Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-25 13:15:48, ended 2025-10-25 15:19:14. sjddjs, neutral male human Monk ------ ----- |....| |...| |..`%----...| |......@@.`.| |..--->---..| |---------)--- |....^<|..%[.| |..----|.....| --.| |1....| |.-----.....| |...........| |..---------- ---- Sjddjs the Initiate St:14 Dx:13 Co:12 In:9 Wi:18 Ch:8 Neutral Dlvl:7 $:493 HP:0(49) Pw:48(48) AC:4 Exp:7 T:5739 Latest messages: You hear a jackal howling at the moon. You finish your dressing maneuver. You hear a jackal howling at the moon. You hear a jackal howling at the moon. You are getting the munchies. You stop waiting. What do you want to eat? [fitIX or ?*] ? Blecch! Rotten food! Everything suddenly goes dark. You finish eating the food ration. Far out! Everything is all cosmic again! You stop waiting. Everything looks SO boring now. You stop waiting. You climb up the stairs. The Grey-elf wields a runed broadsword! You hit the Grey-elf. You miss the Grey-elf. The Grey-elf swings her runed broadsword. The Grey-elf just misses! You hit the Grey-elf! The Grey-elf swings her runed broadsword. The Grey-elf hits! You hit the Grey-elf! The Grey-elf swings her runed broadsword. The Grey-elf hits! You miss the Grey-elf. You hit the Grey-elf! The Grey-elf swings her runed broadsword. The Grey-elf just misses! You kill the Grey-elf! There are several objects here. The Grey-elf throws a runed dagger! You are hit by a runed dagger. The Grey-elf wields a runed broadsword! You hit the Grey-elf! The Grey-elf swings his runed broadsword. The Grey-elf hits! You hit the Grey-elf! The Grey-elf swings his runed broadsword. The Grey-elf hits! You hit the Grey-elf! The Grey-elf swings his runed broadsword. The Grey-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 493 gold pieces Weapons p - a +0 elven dagger Armor l - an uncursed rusty +0 orcish helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) J - an uncursed +0 pair of high boots A - an uncursed +0 pair of speed boots b - an uncursed +1 robe (being worn) Comestibles f - 4 uncursed food rations X - 2 uncursed food rations i - 4 uncursed fortune cookies t - an uncursed sprig of wolfsbane Scrolls g - a blessed scroll of amnesia q - an uncursed scroll of amnesia u - a blessed scroll of create monster G - 2 uncursed scrolls of earth d - an uncursed scroll of scare monster o - an uncursed scroll of teleportation Potions D - an uncursed potion of blindness j - an uncursed potion of water Rings E - an uncursed ring of cold resistance Wands F - a wand of cancellation (0:7) S - a wand of create monster (0:11) m - a wand of digging (0:5) Tools B - an uncursed blindfold s - an uncursed brass lantern C - a +0 pick-axe k - an uncursed skeleton key Gems/Stones H - an uncursed worthless piece of black glass Q - an uncursed worthless piece of blue glass x - 2 uncursed worthless pieces of green glass K - an uncursed worthless piece of yellow glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 7 male human Monk. You were neutral, nominally on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 7. You entered the dungeon 5739 turns ago. You had 818 experience points, 462 more were needed to attain level 8. Basics: You had 0 out of 49 hit points. You had all 48 energy points (spell power). Your armor class was 4. Your wallet contained 493 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a small mimic a tiger a dwarf king an elf mummy a Grey-elf a leprechaun an iron piercer 2 orc mummies a brown pudding a yeti a lizard a dingo a dog a snake an ape a Woodland-elf a soldier ant 4 fire ants 4 bugbears 2 rock moles a violet fungus a gnome lord a gray ooze a ghoul a dwarf a kobold lord 4 hill orcs a rothe a dwarf zombie 5 iguanas 2 coyotes a gas spore 3 hobbits 3 large kobolds 5 hobgoblins 2 giant rats a cave spider 3 yellow molds 4 gnomes 8 geckos 5 jackals 2 foxes a kobold 4 goblins 3 sewer rats 6 grid bugs 3 lichens 9 newts 110 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A scroll shop, some fountains. Level 3: A general store. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain. Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: Many fountains. Level 10: A general store. Level 11: A very big room. Final resting place for Dark7-Wiz-Hum-Mal-Neu, killed by a white unicorn. The Gnomish Mines: Level 5: Sokoban: Level 7: <- You were here. Unsolved. Final resting place for you, killed by a Grey-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 493 Au | | killed by a | | Grey-elf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in Sokoban on dungeon level 7 with 5862 points, and 493 pieces of gold, after 5739 moves. You were level 7 with a maximum of 49 hit points when you died.