Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-05 23:55:56, ended 2025-12-08 19:14:06. shaybegoorrah, chaotic male human Rogue --------------- |.............| |.............| #-.............| #|..<..........| #--+--------.--- ### # ## ------# |.....# |...s|# ###d@))).{)| # |....| # |..^.| |....- ------ Shaybegoor the Rogue St:15 Dx:18 Co:18 In:10 Wi:12 Ch:8 Chaotic Dlvl:10 $:13 HP:0(85) Pw:35(35) AC:0 Exp:8 T:6715 Stone Latest messages: The dog picks up a dart. You succeed in cutting away some rock. You swap places with your dog. The dog drops a dart. You hear someone counting money. You stop digging. You hit the cockatrice. The cockatrice bites! The cockatrice touches you! What do you want to write with? [- abgjtuCH-JL-NXY or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? ELbereth The cockatrice turns to flee. What do you want to use or apply? [e-glmtCL-NPSXY or ?*] P y - a scroll of teleportation. You swap places with your dog. You see here a dart. In what direction? l You throw 3 daggers. The 1st dagger hits the cockatrice. The 2nd dagger hits the cockatrice. The 3rd dagger hits the cockatrice. In what direction? l You throw 2 daggers. The 1st dagger hits the cockatrice. The 2nd dagger hits the cockatrice. What do you want to use or apply? [e-glmtCL-NPSXY or ?*] S In what direction? l Status of the cockatrice (neutral): Level 6 HP 6(24) AC 6. In what direction? l The dagger hits the cockatrice. In what direction? l You throw 2 daggers. The 1st dagger hits the cockatrice. The 2nd dagger hits the cockatrice. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. In what direction? l You throw 2 daggers. The 1st dagger hits the cockatrice. You kill the cockatrice! Your limbs are stiffening. What do you want to use or apply? [e-glmtCL-NPSXY or ?*] P x - a potion called Fizzy Exp. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 13 gold pieces Weapons b - a +0 dagger (at the ready) u - a +0 elven dagger (alternate weapon; not wielded) Armor q - an uncursed +0 dwarvish iron helm (being worn) s - an uncursed +0 pair of iron shoes (being worn) A - an uncursed +0 cloak of magic resistance (being worn) h - an uncursed -1 dwarvish mithril-coat (being worn) Comestibles p - an uncursed carrot r - 2 uncursed fortune cookies Q - an uncursed lembas wafer K - an uncursed lizard corpse Scrolls G - a blessed scroll of light y - an uncursed scroll of teleportation Potions x - a cursed potion of paralysis Rings H - an uncursed ring of free action named Gcusrd j - an uncursed ring of regeneration (on left hand) a - an uncursed ring of see invisible named ok J - an uncursed ring of see invisible named cursed I - an uncursed ring of shock resistance named ok Wands t - a wand of cancellation (0:7) M - a cursed wand of digging (0:5) g - a wand of light (0:11) L - a cursed wand of make invisible (0:5) Y - a wand of teleportation (0:7) Tools P - an uncursed bag of holding containing 34 items f - an empty uncursed sack e - an uncursed lock pick named E_- C - a magic marker named cursed (0:66) N - a magic marker named ok (0:42) m - a +0 pick-axe (weapon in hand) S - an uncursed stethoscope l - an uncursed tin whistle X - an uncursed towel Contents of the bag of holding: 1405 gold pieces a -1 dwarvish mattock a cursed -1 dwarvish cloak an uncursed +0 cloak of invisibility an uncursed slime mold 3 uncursed food rations an uncursed fortune cookie 2 uncursed scrolls of earth an uncursed scroll of fire named ok a cursed scroll of enchant weapon a cursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of enchant armor a cursed scroll of magic mapping an uncursed scroll of blank paper a blessed scroll of blank paper 3 uncursed scrolls of blank paper 2 uncursed scrolls of identify an uncursed scroll of remove curse named ok 2 uncursed potions of water named unc 2 uncursed potions of object detection an uncursed potion of fruit juice a cursed potion of extra healing an uncursed potion of sickness a cursed potion of sickness a cursed wooden flute 3 cursed tallow candles an uncursed skeleton key 2 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 3 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of red glass 2 uncursed citrine stones Shaybegoorrah the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 6715 turns ago. You had 1476 experience points, 1084 more were needed to attain level 9. Basics: You had 0 out of 85 hit points. You had all 35 energy points (spell power). Your armor class was 0. Your wallet contained 13 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were stealthy. You regenerated. You were guarded. You are dead. Vanquished creatures: a ghost a large mimic 3 small mimics a warhorse a tengu 2 giant beetles a cockatrice 2 wolves a leprechaun an orc-captain a baby long worm an orc mummy a dwarf mummy a lizard 2 dwarf lords a raven 4 human zombies 2 fire ants an imp 2 wood nymphs 3 Uruk-hai an orc shaman 3 rock piercers 5 rock moles 3 yellow lights 3 shriekers a gray ooze 2 elf zombies a paper golem a giant ant 3 floating eyes 4 dwarves 5 rothes a rabid rat a giant bat 2 iguanas 2 acid blobs 7 hobbits 2 large kobolds 5 giant rats 3 cave spiders 2 brown molds 2 yellow molds 3 gnomes 4 garter snakes 2 geckos 5 jackals 2 foxes a kobold a goblin 2 sewer rats 4 grid bugs 2 lichens 2 kobold zombies 5 newts 125 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: Some altars. Level 5: An altar, a fountain, a sink. Level 6: Final resting place for Coineanach-Wiz-Elf-Mal-Cha, killed by a fall onto poison spikes. Level 7: Many fountains. Oracle of Delphi. Level 8: A general store, some fountains, a sink. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: <- You were here. A fountain. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: Level 3: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | shaybegoorrah | | 1418 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shaybegoorrah the Rogue... You turned to stone in The Dungeons of Doom on dungeon level 10 with 7681 points, and 1418 pieces of gold, after 6715 moves. You were level 8 with a maximum of 85 hit points when you turned to stone.