Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-19 08:07:56, ended 2025-11-19 10:12:21. sjddjs, neutral male human Monk --------------- ------ |........<.....# |...^.######|.............|## |....| #--.-------.----## |....| #########)#######R#n#11#1# |....|#########)### ########d#gY + |....| # #Y @ n 1 ------ # : & B ##### # # d # # # d f # ### # #... ## ...- - ---------|--- .... |...>........[| 1.... |.............| ----- |.............. |.............| --------------- Sjddjs the Initiate St:17 Dx:15 Co:16 In:11 Wi:13 Ch:11 Neutral Dlvl:9 $:0 HP:0(65) Pw:49(49) AC:2 Exp:8 T:7291 Hungry Latest messages: Unknown command ' '. $ - 19 gold pieces. What do you want to use or apply? [bk-mtuwyzBDFIMVW or ?*] b You put 19 gold pieces into the bag called HoldingBag. You hit the Uruk-hai! You hit the Uruk-hai! The Uruk-hai staggers from your powerful strike! You kill the Uruk-hai! There are several objects here. n - a brilliant blue potion. What do you want to use or apply? [bk-mtuwyzBDFIMVW or ?*] b You put a brilliant blue potion into the bag called HoldingBag. You hear the splashing of a naiad. You find a hidden door. You find a hidden passage. You are beginning to feel hungry. You hit the gecko. You kill the gecko! You hit the Uruk-hai! You hit the Uruk-hai! The Uruk-hai reads a scroll of create monster! You kill the Uruk-hai! The gremlin misses! The gremlin hits! The gremlin bites! The gremlin hits! You hit the gremlin! You hit the gremlin! The gremlin hits! The gremlin just misses! The gremlin bites! The gremlin hits! The gargoyle hits! The gargoyle hits! The gargoyle bites! The gremlin turns into an ice devil! Unknown command ' '. You hit the ice devil. The ice devil hits! The ice devil hits! The ice devil bites! The ice devil stings! You're covered in frost! The gargoyle hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets r - an uncursed amulet of ESP (being worn) Weapons e - a blessed +1 dagger K - 8 +0 daggers v - a blessed +0 orcish dagger Q - a +0 orcish dagger Armor G - a blessed rusty +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) d - an uncursed +0 pair of speed boots (being worn) q - an uncursed +1 robe (being worn) Comestibles C - a cursed cram ration t - an uncursed eucalyptus leaf i - 4 uncursed fortune cookies E - an uncursed tripe ration Scrolls S - an uncursed scroll of teleportation Rings Y - an uncursed +1 ring of increase damage x - an uncursed ring of levitation A - an uncursed ring of polymorph control Wands I - a wand of cancellation (0:4) V - a wand of light (0:12) m - a wand of nothing (0:14) y - a wand of polymorph (0:4) z - a wand of probing (0:6) w - a wand of striking (0:4) M - a wand of striking (0:4) Tools b - an uncursed bag of holding containing 39 items W - an empty uncursed sack B - an uncursed blindfold k - an uncursed lock pick l - an uncursed oil lamp D - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones h - an uncursed amber stone N - 2 uncursed fluorite stones g - 2 uncursed jade stones L - an uncursed topaz stone X - 2 uncursed worthless pieces of black glass R - an uncursed worthless piece of blue glass Z - an uncursed worthless piece of green glass U - an uncursed worthless piece of orange glass s - an uncursed worthless piece of red glass T - 2 cursed worthless pieces of red glass c - an uncursed worthless piece of violet glass f - an uncursed worthless piece of violet glass O - 2 uncursed worthless pieces of yellow glass P - an uncursed worthless piece of yellowish brown glass F - an uncursed touchstone Contents of the bag of holding: 890 gold pieces a blessed +1 long sword an uncursed +0 pair of jumping boots an uncursed +0 mummy wrapping 6 uncursed food rations a blessed scroll of amnesia a blessed scroll of blank paper 3 uncursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of create monster an uncursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of identify 3 uncursed scrolls of light an uncursed scroll of magic mapping an uncursed scroll of stinking cloud an uncursed scroll of teleportation an uncursed scroll of teleportation a cursed spellbook of cure blindness an uncursed spellbook of dig a blessed spellbook of sleep an uncursed potion of blindness an uncursed potion of fruit juice an uncursed potion of full healing 3 uncursed potions of healing an uncursed potion of levitation a cursed potion of object detection a cursed potion of oil an uncursed potion of sleeping an uncursed potion of speed an uncursed potion of water a wand of speed monster (0:3) a magic marker (0:56) an uncursed oil lamp a cursed oil lamp a +0 pick-axe Sjddjs the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 7291 turns ago. You had 2356 experience points, 204 more were needed to attain level 9. Basics: You had 0 out of 65 hit points. You had all 49 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were very fast. You are dead. Vanquished creatures: a xan 2 soldiers 2 quivering blobs a wolf 4 leprechauns a black light a gnome king a yeti 3 Green-elves a lizard 2 chickatrices a black unicorn a dust vortex a plains centaur a gnome mummy a snake 2 apes 2 Woodland-elves 3 fire ants 2 water nymphs 9 Mordor orcs 3 Uruk-hai a rock piercer 2 rock moles a yellow light a violet fungus 6 gnome lords a gnomish wizard a kobold mummy a gray ooze a barrow wight 2 ghouls 2 paper golems a giant ant 2 floating eyes 12 dwarves a homunculus 2 rothes a rabid rat a monkey an orc zombie a wererat a werejackal an iguana 3 hobbits 3 giant rats 3 cave spiders a yellow mold a red mold 27 gnomes 5 garter snakes 3 gnome zombies 3 geckos 6 jackals a kobold 5 goblins 3 grid bugs 7 lichens 2 kobold zombies 7 newts 168 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain, a sink. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A sink. Level 5: Level 6: A fountain. Level 7: Level 8: A fountain, a grave. Level 9: <- You were here. Final resting place for you, killed by a gargoyle. Level 10: Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Sokoban: levels 9 up to 8 Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 890 Au | | killed by a | | gargoyle | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Dungeons of Doom on dungeon level 9 with 10745 points, and 890 pieces of gold, after 7291 moves. You were level 8 with a maximum of 65 hit points when you died.