Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-14 21:02:11, ended 2026-07-15 03:38:12. rhys, chaotic male human Barbarian --- --- --.--- -----.--- -- ----....--- |.......-- -.-- |.........| |....%...| ....-- |.........--|--......| ....- -.......>.--........| ...---- -...........|......| ....|--- |..()[..<..-|....(.| -..--.---..%)%(....|---....| #.....%..%.....-@|.| ---.-- -....(%....%---%.|-- --- -- |...........--.."-- |...............|..--- -..............%(.-- |........................-- |.......................... -....................|....... ........................|........| .........------....|................-- ---------- ---.---.--.|.----.--.-- -- -------- --- -- Rhys the Brigand St:18/02 Dx:13 Co:18 In:8 Wi:8 Ch:6 Chaotic Dlvl:10 $:295 HP:0(111) Pw:21(21) AC:-13 Xp:11/14561 T:18433 Satiated Latest messages: A dagger misses you. You kill the gargoyle! There are many objects here. You smite the chickatrice! You kill the chickatrice! You see here a chickatrice corpse. The soldier ant misses! The soldier ant misses! You smite the soldier ant! The soldier ant misses! The soldier ant misses! The soldier ant bites! The soldier ant misses! You kill the soldier ant! There are many objects here. You see here a soldier ant corpse. You kill the stone giant! The gnome lord tries to wield an orcish short sword. The gnome lord's orcish bow is welded to his hand! The gnome lord swings his orcish bow. The gnome lord hits! You kill the gnome lord! There are several objects here. The owlbear attacks a spot beside you. You kill the chickatrice! The owlbear hits! The owlbear misses! You smite the owlbear! You kill the floating eye! You kill the owlbear! You see here an owlbear corpse. You smite the wood nymph! The wood nymph wakes up! The wood nymph screams! You kill the wood nymph! You see here a mirror. You see here an owlbear corpse. There are several objects here. O - a pair of riding gloves. W - a wand of make invisible. h - a magic marker. There are many objects here. You see here a soldier ant corpse. There are many objects here. G - an opera cloak. You see here a soldier ant corpse. You see here a cursed dagger. You see here a chickatrice corpse. Touching a chickatrice corpse is a fatal mistake. You turn to stone... Inventory: Coins ('$') $ - 295 gold pieces Amulets ('"') o - an uncursed amulet of guarding (being worn) R - an uncursed amulet of reflection Weapons (')') l - an uncursed +0 dagger V - the uncursed rustproof +0 Cleaver (weapon in hands) Armor ('[') C - an uncursed rusty +0 dwarvish iron helm (being worn) O - a cursed -1 pair of gauntlets of dexterity q - an uncursed rusty corroded +0 pair of iron shoes (being worn) B - an uncursed +0 pair of jumping boots G - a cursed -3 cloak of displacement T - an uncursed +0 cloak of magic resistance (being worn) s - a blessed +1 mummy wrapping b - a blessed +5 Hawaiian shirt with a hula dancer motif (being worn) n - a blessed greased +4 silver dragon scale mail (being worn) Comestibles ('%') N - an uncursed lizard corpse named (poi|spd|acid|fire|invis|telepathy) Scrolls ('?') H - an uncursed scroll of identify Rings ('=') Q - an uncursed ring of fire resistance Y - an uncursed +1 ring of gain constitution A - a blessed +4 ring of protection f - a blessed +2 ring of protection w - a blessed +1 ring of protection x - an uncursed ring of shock resistance M - an uncursed ring of slow digestion (on left hand) a - an uncursed ring of sustain ability c - an uncursed ring of teleportation K - an uncursed ring of warning (on right hand) Z - an uncursed ring of warning Wands ('/') F - an uncursed wand of cancellation (0:3) d - a cursed wand of lightning (0:2) j - a cursed wand of lightning (0:2) m - an uncursed wand of magic missile (0:6) P - an uncursed wand of magic missile (0:5) X - an uncursed wand of magic missile (0:4) W - an uncursed wand of make invisible (0:7) U - a blessed wand of sleep (0:4) p - an uncursed wand of sleep (0:4) g - an uncursed wand of slow monster (0:5) I - an uncursed wand of slow monster (0:4) S - an uncursed wand of striking (0:5) D - an uncursed wand of striking (0:4) E - an uncursed wand of striking (0:3) i - an uncursed wand of striking (0:2) z - an uncursed wand of teleportation (0:5) v - an uncursed wand of teleportation (0:2) J - an uncursed wand of undead turning (0:4) e - a cursed wand of undead turning (0:7) Tools ('(') t - an empty uncursed bag of holding h - an uncursed magic marker (0:38) L - a cursed magic marker (0:20) r - an uncursed mirror y - a blessed oil lamp k - an uncursed skeleton key u - an uncursed +0 unicorn horn Rhys the Barbarian's attributes: Background: You were a Brigand, a level 11 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were right-handed. You were in the Gnomish Mines, on level 10. You entered the dungeon 18433 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 14561 experience points, 5439 more were needed to attain level 12. Basics: You had 0 out of 111 hit points. You had all 21 energy points (spell power). Your armor class was -13. Your wallet contained 295 zorkmids. Autopickup was on for '$?!"=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (peak:18/04, limit:18/100). Your dexterity was 13 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 6 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You had slower digestion. You had a small defense bonus (+2). You were protected. You were fast. You had reflection. You were very lucky. You are dead. Miscellaneous: You encountered 4 bones levels. Total elapsed playing time was 5 hours, 50 minutes and 33 seconds. Major events: Turn 1: rhys the chaotic male human Barbarian entered the dungeon 807: entered the Gnomish Mines 1011: attained the rank of Pillager (level 3) 2160: attained the rank of Bandit (level 6) 2530: was bestowed with Cleaver by Set 3607: reached Mine Town 7466: killed Rhydaman, the quality apparel and accessories proprietrix 9686: entered the Bigroom 9720: attained the rank of Brigand (level 10) 11195: entered Sokoban 11566: completed 1st Sokoban level 12316: completed 2nd Sokoban level 12799: completed 3rd Sokoban level 14193: completed 4th Sokoban level 14671: acquired the Sokoban amulet of reflection 16143: was bestowed with Trollsbane by Set 16396: was bestowed with Ogresmasher by Set 18433: petrified by a chickatrice corpse You didn't know any spells. Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] axe [Expert] pick-axe [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Your character was rerolled 35 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Pillager. You attained the rank of Bandit. You entered Minetown. You entered a shop. You entered the Big Room. You attained the rank of Brigand. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: "stockpile" An altar to Set. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: "cloak of protection in shop" A general store, a sink. Final resting place for levoittiel-Rog-Orc-Fem-Cha, killed by a paper golem, while frozen by a floating eye's gaze. Level 5: Level 6: A wand shop, a grave. Final resting place for pootin-Wiz-Orc-Mal-Cha, killed by an acidic glob. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: A fountain, a sink. Stairs up to Sokoban, level 8. Level 10: A grave. A very big room. Final resting place for Coineanach-Bar-Hum-Fem-Neu, killed by a fire ant. The Gnomish Mines: levels 4 to 10 Level 4: Level 5: Level 6: A grave. Final resting place for BATTLEMODE-Wiz-Elf-Fem-Cha, killed by a wolf. Level 7: An altar to Set. Level 8: Level 9: Level 10: <- You were here. Final resting place for you, petrified by a chickatrice corpse. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vanquished creatures: a master mind flayer a vampire leader a shopkeeper 3 ghosts 2 giant mimics a long worm a stalker an air elemental 2 black nagas a sergeant a water demon a glass piercer a warhorse 3 xans 3 quantum mechanics 8 trolls a gelatinous cube a flaming sphere 3 large cats 2 gargoyles 3 dwarf rulers a tengu 3 ochre jellies a leocrotta an energy vortex a stone giant an elf mummy a pit viper a carnivorous ape a Grey-elf a chameleon 5 giant beetles a quivering blob 3 cockatrices 5 wolves 4 winter wolf cubs 2 panthers a gremlin 3 spotted jellies 5 leprechauns 6 orc-captains an iron piercer a mumak 4 giant spiders 2 scorpions 3 ice vortices 2 black lights 4 vampire bats an orc mummy a dwarf mummy a rust monster an owlbear a yeti a gold golem 3 Green-elves 4 lizards 3 chickatrices 2 dogs 2 housecats 4 jaguars 5 dwarf leaders 2 blue jellies 3 white unicorns a gray unicorn 3 dust vortices 3 ravens 3 plains centaurs 3 snakes 10 apes 4 human zombies a rope golem 17 soldier ants 2 fire ants 2 bugbears 3 wood nymphs 7 water nymphs 2 mountain nymphs 3 Mordor orcs 18 Uruk-hai 4 orc shamans 5 rock piercers 4 rock moles 6 ponies 6 fog clouds 4 shriekers 3 violet fungi 15 gnome leaders 3 gnomish wizards a kobold mummy a golden naga hatchling 6 gray oozes a barrow wight an elf zombie a ghoul a straw golem 2 paper golems a baby crocodile 7 giant ants a little dog 5 floating eyes 5 kittens 13 dwarves a homunculus a kobold leader a kobold shaman 29 hill orcs 9 rothes 2 rabid rats 4 centipedes 2 giant bats a monkey a dwarf zombie 2 wererats 4 werejackals 8 iguanas 7 acid blobs 4 coyotes 4 gas spores 6 hobbits 2 manes 3 large kobolds 4 hobgoblins 3 orcs 11 giant rats 6 cave spiders 2 brown molds 2 yellow molds 3 green molds 48 gnomes 10 geckos 10 jackals 3 foxes 4 kobolds 8 goblins 6 sewer rats 12 grid bugs 3 bats 6 lichens 2 kobold zombies 13 newts 564 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | rhys | | 295 Au | | petrified by a | | chickatrice | | corpse | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye rhys the Barbarian... You turned to stone in The Gnomish Mines on dungeon level 10 with 59030 points, and 295 pieces of gold, after 18433 moves. You were level 11 with a maximum of 111 hit points when you turned to stone.