Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-03 23:03:59, ended 2025-11-09 08:45:37. sjddjs, neutral male human Monk ---------- ----------- |........-######## |.........| ----- ------ |........| ###### |...^Y@Y..| |...| #-..^.| |........-#### # |.........-####|...| #|....| |...>....| # ## |.........| #|...| #------ ---|--+--- ### ----- ## ------.---- #-....# ## # # |...| # # -----# ## # ##.....### #### ## # ## #|..)| #### #%# # # # #-.---########## ## # # #### ## ##### # # -|-----.---- # # -.-+--- # ######|........).| ### # |.....| # # #-..........| #----------# |......### # |..........| #.........|# |.....| # |..........| |........|# ------- ###-......<...| |........|# ------------ |.........# |........| ---------- Sjddjs the Student of Stones St:25 Dx:18 Co:18 In:11 Wi:18 Ch:12 Neutral Dlvl:8 $:0 HP:0(76) Pw:78(78) AC:1 Exp:13 T:35299 Fainted Deaf Latest messages: The door opens. You kill the gecko! A trap door opens up under you! You find a rust trap. Unknown command ' '. Pick an object. Y an apelike creature (ape) [seen: normal vision, telepathy] You find a falling rock trap. You hit the ape! The ape hits! The ape hits! The ape misses! You faint from lack of food. The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape is hit by a rock! The ape hits! The ape hits! The ape bites! The ape hits! The ape just misses! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets z - a blessed amulet of ESP (being worn) Weapons K - 7 blessed +5 daggers v - a +0 dagger Z - the rustproof +1 Magicbane (weapon in hand) M - the +0 Werebane Armor i - an uncursed +0 elven leather helm (being worn) r - a blessed +4 pair of gauntlets of power (being worn) G - an uncursed +0 pair of elven boots x - an uncursed +0 pair of jumping boots (being worn) t - an uncursed +0 shield of reflection (being worn) n - an uncursed +0 mummy wrapping (being worn) C - an uncursed burnt +1 robe Scrolls S - an uncursed scroll of teleportation Rings y - an uncursed ring of fire resistance j - an uncursed +1 ring of increase damage (on left hand) Wands h - a wand of cancellation (0:3) q - a wand of cold (0:2) X - a wand of cold (0:2) c - a wand of create monster (0:10) U - a wand of digging (0:7) d - a wand of digging (0:6) O - a wand of light (0:1) W - a wand of magic missile (0:4) e - a wand of magic missile (0:1) g - a wand of opening (0:4) s - a wand of secret door detection (0:11) Y - a blessed wand of sleep (0:5) E - a wand of sleep (0:4) f - a wand of striking (0:3) w - a wand of teleportation (0:4) N - a wand of teleportation (0:4) Tools b - a blessed bag of holding containing 27 items B - an uncursed blindfold k - an uncursed lock pick l - a blessed oil lamp F - an uncursed oil lamp u - a +0 unicorn horn Gems/Stones T - 2 uncursed chrysoberyl stones L - 2 uncursed garnet stones V - a blessed luckstone I - a blessed touchstone Contents of the bag of holding: 293 gold pieces an uncursed amulet of life saving an uncursed scroll of identify a blessed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed potion of full healing an uncursed potion of gain level an uncursed potion of object detection a potion of unholy water an uncursed ring of conflict an uncursed ring of levitation an uncursed ring of regeneration an uncursed ring of teleportation a wand of create monster (0:11) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:4) a wand of digging (0:3) a wand of magic missile (0:5) a wand of magic missile (0:1) a wand of sleep (0:8) a wand of slow monster (0:5) a wand of striking (0:4) a wand of striking (0:0) a wand of teleportation (0:7) a thoroughly rusty +0 pick-axe an uncursed stethoscope Sjddjs the Monk's attributes: Background: You were a Student of Stones, a level 13 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 35299 turns ago. You had 55109 experience points, 24891 more were needed to attain level 14. Basics: You had 0 out of 76 hit points. You had all 78 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/03, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were visible. You were stealthy. You could jump. You had a small damage bonus (+1). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. Chih Sung-tzu was angry with you. You are dead. Vanquished creatures: a blue dragon a baluchitherium a titanothere 2 vampire lords a lich 2 lurkers above 2 Aleaxes 2 vampires a lieutenant a ghost a winged gargoyle 2 mind flayers 7 giant mimics a long worm a zruty 4 ogre kings 2 ice trolls 2 rock trolls a doppelganger 8 large mimics a baby purple worm 2 couatls 4 stalkers a fire elemental 7 earth elementals a water elemental a hill giant a giant mummy 2 black nagas 5 xorns an elf-lord 5 sergeants 2 water demons a warg 3 winter wolves 10 small mimics a glass piercer 3 xans an ettin mummy 2 ogre lords a quantum mechanic 22 trolls a sasquatch 4 wood golems a djinni 2 gelatinous cubes a pyrolisk a large dog 4 freezing spheres a flaming sphere 2 shocking spheres 2 large cats 4 tigers 3 gargoyles 4 dwarf kings 4 tengu an ochre jelly 3 leocrottas 2 energy vortices 4 mountain centaurs 2 stone giants 3 elf mummies 4 human mummies 2 red nagas 2 pythons a pit viper 5 wraiths a carnivorous ape 2 ettin zombies 3 leather golems 8 Grey-elves 17 soldiers 3 succubi an incubus 4 chameleons a crocodile 7 giant beetles 4 quivering blobs 4 cockatrices 6 wolves 8 winter wolf cubs 2 lynxes a panther 2 gremlins a spotted jelly 51 leprechauns 6 orc-captains 3 iron piercers a mumak 8 giant spiders 3 scorpions 2 ice vortices 2 baby long worms 3 black lights 3 vampire bats 7 gnome kings an orc mummy 2 dwarf mummies 7 ogres a brown pudding 3 rust monsters 7 owlbears 4 yetis 5 gold golems 4 werewolves 7 Green-elves 7 lizards 5 dingoes 2 dogs a jaguar 8 dwarf lords 5 blue jellies a white unicorn a dust vortex 7 ravens 4 plains centaurs 8 gnome mummies 3 snakes 4 water moccasins 8 apes 7 human zombies 3 rope golems 3 Woodland-elves 6 soldier ants 7 fire ants 14 bugbears an imp 2 quasits 6 wood nymphs a water nymph 2 mountain nymphs 16 Mordor orcs 10 Uruk-hai 6 orc shamans 3 rock piercers 3 rock moles a pony 2 fog clouds 6 yellow lights 3 shriekers 5 violet fungi 19 gnome lords 11 gnomish wizards 3 kobold mummies a red naga hatchling 2 guardian naga hatchlings 2 gray oozes 3 barrow wights 12 elf zombies a ghoul 4 straw golems 3 paper golems 15 giant ants 4 little dogs 12 floating eyes a kitten 22 dwarves 2 homunculi 2 kobold lords 2 kobold shamans 18 hill orcs 8 rothes 3 rabid rats 2 centipedes 3 giant bats 2 monkeys 2 orc zombies 2 dwarf zombies 2 wererats 4 werejackals 11 iguanas 27 killer bees 3 acid blobs 3 coyotes 5 gas spores 6 hobbits 26 manes 2 large kobolds 23 hobgoblins 9 giant rats 5 cave spiders 2 brown molds 4 yellow molds a green mold 3 red molds 64 gnomes 7 garter snakes a gnome zombie 13 geckos 11 jackals 4 foxes 2 kobolds 9 goblins 6 sewer rats 11 grid bugs a bat 5 lichens 5 kobold zombies 8 newts 1003 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: Some fountains. Level 3: Stairs down to The Gnomish Mines. Level 4: An altar, a fountain, a sink. Level 5: Many fountains. Oracle of Delphi. Level 6: A wand shop. Stairs up to Sokoban, level 5. Level 7: An altar. Level 8: <- You were here. Final resting place for you, killed by an ape, while fainted from lack of food. Level 9: A grave. Level 10: Final resting place for LemurUNC-Arc-Hum-Fem-Law, killed by a kobold mummy. Level 11: A temple to Chih Sung-tzu. Summoned by the Grand Master. Portal to The Quest. Level 12: Level 13: Level 14: Level 15: Level 16: Level 17: An armor shop. Level 18: A primitive area. Level 19: A general store. Level 20: A temple, a sink. Level 21: Level 22: Level 23: Level 24: An armor shop. Level 25: A throne. Level 26: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to Chih Sung-tzu, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. The Quest: Level 1: An altar, many trees. Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 293 Au | | killed by an ape | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Dungeons of Doom on dungeon level 8 with 201260 points, and 293 pieces of gold, after 35299 moves. You were level 13 with a maximum of 76 hit points when you died.