Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-31 10:12:15, ended 2025-11-01 22:11:38. sjddjs, neutral male human Monk } } } } } } }}}} } } }}} } }}} }} }} } } } } } }}}}}}}}} }} }}}}}} } }}} }}}}}} }}} } }}}}}} } }} }} }}}}} }} }}}}}}}}}}} } } }}}}}}}}} }}}}}}}}} }}}}}} }}}}}}}}}}}}} } } }}}}}}} }}}}}}}}}}}}}}}} } }}}}}}}}}}}} } 2 ..}}}}} }}}}}}}}}}}}}}}}} }} }}}}}}}}}}} 2 ...}}}} }}}}}}}}}}}}}}}}}} } }} } }}}}} ....@}}} }}}}}}}}}}}}}}}}}} } }} }}}}} }}}} 222 .EE@.}}} 2} } }}}}}}}}}}}}}}}}} }} }}}}} }}}}} ....... }}}} }}}}}}}}}}}}}}}} } }}}}} }}}}}}} ..... }}}}}}} } }} }} }}} }} }}}} }}}}}} ... }} }}}}} }} }} }}} }}}}} }} } } }} 2 } } }}} }}}}} }}} }} }} }}} }}}}} }}}} }} } }}}}} }}}} }} } }}}}}}}} }}}} } } } }}} }}}} }} } }}}}} } }}}}} }}}}}}}} } } } } }} } }}}} }}}}}} }} } } } } Sjddjs the Student of Waters St:18/02 Dx:18 Co:18 In:17 Wi:22 Ch:12 Neutral Home 5 $:0 HP:0(98) Pw:90(92) AC:-2 Exp:14 T:26142 Latest messages: You hit the earth elemental! You hit the earth elemental! The earth elemental misses! You kill the earth elemental! You find a hidden door. The door opens. You find a polymorph trap. You see here a lembas wafer. j - a lembas wafer. The door opens. You see here a scroll of identify. w - a scroll of identify. You see here a whistle called MagicWhistle. What do you want to use or apply? [bdegklpruvxBCFH-KPQTU or ?*] b You put a scroll of identify into the bag called HoldingBag. The door opens. You hit the xorn! The xorn misses! The xorn hits! The xorn hits! The xorn misses! You hit the xorn! The xorn reads a scroll of teleportation! Unknown command ' '. What do you want to put on? [B or ?*] B You are now wearing a towel around your head. You can't see any more. With great effort you move the boulder. You descend the stairs. [You are surrounded by brimstone, lava, and elementals.] What do you want to remove? [izAB or ?*] B You were wearing an uncursed towel. You can see again. You hit the earth elemental. You hit the earth elemental! Master Kaen suddenly appears! Master Kaen hits! Master Kaen hits! Master Kaen casts a spell at you! Your body is covered with painful wounds! Master Kaen hits! [You are no abbot. You shall never regain the Eyes of the Overworld.] You fail to cast the spell correctly. Master Kaen hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets z - an uncursed amulet of reflection (being worn) Weapons E - 8 blessed +1 shuriken Y - 4 +0 shuriken m - 3 blessed +2 daggers (at the ready) y - a +1 dagger n - 5 +0 daggers W - the rustproof +0 Vorpal Blade Armor M - a blessed +4 helm of brilliance (being worn) a - an uncursed +2 pair of leather gloves (being worn) q - an uncursed +1 pair of jumping boots (being worn) R - an uncursed +0 cloak of invisibility (being worn) o - an uncursed +0 Hawaiian shirt (being worn) Comestibles c - an uncursed food ration j - an uncursed lembas wafer Scrolls f - an uncursed scroll of teleportation Rings i - an uncursed ring of free action (on right hand) A - a blessed +1 ring of protection (on left hand) Wands I - a wand of cancellation (0:4) H - a wand of cold (0:3) J - a wand of digging (0:4) P - a wand of fire (0:3) e - a wand of light (0:3) g - a wand of lightning (0:2) C - a wand of lightning (0:2) Q - a wand of lightning (0:1) K - a wand of magic missile (0:5) U - a wand of sleep (0:4) r - a wand of slow monster (0:6) v - a wand of striking (0:3) d - a wand of teleportation (0:5) Tools b - a blessed bag of holding containing 39 items k - an uncursed lock pick l - a blessed magic lamp (lit) x - an uncursed magic whistle p - a +0 pick-axe B - an uncursed towel u - a +0 unicorn horn Gems/Stones Z - 4 uncursed garnet stones t - an uncursed jasper stone O - an uncursed topaz stone s - an uncursed turquoise stone T - a blessed luckstone F - a blessed touchstone Contents of the bag of holding: 2815 gold pieces an uncursed +0 pair of speed boots an uncursed +0 elven cloak an uncursed +0 mummy wrapping an uncursed food ration an uncursed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster a cursed scroll of create monster an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of teleportation 8 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed potion of booze an uncursed potion of extra healing a blessed potion of fruit juice an uncursed potion of object detection an uncursed potion of oil a blessed potion of sickness an uncursed potion of speed 4 potions of holy water an uncursed ring of conflict an uncursed +3 ring of gain strength an uncursed ring of slow digestion a wand of light (0:12) a wand of light (0:11) a wand of magic missile (0:4) a wand of magic missile (0:4) a wand of magic missile (0:4) a wand of probing (0:6) a wand of speed monster (0:5) a wand of striking (0:6) an uncursed brass lantern a magic marker (0:32) an uncursed stethoscope a tinning kit (0:55) Sjddjs the Monk's attributes: Background: You were a Student of Waters, a level 14 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Quest, on level 5. You entered the dungeon 26142 turns ago. It was nighttime. You had 93515 experience points, 66485 more were needed to attain level 15. Basics: You had 0 out of 98 hit points. You had 90 out of 92 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (base:13, limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You could jump. You had a small defense bonus (+1). You were guarded. You were fast. You had reflection. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an Aleax a frost giant 4 ghosts 3 giant mimics 2 long worms 2 ogre kings a flesh golem 2 Elvenkings 2 large mimics a wumpus 7 stalkers an air elemental 19 earth elementals a water elemental 4 hill giants 2 giant mummies 25 xorns a giant zombie 6 elf-lords a sergeant a water demon a warg 3 winter wolves 10 small mimics 5 xans a quantum mechanic 2 sasquatches 2 wood golems a gelatinous cube a pyrolisk 4 large dogs 3 freezing spheres a flaming sphere 2 shocking spheres a tiger 2 gargoyles a dwarf king 4 tengu an ochre jelly a leocrotta a mountain centaur 7 stone giants 2 elf mummies 2 human mummies a red naga 3 pit vipers a cobra 2 wraiths a carnivorous ape an ettin zombie a leather golem 6 Grey-elves a horned devil 2 incubi 3 chameleons 4 crocodiles a giant beetle 2 quivering blobs 5 cockatrices 9 wolves 4 winter wolf cubs 2 panthers 41 leprechauns 4 orc-captains 4 iron piercers 2 mumakil 5 giant spiders a scorpion an ice vortex a vampire bat 2 forest centaurs 2 gnome kings 2 dwarf mummies 3 ogres 3 brown puddings 3 rust monsters 6 owlbears a yeti 2 gold golems 2 werewolves 7 Green-elves 6 lizards a chickatrice a dingo 2 dogs a housecat 2 jaguars a dwarf lord 4 blue jellies 5 white unicorns 4 black unicorns 2 dust vortices 2 ravens 2 plains centaurs 4 gnome mummies 4 snakes 5 apes 8 human zombies a rope golem 12 Woodland-elves a soldier ant 10 bugbears a quasit 3 wood nymphs 3 water nymphs a mountain nymph 23 Mordor orcs 3 orc shamans 7 rock piercers 5 rock moles 3 ponies 3 fog clouds 6 yellow lights 6 violet fungi 16 gnome lords 8 gnomish wizards a kobold mummy a black naga hatchling 4 gray oozes 2 elf zombies 3 ghouls 2 straw golems 2 paper golems 5 giant ants 5 floating eyes a kitten 24 dwarves a homunculus 2 kobold lords 23 hill orcs 5 rothes 3 rabid rats 2 centipedes a giant bat 2 monkeys 5 dwarf zombies 2 wererats 2 werejackals 9 iguanas 18 killer bees 4 acid blobs 14 coyotes a gas spore 7 hobbits 15 manes a large kobold 3 hobgoblins 10 giant rats 13 cave spiders a brown mold 4 yellow molds a red mold 76 gnomes 6 garter snakes 6 gnome zombies 5 geckos 12 jackals 3 foxes 5 kobolds 9 goblins 3 sewer rats 11 grid bugs 4 bats 9 lichens 4 kobold zombies 4 newts 808 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 20 Level 1: An altar, a fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: An altar to Chih Sung-tzu. Level 4: A grave. Level 5: A fountain, a sink. Level 6: Level 7: Level 8: Many fountains. Oracle of Delphi. Final resting place for LittleBer-Tou-Hum-Fem-Neu, killed by a black unicorn. Level 9: An altar to Chih Sung-tzu. Stairs up to Sokoban, level 8. Level 10: A grave. Level 11: Level 12: Level 13: Level 14: A shop, a sink, a grave. Summoned by the Grand Master. Portal to The Quest. Level 15: Level 16: Some graves. Level 17: A primitive area. Level 18: A weapon shop. Level 19: An altar to Chih Sung-tzu. Level 20: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Chih Sung-tzu, some fountains. Level 6: Level 7: A grave. Final resting place for NuclearDog-Val-Dwa-Fem-Law, killed by a wolf. Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: A temple, many trees. Given quest by the Grand Master. Level 2: Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by Master Kaen. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 2815 Au | | killed by Master | | Kaen | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Quest on dungeon level 5 with 142882 points, and 2815 pieces of gold, after 26142 moves. You were level 14 with a maximum of 98 hit points when you died.