Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-01 20:10:35, ended 2026-01-03 02:08:19. shizztastic, chaotic male elven Wizard ---- |..--- --- ---- --------------....|# # ----.| --..---- |............[....#------### --- ---..n.| --......-- |.|.......---.............--#----.--- ---a@....| |........| |.|-...---- -------^.--...........[.. |...a....| |.......-- |.|--....| --.|....---.........--.--...--| --- ---..---- |.| |....| ---|......| |............|--...^-- ----.-- --)-- |.| ---.-- |..|---...| --........-..| ----..---.....----- --..| |.| --- |..-- |.|.-- |... --.............| |.%-- ---.| ------...--|.|... -.. |.........---.--------.-- |...| --.........--..... --..--.|.-- |......|--..| |.--- ---................ --------- ------.--...--- |.| |.........--.|.)[.. |........| ---.| ---.......-------...| ----)....-- |...| ----|.........-- |.--- --)%...| |..-- |..--..........--- |.--- |..^.-- ---- --................-- |...| |..--- |...............^..| --..| ---- |..--.|.--.---.--..| ---- ------------ ------- Shizztasti the Thaumaturge St:14 Dx:13 Co:16 In:17 Wi:12 Ch:9 Chaotic S:5349 Dlvl:7 $:21 HP:0(51) Pw:52(84) AC:2 Xp:7/1257 T:6619 Satiated Burdened Latest messages: You try to feel what is lying here on the floor. You feel here a crossbow bolt. You try to feel what is lying here on the floor. There are several objects here. You have a little trouble lifting d - a dagger (at the ready). You try to feel what is lying here on the floor. You feel here a dagger. You have a little trouble lifting d - a dagger (at the ready). You can see again. Autopickup: ON, for !?$ objects. There are several objects here. You see here a crossbow bolt. You have a little trouble lifting d - 2 daggers (at the ready). You can hear again. You see here a chameleon corpse. You kill the killer bee! There is a killer bee corpse here; eat it? [ynq] (n) y Ecch - that must have been poisonous! You seem unaffected by the poison. This killer bee corpse tastes okay. You finish eating the killer bee corpse. What do you want to use or apply? [cklnxAEKLTU or ?*] n You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [cklnxAEKLTU or ?*] n You were wearing an uncursed blindfold. You can see again. What do you want to use or apply? [cklnxAEKLTU or ?*] n You are now wearing a blindfold. You can't see any more. You have a little trouble lifting i - an uncursed scroll of scare monster. You hear distant howling. There is nothing here to pick up. What do you want to use or apply? [cklnxAEKLTU or ?*] n You were wearing an uncursed blindfold. You can see again. There is nothing here to pick up. You see here a crossbow bolt. There are several objects here. The soldier ant bites! The soldier ant just misses! The soldier ant bites! The soldier ant stings! You hit the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 21 gold pieces Weapons H - 4 blessed +2 daggers d - 16 +0 daggers (at the ready) a - a +0 elven dagger e - a +0 elven dagger (weapon in hand) S - a cursed -1 elven dagger Armor M - an uncursed +0 orcish helm (being worn) y - a blessed +1 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) W - a blessed +1 studded leather armor (being worn) Comestibles R - an uncursed food ration w - 2 uncursed tripe rations G - 2 uncursed tins of hobbit meat O - an uncursed lizard corpse Scrolls P - an uncursed scroll of earth j - 2 uncursed scrolls of identify i - an uncursed scroll of scare monster Potions Q - a potion of holy water Rings v - an uncursed +2 ring of increase accuracy (on right hand) s - an uncursed +1 ring of increase damage (on left hand) Wands A - a wand of fire (0:6) E - a wand of slow monster (0:5) L - a wand of speed monster (0:4) K - a wand of teleportation (0:5) c - a wand of undead turning (0:5) Tools n - an uncursed blindfold l - a cursed lock pick x - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key U - a tinning kit (0:76) T - an uncursed towel Gems/Stones N - 2 uncursed worthless pieces of green glass I - 2 uncursed worthless pieces of orange glass J - an uncursed worthless piece of yellowish brown glass Shizztastic the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 6619 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1257 experience points, 23 more were needed to attain level 8. Your score was 5349 before end-of-game adjustments. Basics: You had 0 out of 51 hit points. You had 52 out of 84 energy points (spell power). Your armor class was 2. Your wallet contained 21 zorkmids. Autopickup was on for '!?$' plus thrown. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You had a small bonus to hit (+2). You had a small damage bonus (+1). You were warded. You were lucky. You are dead. Vanquished creatures: a ghost a tengu a chameleon a quivering blob a spotted jelly a lizard a dingo 2 blue jellies a dust vortex a plains centaur 6 Mordor orcs 2 rock piercers a pony a fog cloud 2 shriekers 7 gnome lords a gnomish wizard a golden naga hatchling a gray ooze a ghoul a baby crocodile a giant ant 2 little dogs 2 floating eyes 7 dwarves a homunculus a kobold lord 2 kobold shamans 13 hill orcs 4 rothes a giant bat a monkey 3 orc zombies a dwarf zombie a werejackal an iguana a killer bee 2 acid blobs a coyote a gas spore 6 hobbits 3 manes 6 giant rats a cave spider a red mold 27 gnomes a gnome zombie 4 geckos 12 jackals a fox a kobold 2 goblins 4 sewer rats 9 grid bugs 6 bats 8 lichens 2 kobold zombies 7 newts 182 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, a fountain, a sink. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, a grave. Final resting place for mareika-Ran-Orc-Fem-Cha, killed by a watch captain, while praying. Level 6: Level 7: <- You were here. Final resting place for you, killed by a soldier ant. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | shizztastic | | 21 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye shizztastic the Wizard... You died in The Gnomish Mines on dungeon level 7 with 5347 points, and 21 pieces of gold, after 6619 moves. You were level 7 with a maximum of 51 hit points when you died.