Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-29 22:52:38, ended 2025-12-01 23:21:41. shaybegoorrah, chaotic male human Rogue ----- .%)@| |@@.-### ------------ |%%.| # |.<......[..### ----- #### |......$...| ## ## ...........| ## ---- ## ------------ #######..$.. ## |..... ##### #################...... ## # ------ ## --------|-- ## |.........| # |.........| # |.........| ###..........| ----------- Shaybegoor the Pilferer St:25 Dx:18 Co:18 In:12 Wi:13 Ch:10 Chaotic Dlvl:17 $:92 HP:0(83) Pw:72(72) AC:3 Exp:11 T:19409 Strngl Latest messages: You hit the soldier! The soldier thrusts her spear. The soldier hits! You hit the soldier! The soldier thrusts her spear. The soldier hits! You kill the soldier! There are several objects here. You hit the soldier! The soldier wields a spear! You hit the soldier! The soldier thrusts her spear. The soldier hits! You kill the soldier! There are several objects here. What do you want to use or apply? [befin-pr-twyzACF-HLMS-UW or ?*] e In what direction? . There is a chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... P - a square amulet. What do you want to put on? [ghmqIPW or ?*] P It constricts your throat! P - an amulet of strangulation (being worn). What do you want to remove? [aDP or ?*] P You can't. It is cursed. There are several objects here. You find it hard to breathe. You have a little trouble lifting an uncursed sack containing 78 items. Continue? [ynq] (q) q You hit the sergeant! You're gasping for air. There is an uncursed sack containing 78 items here, loot it? [ynq] (q) y You open the sack... Q - a scroll of remove curse. The sergeant wields a flail! You can no longer breathe. What do you want to read? [klBNQ or ?*] Q You read the scroll. You feel like someone is helping you. The scroll disintegrates. The sergeant swings his flail. The sergeant hits! You're turning blue. What do you want to zap? [bfior-tzACF-HLMT or ?*] ? In what direction? . The sergeant swings his flail. The sergeant hits! You suffocate. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 92 gold pieces Amulets P - an uncursed amulet of strangulation (being worn) Weapons R - 7 +0 daggers (at the ready) J - a +0 elven dagger d - a +0 long sword named ok (weapon in hand) Armor Y - an uncursed rusty +0 pair of gauntlets of power (being worn) j - an uncursed +0 pair of kicking boots (being worn) V - an uncursed +0 small shield (being worn) E - an uncursed greased rotted +0 cloak of magic resistance (being worn) u - an uncursed +0 Hawaiian shirt (being worn) x - an uncursed +0 elven mithril-coat (being worn) Comestibles Z - 4 uncursed food rations O - an uncursed K-ration K - an uncursed lizard corpse Scrolls k - an uncursed scroll of blank paper l - an uncursed scroll of blank paper B - an uncursed scroll of blank paper N - an uncursed scroll of blank paper Rings g - an uncursed ring of conflict named ok m - an uncursed +0 ring of increase damage named unc q - an uncursed ring of invisibility named ok h - an uncursed +0 ring of protection I - an uncursed ring of searching named ok D - an uncursed ring of slow digestion named ok (on right hand) a - an uncursed ring of warning named ok (on left hand) Wands f - a wand of cancellation (0:6) C - a wand of cold (0:-1) L - a wand of create monster (0:-1) b - a wand of digging (0:-1) z - a wand of light (0:-1) H - a wand of light (0:-1) t - a wand of magic missile (0:-1) M - a wand of magic missile (0:-1) G - a wand of nothing (0:8) s - a wand of secret door detection (0:-1) T - a wand of sleep (0:-1) A - a wand of slow monster (0:-1) F - a wand of slow monster (0:-1) i - a wand of striking (0:-1) o - a wand of striking (0:-1) r - a wand of teleportation (0:-1) Tools n - a fire horn (0:0) e - an uncursed lock pick named B_-E-B-C-F w - a magic marker (0:0) y - a magic marker (0:0) S - an uncursed stethoscope W - an uncursed towel named ok U - a +0 unicorn horn Gems/Stones X - an uncursed worthless piece of red glass v - an uncursed worthless piece of yellow glass c - an uncursed worthless piece of yellowish brown glass p - an uncursed luckstone Shaybegoorrah the Rogue's attributes: Background: You were a Pilferer, a level 11 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 17. You entered the dungeon 19409 turns ago. It was nighttime. You had 10758 experience points, 9242 more were needed to attain level 12. Basics: You had 0 out of 83 hit points. You had all 72 energy points (spell power). Your armor class was 3. Your wallet contained 92 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:14, peak:15, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You died from strangulation. You were unencumbered. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were warned. You had automatic searching. You were stealthy. You had slower digestion. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a clay golem 6 ghosts 2 fire giants a large mimic 4 stalkers an air elemental 3 water elementals a giant mummy a xorn a warg a winter wolf 5 small mimics 2 glass piercers an ogre lord a quantum mechanic 6 trolls 3 sasquatches a wood golem 2 gelatinous cubes a pyrolisk 2 large dogs a freezing sphere a flaming sphere a shocking sphere a large cat 3 tigers a gargoyle 2 dwarf kings 2 tengu 3 ochre jellies a mountain centaur an elf mummy 2 human mummies a red naga 2 pythons a wraith 2 carnivorous apes an ettin zombie a leather golem 3 Grey-elves 4 soldiers 3 watchmen a succubus a chameleon 3 giant beetles a quivering blob 2 cockatrices 5 winter wolf cubs 3 panthers a gremlin 14 leprechauns 3 iron piercers a mumak 3 giant spiders 2 scorpions 4 horses 2 ice vortices a baby long worm 3 gnome kings 2 orc mummies 3 dwarf mummies an ogre 2 brown puddings 2 owlbears 2 yetis 2 werewolves a Green-elf 6 lizards a chickatrice a dingo 2 housecats 2 jaguars 2 dwarf lords 3 blue jellies 4 white unicorns 2 gray unicorns a dust vortex a raven a plains centaur a gnome mummy a rope golem 7 soldier ants 4 fire ants a bugbear a quasit 5 wood nymphs 3 water nymphs 4 mountain nymphs 8 Mordor orcs 17 Uruk-hai a rock piercer 3 rock moles a fog cloud 3 yellow lights a shrieker a violet fungus 17 gnome lords 7 gnomish wizards 4 kobold mummies a red naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes an elf zombie a ghoul a straw golem 12 giant ants a little dog 6 floating eyes 4 kittens 19 dwarves 4 kobold lords 3 kobold shamans 8 hill orcs 9 rothes a centipede 4 giant bats a monkey 2 orc zombies 2 dwarf zombies a wererat 9 iguanas 24 killer bees a coyote 2 gas spores 10 hobbits 11 manes a large kobold a hobgoblin 7 giant rats 4 cave spiders a brown mold a yellow mold 2 red molds 67 gnomes 7 garter snakes 3 gnome zombies 11 geckos 11 jackals 2 foxes a kobold 4 goblins 5 sewer rats 4 grid bugs 2 bats 6 lichens 2 kobold zombies 6 newts 555 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: A general store. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: "Steth + 2 pot" Many fountains. Level 5: An armor shop, a fountain. Level 6: Some fountains. Level 7: A fountain. Level 8: A fountain, a grave. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a giant spider. Level 9: "satash 2l up" Many fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: Level 12: A very big room. Level 13: A fountain. Level 14: A general store, a fountain. Level 15: A primitive area. Summoned by the Master of Thieves. Level 16: A fountain. Level 17: <- You were here. Final resting place for you, killed by strangulation. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Kos, some fountains. Final resting place for NoPanic-Wiz-Elf-Mal-Cha, poisoned by an orcish arrow, LeFlshe-Val-Dwa-Fem-Law, killed by a pony, trwyth-Wiz-Elf-Fem-Cha, killed by an Uruk-hai. Level 8: Level 9: Level 10: "Glad Orb" Level 11: Level 12: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | shaybegoorrah | | 92 Au | | killed by | | strangulation | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shaybegoorrah the Rogue... You died in The Dungeons of Doom on dungeon level 17 with 51391 points, and 92 pieces of gold, after 19409 moves. You were level 11 with a maximum of 83 hit points when you died.