Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-12 13:44:01, ended 2025-12-12 19:11:41. shaybegoorrah, chaotic female human Rogue |..--- --- --....---..| |......|...| |.........- --...--|.. ---.....--- ........|.- |..--.| -........^.-- ....... --.||.| -.*......(.| -........ ----- --.||.|--- --.........--- ........... ...|.-- --..||.|..| |.--........-- ......%.... -......---..--|.|..| |.|..........- ---[...[.... -.%.......-- |.|.[-- ---...--........ --.%|.....- ---- --.......--- --.|.).| |.)..--|.-...... --..---..--- |..--------..(.....| |..^.|.| --....| ...^..- |..-- --- |&..........--...--- |.-.-|.-----.*..-- --...-- |.-- ------------- .| |...||..........-- --.-| --)--- |..--|...--......| |..---)..)-- --..| --------....| --.%........ |...| ---.-- ----....... ----- --- --.---- - Shaybegoor the Succubus St:16 Dx:18 Co:15 In:11 Wi:12 Ch:18 Chaotic Dlvl:9 $:6 HP:23(23) Pw:47(47) AC:-12 HD:6 T:10542 Hungry Burdened Fly Latest messages: What do you want to use or apply? [egilsuvyzCDHIKNOQ-SUWZ or ?*] g You put a red spellbook into the sack. An arrow shoots out at you! You are hit by an arrow! The troll wields a broad short sword! The troll thrusts her broad short sword. The troll hits! The troll hits! The troll bites! The troll thrusts her broad short sword. The troll hits! The troll hits! The troll misses! What do you want to zap? [lsvzCIKNOQ-S or ?*] ? In what direction? l The sleep ray hits the troll. The sleep ray bounces! You are beginning to feel hungry. Your oil lamp flickers considerably. In what direction? j The dagger hits the wood nymph! The wood nymph pretends to be friendly. The wood nymph stole a magic whistle. You have a little trouble lifting Y - a dagger (at the ready). Your oil lamp seems about to go out. You hit the kobold mummy. The kobold mummy misses! You hit the kobold mummy. The kobold mummy misses! The kobold mummy hits! You hit the kobold mummy! The kobold mummy misses! You hit the kobold mummy! The kobold mummy hits! You destroy the kobold mummy! Your oil lamp has gone out. What do you want to name? [$c-egijl-npsu-wyzA-KM-VX-Z or ?*] D What do you want to name this oil lamp? Empty What do you want to drop? [$c-egijl-npsu-wyzA-KM-VX-Z or ?*] D You drop an oil lamp named Empty. What do you want to use or apply? [egilsuvyzCHIKNOQ-SUZ or ?*] g You have a little trouble removing x - an oil lamp. What do you want to use or apply? [egilsuvx-zCHIKNOQ-SUZ or ?*] x Your lamp is now on. You have a little trouble lifting W - a sky blue potion. What do you want to drink? [VW or ?*] W You feel a little strange. You turn into a succubus! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 6 gold pieces Amulets M - an uncursed amulet of magical breathing P - a blessed amulet of reflection named ok (being worn) Weapons Y - 14 +1 daggers (at the ready) m - a +0 silver dagger X - a +0 long sword (weapon in hand) Armor w - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of gauntlets of dexterity (being worn) c - a cursed thoroughly rusty -1 pair of iron shoes (being worn) n - a blessed +1 cloak of protection (being worn) p - an uncursed +1 elven mithril-coat (being worn) Comestibles j - an uncursed candy bar d - an uncursed carrot J - an uncursed lizard corpse Scrolls G - an uncursed scroll of teleportation Potions V - an uncursed potion of levitation Rings B - a cursed ring of hunger named Cursed A - a cursed ring of searching T - an uncursed ring of teleportation Wands z - a wand of cold (0:0) l - a blessed wand of create monster (0:11) N - a wand of digging (0:2) C - a wand of fire (0:2) I - a wand of magic missile (0:4) K - a wand of magic missile named Empty (0:0) Q - a wand of opening (0:2) v - a wand of sleep (0:4) O - a wand of sleep (0:1) s - a wand of slow monster (0:6) S - a wand of striking (0:4) R - a wand of teleportation (0:2) Tools g - an uncursed sack containing 31 items Z - an uncursed blindfold named ok i - an uncursed leash e - an uncursed lock pick x - a blessed oil lamp (lit) H - a +0 pick-axe y - an uncursed tin opener u - an uncursed towel U - a +0 unicorn horn Gems/Stones E - an uncursed chrysoberyl stone Contents of the sack: 18 gold pieces a blessed +2 dagger named good? an uncursed +0 dwarvish cloak a cursed +0 robe an uncursed food ration 2 uncursed fortune cookies an uncursed melon a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of remove curse 2 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of fire an uncursed scroll of light a blessed scroll of light an uncursed spellbook of light a cursed spellbook of sleep 2 potions of unholy water an uncursed potion of restore ability an uncursed potion of gain energy an uncursed potion of sickness a bag of tricks (0:13) an uncursed wooden flute an uncursed partly used wax candle 2 uncursed tallow candles an uncursed pair of lenses named ok 5 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 2 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass Shaybegoorrah the Rogue's attributes: Background: You were in succubus form. You were actually a Pilferer, a level 10 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 10542 turns ago. Basics: You had all 23 hit points. You had all 47 energy points (spell power). You had 6 hit dice. Your armor class was -12. Your wallet contained 6 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 16. Your dexterity was 18. Your constitution was 15. Your intelligence was 11. Your wisdom was 12. Your charisma was 18. Final Status: You were transformed. You were flying. You were hungry. You were burdened; movement was slightly slowed. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were level-drain resistant. You had automatic searching. You had infravision. You were stealthy. You were protected. You were polymorphed into a succubus. You were harmed by silver. You had reflection. You survived. Vanquished creatures: 5 gray dragons an aligned priest a black pudding a watch captain an Elvenking 4 small mimics a troll a large dog a freezing sphere 2 shocking spheres an elf mummy a human mummy 2 watchmen a giant beetle a quivering blob a cockatrice 2 wolves a lynx a panther a gremlin an iron piercer 2 giant spiders a scorpion 2 vampire bats an orc mummy 2 brown puddings 2 rust monsters an owlbear a werewolf a lizard a jaguar 2 dwarf lords a blue jelly a gray unicorn 3 Kop Kaptains a gnome mummy 2 snakes 2 human zombies a soldier ant 4 bugbears a water nymph an Uruk-hai an orc shaman 2 rock piercers a rock mole 2 ponies 4 fog clouds a yellow light 2 violet fungi 10 gnome lords a gnomish wizard 3 Kop Lieutenants a kobold mummy 4 giant ants 2 little dogs a floating eye a kitten 15 dwarves a homunculus 2 kobold lords a kobold shaman a rothe a giant bat 17 Kop Sergeants 2 monkeys 2 wererats 3 iguanas 4 killer bees 3 acid blobs 2 gas spores 5 hobbits 3 large kobolds 6 hobgoblins 2 giant rats 9 cave spiders a brown mold 42 gnomes 29 Keystone Kops a gnome zombie 3 geckos 14 jackals a fox 2 goblins 10 grid bugs a bat 7 lichens 15 newts 305 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain, a sink. Level 2: A general store. Level 3: A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A grave. Level 7: "SB chest" A wand shop, some fountains, some sinks. Level 8: Some fountains. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some trees. Level 9: <- You were here. Sokoban: Level 8: Unsolved. Goodbye shaybegoorrah the Rogue... You quit in The Gnomish Mines on dungeon level 9 with 23462 points, and 24 pieces of gold, after 10542 moves. You were level 10 with a maximum of 73 hit points when you quit.