Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-02 23:54:28, ended 2026-06-03 00:44:04. rzepol, chaotic male human Rogue ----- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |.....| ------- |........@Z...| --..|....|%---------|..| |..$..| |>....| --|---|--Z----|| --.|-.....---- |..| |.....| ------ --....|--- |..|...|-.|.-..| --|.........|--- |..-- ---.--- |..-.| ---..|..---|..|--.-..--|..| ----.|....|..----...-- |.| |..|.| ---|-.....-.--....Z...--)| -----..|....|.....---- |.| |..|$|-----......--.............)..| ------ |..|.............---.-- ---|....||.......-|..--------|--.)-- |($%%| --.|....---...........---- |%|..||...{....|--|.......$.|..-- |....| |.|......|...|..........|---|%|..|--...[...| |+!.[[[%?!|...| ---|--------....-------...---...|..-|.|------....--| -----------...| ------.---...-|...-|..|..|-...|..---...|.--..|...|....|------ |.......-- |..|-.........-----|..|..|--.....|-....|....)...---...-|.(((| |.------- |..-...............-|---|-----..-|..........--....|-...-$)((| |.|...|. -----.....{....----).)............|...G.......|-...|...-|.(((| |.|...| |..............-- |-|--.---------..%......--..|........|------ |.--|------- ||-----.........| |.).|.|.(((| --.......-----|...|....|--------.....|).).| |...| --..------- |...|.-.(((| ---...--- --..|...--......|.).{..-..-|| |...| ---- ------|.$((| ----- -----.....----........|..|(| ----- ------ ------- --------------- Rzepol the Rogue St:25 Dx:17 Co:16 In:8 Wi:10 Ch:8 Chaotic Dlvl:7 $:245 HP:0(60) Pw:30(30) AC:8 Xp:8 T:3477 Latest messages: You stop waiting. You hear the chime of a cash register. You are in full health. You float slightly lower. You stop waiting. You cannot reach the floor. You wobble unsteadily in the air. You float gently to the floor. There are several objects here. u - a blessed +2 iron skull cap. s - an uncursed +0 pair of gauntlets of power. B - an uncursed +0 pair of speed boots. N - an uncursed +0 large round shield. You have a little trouble lifting a blessed +1 leather armor. Continue? [ynq] (q) You have a little trouble lifting c - a blessed +1 leather armor. Your movements are slowed slightly because of your load. This door is locked. Unlock it with your lock pick? [ynq] (q) You succeed in picking the lock. The door opens. There is an open door here. Something is engraved here on the doorway. You read: "Elbereth". You see here 5 +0 daggers. The gnome zombie turns to flee. The gnome zombie hits! The monkey turns to flee. This door is locked. Unlock it with your lock pick? [ynq] (q) You succeed in picking the lock. The door opens. Something is engraved here on the doorway. You read: "Elbereth". What do you want to wear? [suBN or ?*] The ettin zombie hits! The ettin zombie hits again! You finish your dressing maneuver. You feel yourself speed up. What do you want to wear? [suN or ?*] Your movements are now unencumbered. The gnome zombie hits! The ettin zombie hits! The ettin zombie hits again! You finish your dressing maneuver. What do you want to wear? [uN or ?*] You are now wearing a large round shield. The gnome zombie hits! The ettin zombie hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins ('$') $ - 245 gold pieces Weapons (')') q - 14 +0 daggers (at the ready) a - a +0 elven dagger (weapon in right hand) Armor ('[') u - a blessed +2 orcish helm s - an uncursed +0 pair of gauntlets of power (being worn) B - an uncursed +0 pair of speed boots (being worn) N - an uncursed +0 dwarvish roundshield (being worn) x - an uncursed burnt rotted +0 leather cloak (being worn) c - a blessed +1 leather armor Comestibles ('%') t - an uncursed clove of garlic z - an uncursed cram ration D - 4 uncursed food rations Rings ('=') p - an uncursed ring of fire resistance Z - an uncursed ring of warning Wands ('/') Q - a wand of cold (0:3) O - a wand of create monster (0:13) f - a wand of digging (0:4) g - a wand of slow monster (0:5) n - a wand of striking (0:4) Tools ('(') b - an uncursed sack containing 6 items k - an uncursed lock pick l - a cursed magic lamp (lit) m - an uncursed magic whistle w - an uncursed magic whistle j - an uncursed tallow candle M - a tinning kit (0:43) r - an uncursed towel Gems/Stones ('*') L - an uncursed black opal X - an uncursed emerald S - an uncursed sapphire Contents of the sack: 2 uncursed potions of water 3 uncursed potions of healing an uncursed potion of paralysis an uncursed potion of sickness an uncursed ring of protection from shape changers an uncursed ring of fire resistance Rzepol the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Gnomish Mines, on level 7. You entered the dungeon 3477 turns ago. It was the midnight hour. You had 1515 experience points, 1045 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had all 30 energy points (spell power). Your armor class was 6. Your wallet contained 245 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:17, innate limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were fervently aligned. You were telepathic. You would have confused monsters when hitting them. You were stealthy. You were warded. You were very fast. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 48 minutes and 4 seconds. Major events: Turn 1: rzepol the chaotic male human Rogue entered the dungeon 1062: attained the rank of Cutpurse (level 3) 1263: entered the Gnomish Mines 1960: attained the rank of Rogue (level 6) 2082: reached Mine Town 3477: killed by an ettin zombie Spells: Name Level Category Fail Retention levitation 4 escape 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Cutpurse. You entered the Gnomish Mines. You attained the rank of Rogue. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: A grave. Level 2: An armor shop, a grave. Level 3: Level 4: A general store, an altar, a fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple and an altar, many fountains. Final resting place for you, killed by an ettin zombie. Vanquished creatures: a watch captain 3 small mimics 4 watchmen 3 giant beetles 2 brown puddings an owlbear a werewolf 2 lizards a violet fungus 8 gnome leaders 2 gnomish wizards an elf zombie a giant ant 2 floating eyes 7 dwarves a homunculus 4 rothes a rabid rat a centipede 2 giant bats 7 killer bees 2 hobbits 2 large kobolds 2 cave spiders a yellow mold 30 gnomes 3 geckos 4 jackals 5 goblins 3 grid bugs 5 lichens 2 newts 114 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | rzepol | | 245 Au | | killed by an | | ettin zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye rzepol the Rogue... You died in The Gnomish Mines on dungeon level 7 with 6701 points, and 245 pieces of gold, after 3477 moves. You were level 8 with a maximum of 60 hit points when you died.