Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-26 18:38:36, ended 2025-10-27 00:50:11. sjddjs, neutral male human Monk -------- ---.|....| |..`....`|---------- |.-`..-`.|.|.......| |...-..@...|.......| |.-....|@..|.......| |....-.--.-|...<...| |.....`....|.......| |.--...|...|.......| |....-.|---|.......| ---....-----------+| |...`........%.^.| ------------------ Sjddjs the Initiate St:18 Dx:18 Co:14 In:11 Wi:13 Ch:8 Neutral Dlvl:6 $:114 HP:0(76) Pw:48(48) AC:2 Exp:8 T:7218 Latest messages: You try to move the boulder, but in vain. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. You hear a chugging sound. The Woodland-elf hits! The Woodland-elf wields a runed dagger! The Woodland-elf throws a runed dagger! The runed dagger hits the Woodland-elf. The Woodland-elf wields a runed broadsword! The Woodland-elf picks up a runed dagger. You hit the Woodland-elf. You hit the Woodland-elf! The Woodland-elf wields a runed dagger! The Woodland-elf thrusts her runed dagger. The Woodland-elf hits! You hit the Woodland-elf! You hit the Woodland-elf! The Woodland-elf thrusts her runed dagger. The Woodland-elf hits! You kill the Woodland-elf! The Woodland-elf picks up a runed dagger. You hit the Woodland-elf. The Woodland-elf thrusts one of her runed daggers. The Woodland-elf hits! You hit the Woodland-elf! The Woodland-elf thrusts one of her runed daggers. The Woodland-elf hits! You kill the Woodland-elf! The Woodland-elf picks up 2 runed daggers. You hit the Woodland-elf! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You hit the Woodland-elf! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You kill the Woodland-elf! The Woodland-elf picks up a faded pall. The Woodland-elf puts on a faded pall. You hit the Woodland-elf! The Woodland-elf zaps a wand of magic missile! The magic missile hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 114 gold pieces Amulets t - an uncursed amulet of ESP (being worn) n - an uncursed amulet of reflection Weapons d - a +0 dart w - 3 +0 daggers Armor o - an uncursed +0 orcish helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) E - an uncursed +0 pair of elven boots G - an uncursed +0 pair of jumping boots (being worn) x - an uncursed +0 cloak of protection (being worn) b - an uncursed +1 robe Comestibles Y - 2 uncursed cram rations f - 7 uncursed food rations D - 4 uncursed food rations K - an uncursed food ration J - 2 uncursed tripe rations Scrolls R - an uncursed scroll of earth S - a cursed scroll of earth C - an uncursed scroll of punishment Potions e - 3 uncursed potions of healing Rings M - an uncursed ring of hunger g - an uncursed ring of protection from shape changers (on left hand) X - an uncursed ring of shock resistance Wands T - a wand of digging (0:6) h - a wand of fire (0:5) j - a wand of light (0:10) P - a wand of locking (0:7) N - a wand of magic missile (0:5) Q - a wand of probing (0:4) Tools B - an uncursed blindfold Z - an uncursed brass lantern k - an uncursed lock pick p - a +0 pick-axe A - an uncursed tin whistle u - a +0 unicorn horn Gems/Stones W - an uncursed amethyst stone q - an uncursed chrysoberyl stone V - 2 uncursed garnet stones c - an uncursed jasper stone z - an uncursed worthless piece of black glass O - 2 uncursed worthless pieces of green glass F - an uncursed worthless piece of violet glass s - 3 uncursed worthless pieces of white glass I - an uncursed touchstone Sjddjs the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 7218 turns ago. It was the midnight hour. You had 2215 experience points, 345 more were needed to attain level 9. Basics: You had 0 out of 76 hit points. You had all 48 energy points (spell power). Your armor class was 2. Your wallet contained 114 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You could jump. You were protected. You were protected from shape changers. You were fast. You were lucky. You are dead. Vanquished creatures: a freezing sphere a tengu a human mummy 2 crocodiles a cockatrice a spotted jelly 2 leprechauns a giant spider a black light 2 gnome kings an owlbear a gold golem 3 dingoes a housecat a black unicorn a raven a gnome mummy 3 Woodland-elves a soldier ant 4 fire ants 2 bugbears a quasit a wood nymph a water nymph 2 Uruk-hai 2 fog clouds 3 yellow lights 7 gnome lords 2 gnomish wizards a kobold mummy a black naga hatchling 3 elf zombies 2 ghouls a paper golem a giant ant a floating eye a kitten 9 dwarves a homunculus 2 kobold lords a kobold shaman 2 hill orcs 5 monkeys 2 orc zombies a werejackal 2 iguanas an acid blob a hobbit 2 manes 5 hobgoblins 2 giant rats 3 cave spiders a yellow mold 2 red molds 30 gnomes 2 geckos 9 jackals 2 foxes 2 kobolds 4 goblins 12 grid bugs 7 lichens 2 kobold zombies 4 newts 178 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Some fountains. Level 3: An altar. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. Level 7: Level 8: Many fountains. Level 9: Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: A lighting shop, a temple to Chih Sung-tzu, some fountains, a sink. Level 8: Sokoban: levels 8 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by a magic missile. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 114 Au | | killed by a | | magic missile | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in Sokoban on dungeon level 6 with 9453 points, and 114 pieces of gold, after 7218 moves. You were level 8 with a maximum of 76 hit points when you died.