Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-16 18:52:34, ended 2025-11-17 13:26:00. sjddjs, neutral male human Monk ------------- |...........| -------- |...%.......| #|......| |..... |...........| #|......| |...... |.......>....####|......| |....... |...........| #|......| #-..%%... |...........| #.......| #-----.-- -.----------- #-------- # # ##### ####### # # #### ## ################### ## ##### ## # # # # # ---.-# # # ####### ### |..^.# # # ####### |^..| ---------|---# --+- ## |<..| |...........|# |...+v@ ----- |...........-# |...|# |....(......| |....# ------------- ----- Sjddjs the Initiate St:18/01 Dx:14 Co:13 In:15 Wi:11 Ch:8 Neutral Dlvl:14 $:1123 HP:0(46) Pw:0(31) AC:4 Exp:8 T:4497 Latest messages: You hear the chime of a cash register. You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. In what direction? . There is a locked chest here. Check it for traps? [ynq] (q) y You find no traps on the chest. In what direction? . There is a locked chest here. Check it for traps? [ynq] (q) y You find no traps on the chest. In what direction? . There is a locked chest here. Check it for traps? [ynq] (q) y You find no traps on the chest. In what direction? . There is a locked chest here. Check it for traps? [ynq] (q) y You find no traps on the chest. There is a locked chest here, loot it? [ynq] (q) y It is locked. What do you want to use or apply? [hiklouCEHO or ?*] k In what direction? . There is a locked chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... The chest is empty. Unknown command ' '. The door resists! The door opens. You find a hidden passage. The energy vortex engulfs you! Your brass lantern goes out! You feel your magical energy drain away. You get expelled! You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away! You get expelled! You hit the energy vortex. The energy vortex touches you! You get zapped! The energy vortex misses! You hit the energy vortex. You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 1123 gold pieces Weapons m - 4 +0 daggers (at the ready) Armor f - an uncursed +0 helm of brilliance y - an uncursed +0 orcish helm (being worn) a - an uncursed rotted +2 pair of leather gloves (being worn) W - an uncursed +0 pair of jumping boots B - an uncursed rotted +0 pair of speed boots (being worn) A - an uncursed +0 pair of water walking boots J - an uncursed +0 mummy wrapping b - an uncursed burnt +1 robe (being worn) G - a blessed +1 Hawaiian shirt (being worn) Comestibles g - 4 uncursed food rations j - 4 uncursed fortune cookies t - 2 uncursed tripe rations Scrolls n - an uncursed scroll of fire x - an uncursed scroll of teleportation Spellbooks w - an uncursed spellbook of identify Potions c - an uncursed potion of fruit juice r - an uncursed potion of healing D - an uncursed potion of levitation p - a cursed potion of polymorph Rings K - a cursed -1 ring of gain constitution L - an uncursed +1 ring of protection Wands H - a cursed wand of cold (0:2) E - a wand of death (0:5) o - a wand of digging (0:5) Tools i - a cursed blindfold l - an uncursed brass lantern O - an uncursed brass lantern k - a cursed lock pick h - an uncursed magic whistle C - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones d - 2 uncursed jade stones q - an uncursed jasper stone v - an uncursed worthless piece of black glass z - 2 cursed worthless pieces of orange glass F - 4 uncursed worthless pieces of red glass X - a cursed worthless piece of red glass e - an uncursed worthless piece of white glass T - an uncursed worthless piece of yellowish brown glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 4497 turns ago. You had 2312 experience points, 248 more were needed to attain level 9. Basics: You had 0 out of 46 hit points. You had 0 out of 31 energy points (spell power). Your armor class was 4. Your wallet contained 1123 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were very fast. You are dead. Vanquished creatures: 2 ghosts an earth elemental 4 small mimics a quantum mechanic a gelatinous cube a large dog a red naga a carnivorous ape a leather golem a succubus a spotted jelly a leprechaun an orc-captain an iron piercer a giant spider a scorpion a vampire bat 2 brown puddings an owlbear a gold golem 3 lizards 2 dwarf lords a white unicorn a gnome mummy a human zombie 2 Woodland-elves an imp a wood nymph 2 water nymphs an orc shaman a rock piercer 2 rock moles 2 ponies 2 fog clouds 3 yellow lights a shrieker a violet fungus a gnomish wizard a kobold mummy a gray ooze a ghoul 5 giant ants a floating eye 3 dwarves 2 homunculi 4 rothes a centipede a dwarf zombie 7 iguanas a gas spore 2 hobbits 9 manes a large kobold a hobgoblin 2 giant rats a cave spider 3 yellow molds 7 gnomes 3 garter snakes 2 geckos 10 jackals a fox 4 goblins 3 sewer rats 3 grid bugs a bat 4 lichens 2 kobold zombies 4 newts 144 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: A fountain. Level 2: A fountain, a sink. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain. Level 6: A fountain. Level 7: Some fountains. Final resting place for gargarismo-Sam-Hum-Mal-Law, killed by a gold golem, while fainted from lack of food, pots164-Kni-Hum-Mal-Law, killed by a bat. Level 8: A fountain, a sink. Level 9: Many fountains. Level 10: A fountain, a grave. Stairs up to Sokoban, level 9. Level 11: Some fountains, a sink, a grave. Level 12: Level 13: Level 14: <- You were here. Final resting place for you, killed by an energy vortex. The Gnomish Mines: Level 4: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 1123 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Dungeons of Doom on dungeon level 14 with 10929 points, and 1123 pieces of gold, after 4497 moves. You were level 8 with a maximum of 46 hit points when you died.