Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-18 15:50:41, ended 2025-11-18 16:57:27. sjddjs, neutral male human Monk -------------------------- |>..............[........| |.......----------------@| -------.------ |M| |...........| |.| |.....).....| |.| --------)----| |.| |......%.)...| |q| |.....%......| |.| -----%-------- ------|r| |..........| --|....1|.| |.....[....| |.+....1|l| |.`.....`.-- |-|.....|.| -------.---- |.+.....+w| |........| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- Sjddjs the Initiate St:25 Dx:16 Co:17 In:8 Wi:14 Ch:9 Neutral Dlvl:6 $:1325 HP:0(60) Pw:48(53) AC:2 Exp:8 T:5695 Latest messages: The fire ant misses! The fire ant bites! The fire ant bites! You're on fire! The fire doesn't feel hot! Unknown command ' '. You kill the fire ant! You climb up the stairs. You hit the straw golem! You destroy the straw golem! With great effort you move the boulder. You see here an orcish helm. The boulder falls into and plugs a hole in the floor! You see here an orcish helm. There are many objects here. Unknown command ' '. With great effort you move the boulder. There are many objects here. There are several objects here. You see here a garter snake corpse. You see here a garter snake corpse. There are several objects here. There are many objects here. You see here an orcish helm. The boulder falls into and plugs a hole in the floor! You see here a granite ring. U - a granite ring. In what direction? 2 The sleep ray hits the giant mimic. The sleep ray hits the giant mummy. The sleep ray hits the mumak. You hear a sound reminiscent of an elephant stepping on a peanut. Unknown command ' '. You hit the giant mimic! You hit the giant mimic! You hit the giant mimic! You hit the giant mimic! The giant mimic hits! The giant mimic hits! You kill the giant mimic! You hit the giant mummy! The giant mummy hits! The giant mummy hits! The giant mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 1325 gold pieces Weapons K - 11 blessed +1 ya Q - a +0 elven dagger Armor n - an uncursed +0 orcish helm (being worn) c - a blessed greased rustproof +3 pair of gauntlets of power (being worn) a - an uncursed +2 pair of leather gloves b - an uncursed +1 robe (being worn) Comestibles O - 2 uncursed C-rations i - 4 uncursed fortune cookies S - an uncursed K-ration H - 2 uncursed melons T - 4 uncursed tripe rations Scrolls r - 2 uncursed scrolls of earth F - a cursed scroll of earth L - an uncursed scroll of remove curse V - 2 uncursed scrolls of teleportation m - a cursed scroll of teleportation Spellbooks e - an uncursed spellbook of create monster q - an uncursed spellbook of magic missile Potions R - an uncursed potion of confusion g - an uncursed potion of enlightenment o - an uncursed potion of extra healing j - an uncursed potion of monster detection N - an uncursed potion of object detection Rings D - a cursed ring of hunger t - an uncursed ring of polymorph control I - an uncursed ring of searching U - an uncursed ring of searching G - an uncursed ring of see invisible Wands d - a wand of light (0:10) h - a wand of magic missile (0:6) Z - a wand of make invisible (0:8) y - a wand of make invisible (0:6) w - a wand of nothing (0:6) J - a wand of polymorph (0:5) E - a wand of secret door detection (0:10) M - a wand of sleep (0:3) C - a wand of striking (0:4) A - a blessed wand of undead turning (0:7) u - a blessed wand of wishing (0:1) Tools B - an uncursed blindfold k - an uncursed lock pick l - an uncursed oil lamp p - a +0 pick-axe Y - a cursed tallow candle Gems/Stones P - 2 uncursed amber stones x - 2 uncursed aquamarine stones v - an uncursed worthless piece of red glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, nominally on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 5695 turns ago. You had 2181 experience points, 379 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had 48 out of 53 energy points (spell power). Your armor class was 2. Your wallet contained 1325 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 3 giant mimics a xan a freezing sphere a flaming sphere a human mummy a python an ettin zombie 4 soldiers a giant beetle an iron piercer a baby long worm a forest centaur a gnome king a brown pudding an owlbear a yeti a dingo a raven a plains centaur a snake an ape 3 human zombies 2 Woodland-elves a fire ant 4 Uruk-hai an orc shaman a rock mole a violet fungus 2 gnome lords a gray ooze an elf zombie a straw golem a giant ant 2 floating eyes a dwarf a kobold lord 4 hill orcs 2 rabid rats 2 dwarf zombies an iguana 2 coyotes 2 hobbits 2 large kobolds 2 hobgoblins 2 cave spiders a brown mold 2 yellow molds 2 green molds 3 red molds 3 gnomes 5 garter snakes a gnome zombie 10 jackals a fox 2 goblins 5 grid bugs 8 lichens 2 kobold zombies 6 newts 119 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a grave. Level 2: A general store, some fountains. Level 3: A potion shop. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Level 6: A general store. Level 7: Some fountains. Level 8: Level 9: Level 10: Stairs up to Sokoban, level 9. The Gnomish Mines: Level 4: Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a giant mummy. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 1325 Au | | killed by a | | giant mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in Sokoban on dungeon level 6 with 10387 points, and 1325 pieces of gold, after 5695 moves. You were level 8 with a maximum of 60 hit points when you died.