - an uncursed +0 helmet (being worn) g - an uncursed +0 pair of gauntlets of power (being worn) f - an uncursed +0 pair of iron shoes (being worn) e - an uncursed burnt +0 cloak of displacement (being worn) d - an uncursed +0 dwarvish mithril-coat (being worn) Scrolls R - 2 uncursed scrolls of teleportation Spellbooks i - an uncursed spellbook of magic missile Rings o - an uncursed ring of cold resistance H - an uncursed ring of searching Wands h - a wand of cancellation (0:5) O - a wand of create monster (0:14) r - a wand of digging (0:5) q - a wand of lightning (0:1) F - a wand of striking (0:5) Tools S - an uncursed sack containing 41 items U - a cursed brass lantern D - a can of grease (0:14) E - an uncursed credit card w - an uncursed magic whistle V - an uncursed oil lamp (lit) k - an uncursed skeleton key T - a tinning kit (0:71) Gems/Stones X - an uncursed luckstone t - an uncursed touchstone Contents of the sack: 2207 gold pieces an uncursed +0 Hawaiian shirt an uncursed food ration 3 uncursed food rations 7 cursed food rations 2 uncursed lembas wafers 2 uncursed tripe rations an uncursed tripe ration an uncursed tin of giant spider meat an uncursed lizard corpse an uncursed scroll of charging an uncursed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of stinking cloud an uncursed potion of confusion a blessed potion of enlightenment an uncursed potion of enlightenment a cursed potion of extra healing a cursed potion of gain ability 3 uncursed potions of gain energy a cursed potion of gain energy an uncursed potion of hallucination a blessed potion of healing 2 uncursed potions of levitation an uncursed potion of oil an uncursed potion of restore ability an uncursed potion of sleeping a potion of holy water an uncursed potion of water an uncursed agate stone an uncursed aquamarine stone an uncursed chrysoberyl stone 2 uncursed citrine stones an uncursed citrine stone an uncursed jacinth stone 4 uncursed jasper stones an uncursed jet stone 3 uncursed obsidian stones 2 uncursed topaz stones an uncursed topaz stone RelapseVII the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 13. You entered the dungeon 12417 turns ago. You had 3687 experience points, 1433 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had all 48 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '!?/"$=' plus thrown. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mattock. You had expert skill with pick-axe. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You were displaced. You were stealthy. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a baby purple worm a stalker 2 small mimics a gelatinous cube a cobra a watchman a crocodile an iron piercer a giant spider a horse an ice vortex 2 black lights 2 gnome kings an orc mummy a brown pudding an owlbear a werewolf a Green-elf 2 lizards 6 chickatrices a dingo 3 dust vortices a raven a gnome mummy an ape a rope golem a soldier ant a bugbear a wood nymph 9 Uruk-hai 2 rock piercers a rock mole a pony a fog cloud 3 yellow lights 14 gnome lords 6 gnomish wizards 2 kobold mummies a gray ooze a ghoul 3 straw golems 4 giant ants 3 little dogs 5 floating eyes a kitten 21 dwarves 5 homunculi 2 hill orcs a rothe a rabid rat 2 centipedes a giant bat 2 orc zombies a dwarf zombie 2 wererats a werejackal 4 iguanas 4 killer bees an acid blob 3 coyotes 2 gas spores 7 hobbits a large kobold 4 hobgoblins 2 giant rats a cave spider a brown mold a yellow mold a green mold a red mold 61 gnomes 17 garter snakes 4 geckos 12 jackals 2 kobolds 4 goblins 2 sewer rats 6 grid bugs 2 bats 13 lichens 6 newts 299 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: A scroll shop, a fountain, a grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, a grave. Final resting place for needler-Tou-Hum-Mal-Neu, choked on an ape corpse. Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, poisoned by a vampire bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | relapseVII | | 2207 Au | | poisoned by a | | vampire bat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye relapseVII the Archeologist... You were poisoned in The Gnomish Mines on dungeon level 13 with 17385 points, and 2207 pieces of gold, after 12417 moves. You were level 9 with a maximum of 65 hit points when you were poisoned.