Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-07 21:49:36, ended 2025-09-08 02:56:53. shizztastic, chaotic male elven Wizard ------------ |....>.....---..-- |%.-------.......-----.--- -..- --..............--- -..| |................| --.| ..............---- -.- -...............------ .... -----------...|......| .@^| -----..| ...- ...-- -...... -.).).- ......- .... ... Shizztasti the Thaumaturge St:15 Dx:15 Co:16 In:18 Wi:14 Ch:7 Chaotic S:13253 Dlvl:11 $:97 HP:0(59) Pw:70(132) AC:4 Xp:9/3041 T:10591 Burdened Blind Latest messages: The missiles bounce off! The magic missile bounces! The magic missile hits you! The missiles bounce off! The gnome deliberately jumps onto a polymorph trap! You see here a violet gem. You have a little trouble lifting V - a violet gem. What do you want to write with? [- c-enABEIJLMOPV or ?*] V You write in the dust with a violet gem. What do you want to write in the dust here? Never mind. The gnome king wields 5 daggers! You step onto a polymorph trap! You feel momentarily different. In what direction? h The magic missile hits the gnome king! You kill the gnome king! The magic missile hits you! The missiles bounce off! You see here 5 daggers. The dwarf throws a dagger! You are hit by a dagger. The dust vortex engulfs you! You can't see in here! You don't feel anything in here to pick up. You get expelled! You try to feel what is lying here on the floor. You feel here 6 daggers. You have a little trouble lifting P - 6 daggers. It hits! You hit it. It engulfs you! You get expelled! It just misses! In what direction? j The magic missile hits it. It engulfs you! You hit the dust vortex. You hit the dust vortex. You get expelled! It hits! It stings! It engulfs you! In what direction? k The magic missile rips into the dust vortex! You destroy the dust vortex! It hits! It stings! You die... Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 97 gold pieces Weapons L - 2 blessed +1 daggers d - 9 +0 daggers (at the ready) P - 7 +0 daggers e - a blessed +1 elven dagger (weapon in hand) Armor s - an uncursed rusty +0 orcish helm (being worn) K - an uncursed +0 pair of high boots (being worn) b - a blessed +0 cloak of magic resistance (being worn) R - an uncursed +0 studded leather armor (being worn) Comestibles z - 2 uncursed cream pies r - 2 uncursed food rations N - an uncursed sprig of wolfsbane Scrolls l - an uncursed scroll of earth G - an uncursed scroll of fire Potions q - 2 uncursed potions of booze y - an uncursed potion of confusion D - an uncursed potion of object detection U - an uncursed potion of water Rings I - an uncursed ring of free action O - an uncursed ring of protection from shape changers Wands B - a wand of cold (0:5) c - a wand of lightning (0:7) n - a wand of make invisible (0:8) J - a wand of striking (0:4) Tools g - an uncursed sack containing 10 items C - an expensive camera (0:46) F - an uncursed mirror T - an uncursed oil lamp x - a +0 pick-axe (alternate weapon; not wielded) S - an uncursed skeleton key Gems/Stones E - an uncursed sapphire V - an uncursed worthless piece of violet glass A - an uncursed worthless piece of white glass M - an uncursed worthless piece of yellow glass Contents of the sack: 492 gold pieces 2 uncursed food rations an uncursed lizard corpse an uncursed scroll of confuse monster a cursed scroll of earth 2 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of teleportation a cursed ring of aggravate monster a magic marker (0:82) Shizztastic the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 10591 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3041 experience points, 2079 more were needed to attain level 10. Your score was 13253 before end-of-game adjustments. Basics: You had 0 out of 59 hit points. You had 70 out of 132 energy points (spell power). Your armor class was 4. Your wallet contained 97 zorkmids. Autopickup was on for '!?$' plus thrown. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 7 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a giant mimic 6 wargs a tengu a leocrotta an elf mummy a chameleon a crocodile a giant beetle 2 cockatrices 3 wolves a winter wolf cub a spotted jelly a leprechaun 2 orc-captains 3 giant spiders an ice vortex 2 gnome kings an orc mummy a lizard 4 dingoes 2 housecats a jaguar 2 dwarf lords 2 dust vortices 2 snakes a rope golem a quasit a water nymph a mountain nymph 11 Mordor orcs 3 rock moles a fog cloud a violet fungus 8 gnome lords 4 gnomish wizards an elf zombie a ghoul a straw golem a baby crocodile a giant ant a floating eye 9 dwarves 2 rabid rats a giant bat a wererat 4 iguanas 2 acid blobs 3 coyotes a gas spore 7 hobbits 11 manes 2 hobgoblins 2 giant rats 4 cave spiders a brown mold 4 yellow molds a green mold a red mold 35 gnomes a gnome zombie 5 geckos 4 jackals 2 foxes 3 kobolds 5 goblins 2 grid bugs 7 bats 4 lichens a kobold zombie 8 newts 215 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A potion shop. Level 3: A health food store, a fountain. Level 4: A bookstore, an altar. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: Many fountains. Level 7: An altar to Anhur. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: A temple. Level 10: Final resting place for Roke-Pri-Hum-Mal-Neu, killed by a sasquatch, while paralyzed by a monster. The Gnomish Mines: levels 5 to 11 Level 5: Level 6: Level 7: Level 8: A wand shop, a temple, some fountains. Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a bone devil. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | shizztastic | | 589 Au | | killed by a bone | | devil | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shizztastic the Wizard... You died in The Gnomish Mines on dungeon level 11 with 13195 points, and 589 pieces of gold, after 10591 moves. You were level 9 with a maximum of 59 hit points when you died.