Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-17 14:59:19, ended 2025-11-18 09:42:16. sjddjs, neutral male human Monk ----------- |..........# |........<| -.------.-- # # # - # # C.### # # # # # # ## # # # # ################ # --%-- ###-----------# ## # |...| ####|..%...(..|##1 # |....####### |......@..|## # |...| |.....M...|@#################### ----- |.........@u# ----------- Sjddjs the Initiate St:18/10 Dx:18 Co:11 In:8 Wi:15 Ch:8 Neutral Dlvl:9 $:0 HP:0(60) Pw:56(56) AC:10 Exp:8 T:7241 Latest messages: You drop a slime mold. You cannot drop something you are wearing. You drop an uncursed key. You drop a blessed lamp called magicLamp (lit). You drop an uncursed magic whistle. Your movements are now unencumbered. You have a little trouble lifting a blessed lamp called magicLamp (lit). Continue? [ynq] (q) y You have a little trouble lifting l - a blessed lamp called magicLamp (lit). Your movements are slowed slightly because of your load. What do you want to remove? [CP or ?*] P You were wearing an uncursed circular amulet. What do you want to drop? [lCP or ?*] P You drop an uncursed circular amulet. Your movements are now unencumbered. Unknown command ' '. You see no objects here. Pick an object. u a unicorn or horse (horse) [seen: normal vision, infravision] The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! You return to human form! The horse bites! The horse kicks! The horse bites! You hear a chugging sound. The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! You hear a distant zap. The horse kicks! The horse bites! The Grey-elf swings his runed broadsword. The Grey-elf hits! The horse kicks! The horse bites! The horse kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Rings C - an uncursed ring of searching (on left hand) Tools l - a blessed magic lamp (lit) Sjddjs the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 7241 turns ago. You had 1303 experience points, 1257 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had all 56 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/10 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (peak:16, limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were bare handed. You were skilled in martial arts and could have enhanced that. You were not wearing any armor. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were fast. You are dead. Vanquished creatures: 3 small mimics a dwarf mummy a dwarf lord a dust vortex 2 imps a wood nymph a water nymph 2 rock piercers 4 rock moles a fog cloud 2 shriekers 8 gnome lords a gnomish wizard a gray ooze a straw golem a paper golem 2 giant ants 2 floating eyes a kitten 9 dwarves a homunculus 2 kobold lords a rabid rat a centipede 2 giant bats 6 orc zombies 6 iguanas 3 coyotes 9 hobbits 5 manes 2 large kobolds 3 hobgoblins 12 giant rats a brown mold 2 yellow molds a red mold 27 gnomes a garter snake a gnome zombie 4 geckos a jackal 3 foxes 4 goblins 7 grid bugs 3 lichens 2 kobold zombies 4 newts 159 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar, a sink. Level 2: A general store, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A potion shop, a fountain. Level 5: A delicatessen, a fountain. Level 6: Level 7: An armor shop, a fountain. Level 8: Level 9: <- You were here. Final resting place for you, killed by a horse. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, many fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 0 Au | | killed by a | | horse | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Dungeons of Doom on dungeon level 9 with 5622 points, and 0 pieces of gold, after 7241 moves. You were level 8 with a maximum of 60 hit points when you died.