Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-16 10:05:30, ended 2025-11-16 18:50:56. sjddjs, neutral male human Monk -------------------------- |>......gd...............| |......@----------------.| -------'------ |.| |.......[...| |.| |..........`| |.| --------[----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|$$$$.|.| |..........| |.+$$$$$|.| |.........-- |-|..$$$|.| -------.---- |.+$$$$$-.| |.......*| |-|.$$$$|-- |........| |.+.$$$$| |...------ --|.$$$.| ----- ------- Sjddjs the Initiate St:18 Dx:14 Co:13 In:9 Wi:15 Ch:13 Neutral Dlvl:4 $:69 HP:0(68) Pw:23(50) AC:4 Exp:9 T:11031 Latest messages: The yeti hits! The yeti bites! The fiery blade burns the yeti! You kill the yeti! The fiery blade burns the soldier ant! The soldier ant bites! The soldier ant misses! The soldier ant bites! The soldier ant stings! The fiery blade burns the soldier ant! You kill the soldier ant! In what direction? . You feel better. In what direction? . You feel better. You hear a crunching sound. You hear a crunching sound. The fiery blade burns the gargoyle! You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle misses! You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle bites! You miss the gargoyle. You miss the gargoyle. You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle bites! In what direction? . You feel better. The gargoyle hits! The gargoyle hits! The gargoyle bites! In what direction? . You feel better. The straw golem just misses! The straw golem hits! The gargoyle hits! The gargoyle hits! The gargoyle bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 69 gold pieces Weapons t - 14 +0 daggers w - a +0 stiletto p - a +0 dwarvish mattock S - the rustproof +0 Fire Brand (weapon in hand) Armor G - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) a - an uncursed burnt +2 pair of leather gloves (being worn) n - an uncursed rusty +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles A - an uncursed carrot z - an uncursed eucalyptus leaf D - 4 uncursed food rations j - 4 uncursed fortune cookies i - 3 uncursed K-rations Scrolls H - an uncursed scroll of enchant armor y - an uncursed scroll of identify u - an uncursed scroll of teleportation L - an uncursed scroll of teleportation Potions W - an uncursed potion of object detection Y - an uncursed potion of water Rings F - an uncursed ring of poison resistance (on left hand) K - an uncursed ring of sustain ability E - an uncursed ring of teleport control Wands T - a cursed wand of digging (0:4) r - a wand of light (0:9) m - a wand of magic missile (0:3) N - a wand of magic missile (0:2) C - a blessed wand of nothing (0:11) X - a wand of nothing (0:11) h - a wand of striking (0:4) J - a wand of teleportation (0:5) Tools k - a cursed lock pick s - a magic marker (0:95) l - an uncursed oil lamp B - an uncursed towel Gems/Stones d - an uncursed chrysoberyl stone M - an uncursed obsidian stone o - 2 uncursed worthless pieces of black glass q - 2 uncursed worthless pieces of green glass c - an uncursed worthless piece of red glass v - an uncursed worthless piece of violet glass x - an uncursed worthless piece of yellow glass Z - an uncursed worthless piece of yellowish brown glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 4. You entered the dungeon 11031 turns ago. You had 4145 experience points, 975 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had 23 out of 50 energy points (spell power). Your armor class was 4. Your wallet contained 69 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (peak:18/01, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost a giant mimic a large mimic 2 small mimics a freezing sphere 2 flaming spheres a tiger a dwarf king 2 ochre jellies an energy vortex a carnivorous ape 3 soldiers a giant beetle a quivering blob a spotted jelly 2 leprechauns an orc-captain 2 iron piercers a scorpion an ice vortex a vampire bat an orc mummy a dwarf mummy 2 brown puddings a rust monster a yeti a dingo a jaguar a raven a snake 4 human zombies 2 soldier ants a fire ant 3 bugbears an imp a wood nymph 4 water nymphs 3 mountain nymphs 2 Uruk-hai a rock piercer a rock mole a yellow light 2 shriekers 12 gnome lords 3 gnomish wizards 2 gray oozes 2 ghouls a straw golem a baby crocodile 2 little dogs 4 floating eyes 13 dwarves a homunculus a kobold lord a kobold shaman 19 hill orcs 10 rothes 2 centipedes a giant bat a dwarf zombie 2 wererats 3 iguanas 4 killer bees 2 coyotes a gas spore 7 hobbits a manes a large kobold 2 hobgoblins 5 giant rats 3 cave spiders a brown mold 3 yellow molds 36 gnomes 3 garter snakes a gnome zombie 6 geckos 9 jackals 3 foxes 2 kobolds 4 goblins 2 sewer rats 14 grid bugs 3 bats 7 lichens 3 kobold zombies 11 newts 279 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Chih Sung-tzu. Level 2: A health food store, a fountain. Level 3: A general store, an altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines. Level 4: A grave. Level 5: A health food store. Level 6: Some fountains. Level 7: Many fountains, a grave. Final resting place for LittleBer-Wiz-Hum-Fem-Neu, killed by a hill orc, while praying. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a gargoyle. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 69 Au | | killed by a | | gargoyle | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in Sokoban on dungeon level 4 with 17093 points, and 69 pieces of gold, after 11031 moves. You were level 9 with a maximum of 68 hit points when you died.