Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-18 11:09:12, ended 2025-11-18 12:38:34. sjddjs, neutral male human Monk ------- --------------------------------##########......| |..............................|# |.....| | -+------ ----..-----.|# #-.....| |.G@..| |.|# ####|.....| |..|..| ((|.|##########+<....| |--|..-.((|.+# # -----+- |..|.-----|.|# # -- -- |..|)|.%..|.|# # --+-..{. -+--..|%|.._.|..!##`#### ...........--|-.-....|.|# -%------ -|-%..)..|....|.|# |......| |. -.-)--)-----|.|# |......| | |....|).| .|# |..>...| |....|).| |.|# -------- ------..- -.|# .... .|# ------ ---# Sjddjs the Initiate St:25 Dx:17 Co:14 In:11 Wi:15 Ch:7 Neutral Dlvl:7 $:575 HP:0(62) Pw:54(54) AC:5 Exp:9 T:6755 Latest messages: The gnome lord shoots an arrow! An arrow misses you. The dwarf swings her pick-axe. The dwarf hits! You hit the dwarf! The dwarf swings her pick-axe. The dwarf misses! You kill the dwarf! Suddenly, a section of wall closes up! You hit the gnome lord! You hit the gnome lord! The gnome lord swings his bow. The gnome lord hits! You kill the gnome lord! There are several objects here. You see here an arrow. You see here 4 crossbow bolts. You see here a crossbow bolt. You see here a crossbow bolt. You hear a door open. You see here 4 crossbow bolts. The gecko misses! You kill the gecko! The gnome shoots 2 crossbow bolts! You are almost hit by the 1st crossbow bolt. You are hit by the 2nd crossbow bolt. You see here 4 crossbow bolts. You see here a crossbow bolt. You kill the gnome! You see here a crossbow bolt. You see here 4 crossbow bolts. Unknown command ' '. You see here a crossbow bolt. What do you want to use or apply? [eikpqwLN-PR-T or ?*] k In what direction? 4 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. The gnome king swings his thonged club. The gnome king hits! You hit the gnome king! The gnome king swings his thonged club. The gnome king hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 575 gold pieces Weapons d - a blessed +1 dagger H - 3 +0 daggers z - 2 +0 elven daggers B - a blessed +0 orcish dagger (at the ready) A - 2 +0 orcish daggers p - a +0 dwarvish mattock Armor Y - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) x - an uncursed thoroughly rusty +1 pair of gauntlets of power (being worn) a - an uncursed +2 pair of leather gloves v - an uncursed +0 pair of jumping boots (being worn) Q - an uncursed +1 pair of kicking boots c - an uncursed +1 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles F - 2 uncursed carrots f - 14 uncursed food rations E - an uncursed fortune cookie h - an uncursed pancake X - 2 uncursed tripe rations Scrolls j - an uncursed scroll of create monster r - 2 uncursed scrolls of earth C - an uncursed scroll of identify V - an uncursed scroll of remove curse Z - an uncursed scroll of taming Potions y - an uncursed potion of blindness g - an uncursed potion of confusion l - an uncursed potion of gain ability G - a cursed potion of object detection m - an uncursed potion of speed Rings t - a cursed -1 ring of adornment D - a blessed +1 ring of increase damage o - an uncursed ring of shock resistance M - an uncursed ring of warning Wands R - a wand of cancellation (0:7) S - a cursed wand of digging (0:6) q - a cursed wand of opening (0:3) T - a wand of polymorph (0:4) L - a wand of secret door detection (0:14) P - a wand of slow monster (0:2) O - a wand of speed monster (0:4) N - a wand of teleportation (0:7) Tools i - a bag of tricks (0:5) e - a can of grease (0:20) k - an uncursed lock pick w - a cursed partly used wax candle Gems/Stones J - an uncursed aquamarine stone K - an uncursed worthless piece of green glass W - an uncursed worthless piece of orange glass s - 2 uncursed worthless pieces of violet glass n - 3 uncursed worthless pieces of white glass I - 3 uncursed worthless pieces of yellow glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 6755 turns ago. You had 2800 experience points, 2320 more were needed to attain level 10. Basics: You had 0 out of 62 hit points. You had all 54 energy points (spell power). Your armor class was 5. Your wallet contained 575 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:17, peak:18, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could jump. You were guarded. You were fast. You are dead. Vanquished creatures: a wumpus a winter wolf a small mimic 2 large dogs a large cat a tengu an ochre jelly a human mummy a red naga a leather golem a crocodile a leprechaun a mumak 2 giant spiders a gnome king an orc mummy a rust monster a werewolf 2 chickatrices a dust vortex 2 snakes a human zombie a fire ant 5 bugbears an imp a water nymph 8 Uruk-hai an orc shaman 2 yellow lights a shrieker a violet fungus 5 gnome lords 2 gnomish wizards a gray ooze a straw golem 2 floating eyes 9 dwarves a homunculus a kobold shaman 14 hill orcs a rothe a centipede 4 monkeys an orc zombie a dwarf zombie a wererat an iguana an acid blob a coyote 8 hobbits 2 large kobolds 9 hobgoblins a cave spider a red mold 34 gnomes a gnome zombie 5 geckos 5 jackals a fox a kobold 2 goblins 5 grid bugs a bat 5 lichens a kobold zombie 7 newts 184 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A fountain. Level 3: An armor shop, some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: An altar to Chih Sung-tzu, a fountain. Level 7: A general store. Level 8: A fountain. Level 9: Level 10: A throne. Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: <- You were here. A temple, a fountain. Final resting place for you, killed by a gnome king. Level 8: Sokoban: levels 9 up to 7 Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 575 Au | | killed by a | | gnome king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Gnomish Mines on dungeon level 7 with 12218 points, and 575 pieces of gold, after 6755 moves. You were level 9 with a maximum of 62 hit points when you died.