Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-24 22:53:13, ended 2025-11-25 18:37:37. shaybegoorrah, chaotic male human Rogue .0| -.| | |*|}------ |.|}}}}}}| |.|.....}| ----.|.....}| |0....|.....}# |.-----.....}| |.....)H..@.}| |.-----}}}};}| |}X----- | Shaybegoor the Pilferer St:18 Dx:17 Co:18 In:14 Wi:15 Ch:11 Chaotic Dlvl:25 $:932 HP:0(94) Pw:57(57) AC:-4 Exp:12 T:14891 Latest messages: The arch-lich turns to flee. You hit the couatl! The couatl bites! The couatl bites! The couatl brushes against your leg. You hit the couatl! The couatl bites! The couatl bites! The couatl brushes against your leg. You hit the couatl! The couatl bites! The couatl bites! The couatl brushes against your leg. You hit the couatl! The couatl bites! The couatl misses! Unknown command ' '. You hit the couatl! V - a long sword (weapon in hand). You kill the couatl! y - a wand of digging. You see here a carrot. There is a carrot here; eat it? [ynq] (n) y This carrot is delicious! You hit the blue jelly! You feel a mild chill. You kill the blue jelly! You see here a blue jelly corpse. You hear a door open. There is a blue jelly corpse here; eat it? [ynq] (n) y This blue jelly corpse tastes okay. It touches you! You finish eating the blue jelly corpse. You hit it. You attack thin air. Please move the cursor to an unknown object. (For instructions type a '?') What do you want to zap? [cknoxyCIKMPQST or ?*] ? In what direction? h The minotaur seems to be moving slower. The minotaur hits! The minotaur hits! The minotaur butts! In what direction? h You throw 2 daggers. The 1st dagger hits the minotaur! The 2nd dagger hits the minotaur! The shark bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 932 gold pieces Amulets j - an uncursed amulet versus poison Weapons J - 3 blessed +3 daggers (at the ready) V - a blessed +1 long sword (weapon in hand) Armor E - an uncursed +0 dwarvish iron helm (being worn) p - an uncursed +0 pair of leather gloves (being worn) L - a blessed +0 pair of elven boots (being worn) l - a cursed -1 pair of levitation boots N - an uncursed +0 shield of reflection (being worn) D - an uncursed burnt +0 oilskin cloak (being worn) Y - an uncursed +3 elven mithril-coat (being worn) Comestibles s - 3 uncursed C-rations X - 3 uncursed food rations a - an uncursed sprig of wolfsbane A - an uncursed lizard corpse Scrolls w - an uncursed scroll of light f - an uncursed scroll of punishment h - an uncursed scroll of teleportation Potions O - a blessed potion of blindness b - an uncursed potion of monster detection u - an uncursed potion of see invisible v - 2 uncursed potions of water Rings i - a cursed -1 ring of adornment Wands y - a wand of digging (0:7) S - a wand of digging (0:2) k - a wand of digging (0:1) M - a wand of fire (0:4) x - a wand of magic missile (0:4) Q - a wand of magic missile (0:0) C - a wand of make invisible (0:6) P - a wand of make invisible (0:4) K - a wand of opening (0:4) n - a wand of polymorph (0:4) I - a wand of slow monster (0:3) o - a wand of speed monster (0:2) c - a wand of striking (0:0) T - a wand of striking (0:0) Tools F - an uncursed sack containing 1 item G - an uncursed sack containing 1 item q - an uncursed tooled horn t - a can of grease (0:6) e - an uncursed lock pick named D-C r - a magic marker (0:44) W - an uncursed magic whistle g - an uncursed towel named ok U - a +0 unicorn horn Gems/Stones H - an uncursed black opal R - 2 uncursed emeralds z - 3 uncursed jacinth stones d - an uncursed sapphire m - a blessed luckstone Z - an uncursed touchstone Contents of the sack: an uncursed worthless piece of green glass Contents of the sack: 22 gold pieces Shaybegoorrah the Rogue's attributes: Background: You were a Pilferer, a level 12 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 25. You entered the dungeon 14891 turns ago. You had 23610 experience points, 16390 more were needed to attain level 13. Basics: You had 0 out of 94 hit points. You had all 57 energy points (spell power). Your armor class was -4. Your wallet contained 932 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You had automatic searching. You were stealthy. You were guarded. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa a yellow dragon 2 titanotheres a baby white dragon a baby yellow dragon a guardian naga a vampire lord an ettin a vampire a watch captain 9 ghosts a giant mimic 2 long worms a zruty an ogre king an ice troll an umber hulk a flesh golem 3 large mimics a couatl 2 fire elementals 2 water elementals a hill giant a giant mummy a black naga 4 giant zombies 4 sergeants a water demon 10 small mimics a xan 2 ettin mummies a quantum mechanic 9 trolls 2 gelatinous cubes a pyrolisk a large dog 3 flaming spheres a gargoyle 2 dwarf kings 8 tengu an energy vortex an elf mummy 3 pythons 4 pit vipers 4 cobras a wraith 3 ettin zombies 2 leather golems 4 watchmen a succubus a horned devil an incubus 2 chameleons 3 giant beetles a quivering blob 15 cockatrices a panther a leprechaun 2 orc-captains 3 iron piercers 6 giant spiders 2 scorpions a forest centaur 3 gnome kings an orc mummy a dwarf mummy 8 brown puddings 2 owlbears 4 yetis a werewolf 4 lizards 2 dingoes a dog a housecat a jaguar 2 dwarf lords 2 blue jellies a gray unicorn 3 dust vortices 6 ravens a gnome mummy 3 snakes an ape a rope golem 2 Woodland-elves 2 soldier ants 6 bugbears a wood nymph a water nymph 2 mountain nymphs 3 rock piercers 3 rock moles a pony a fog cloud 3 yellow lights 3 violet fungi 11 gnome lords 11 gnomish wizards 2 kobold mummies a black naga hatchling 2 barrow wights 6 elf zombies 6 ghouls a straw golem 2 paper golems 3 giant ants 4 floating eyes a kitten 22 dwarves a homunculus 4 kobold lords 3 kobold shamans a hill orc 6 rothes a rabid rat 2 giant bats a monkey 8 orc zombies 3 dwarf zombies 2 wererats 2 werejackals 3 iguanas a killer bee 2 acid blobs a coyote 4 hobbits 4 manes a large kobold 6 hobgoblins 59 gnomes 12 garter snakes 5 gnome zombies 9 geckos 7 jackals a fox 2 kobolds 2 goblins 3 sewer rats 13 grid bugs 4 bats 4 lichens 5 kobold zombies 6 newts 489 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: Some fountains, a sink. Level 2: An altar, a fountain. Level 3: Level 4: A fountain, a grave. Stairs down to The Gnomish Mines. Level 5: A scroll shop, a fountain, a grave. Level 6: An altar, a sink. Level 7: A delicatessen, a fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: A shop, a fountain. Stairs up to Sokoban, level 8. Level 10: "Vault" A fountain, a sink, a grave. Level 11: A general store. Level 12: A general store, some sinks. Level 13: Level 14: Some graves. Level 15: A temple to Kos, a grave. Summoned by the Master of Thieves. Level 16: "Level tel" A fountain. Level 17: Level 18: A primitive area. Level 19: A sink. Level 20: "Vault" Many graves. Level 21: Some fountains, many trees. Level 22: "Lev Tel" An altar, many fountains, a sink. Level 23: Level 24: Level 25: <- You were here. The castle. Final resting place for you, killed by a shark. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Kos, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | shaybegoorrah | | 954 Au | | killed by a | | shark | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shaybegoorrah the Rogue... You died in The Dungeons of Doom on dungeon level 25 with 101519 points, and 954 pieces of gold, after 14891 moves. You were level 12 with a maximum of 94 hit points when you died.