Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-19 22:58:25, ended 2025-12-20 00:53:41. sjddjs, neutral male human Monk -------- ---.|....| |..`...``|---------- |.-`..-..|.|.......| |...-...`..|.@Y....| |.-....|...|.......| |....-.--.-|...<...| |..........|.......| |.--...|...|.......| |....-.|---|.......| ---%...-----------|| |...>........%...| ------------------ Sjddjs the Initiate St:18/20 Dx:13 Co:14 In:8 Wi:14 Ch:7 Neutral Dlvl:6 $:532 HP:0(56) Pw:43(50) AC:-2 Exp:9 T:9320 Latest messages: You destroy the manes! You destroy the manes! The golden haze around you becomes less dense. You see here a wooden ring. t - a wooden ring. You see here a pear. There is a pear here; eat it? [ynq] (n) y Core dumped. The golden haze around you becomes less dense. You see here a tripe ration. v - a tripe ration. You see here a tin wand. x - a tin wand. What do you want to write with? [- c-ehimr-twxzA-CF-IN-PR-TVX-Z or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? xx What do you want to write with? [- c-ehimr-twxzA-CF-IN-PR-TVX-Z or ?*] ? Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with a wand of create monster. What do you want to add to the writing in the dust here? The wand of create monster glows, then fades. The golden haze around you becomes less dense. What do you want to zap? [cehirsxIN-PRSX-Z or ?*] ? In what direction? 5 The wand of sleep glows and fades. The yeti hits! The yeti misses! The yeti bites! Unknown command ' '. What do you want to zap? [cehirsxIN-PRSX-Z or ?*] P Nothing happens. The yeti hits! The yeti hits! The yeti misses! What do you want to zap? [cehirsxIN-PRSX-Z or ?*] ? In what direction? 6 The bolt of cold hits the yeti. The bolt of cold bounces! The yeti hits! The yeti hits! The yeti misses! The yeti just misses! The yeti misses! The yeti bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 532 gold pieces Weapons G - 3 +1 daggers w - 4 +0 daggers Armor J - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) u - an uncursed +1 pair of iron shoes (being worn) b - an uncursed burnt +1 robe (being worn) o - an uncursed +0 T-shirt with text "I am a Valkyrie. If you see me running, try to keep up." (being worn) Comestibles n - an uncursed candy bar g - 4 uncursed food rations j - 3 uncursed fortune cookies f - an uncursed tripe ration v - an uncursed tripe ration Scrolls M - an uncursed scroll of identify Potions E - a cursed potion of blindness q - an uncursed potion of extra healing D - an uncursed potion of extra healing Rings m - a cursed -1 ring of adornment d - a cursed ring of aggravate monster t - an uncursed ring of polymorph Wands i - a wand of cold (0:6) x - a wand of create monster (0:12) r - a wand of light (0:10) s - a wand of lightning (0:5) N - a wand of magic missile (0:2) S - a wand of magic missile (0:0) Y - a wand of magic missile (0:0) R - a wand of make invisible (0:5) e - a wand of make invisible (0:3) X - a wand of probing (0:4) P - a wand of sleep (0:0) c - a wand of striking (0:0) I - a wand of striking (0:0) Z - a wand of striking (0:0) h - a wand of teleportation (0:0) O - a wand of undead turning (0:3) Tools k - an uncursed lock pick l - an uncursed magic lamp U - an uncursed oil lamp p - a +0 pick-axe B - an uncursed towel Gems/Stones F - an uncursed amber stone H - an uncursed turquoise stone T - an uncursed worthless piece of black glass V - 3 uncursed worthless pieces of blue glass z - 2 uncursed worthless pieces of orange glass C - 2 uncursed worthless pieces of red glass A - an uncursed worthless piece of yellow glass Sjddjs the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 6. You entered the dungeon 9320 turns ago. It was the midnight hour. There was a new moon in effect when your adventure ended. You had 3910 experience points, 1210 more were needed to attain level 10. Basics: You had 0 out of 56 hit points. You had 43 out of 50 energy points (spell power). Your armor class was -2. Your wallet contained 532 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/20 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (peak:15, limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had a small defense bonus (+2). You were guarded. You are dead (2nd time!). Vanquished creatures: a stalker a giant zombie an ettin mummy an ogre lord a wood golem a leocrotta an energy vortex a python a pit viper a soldier 2 giant beetles a cockatrice 4 wolves a panther a leprechaun 7 orc-captains a mumak 2 scorpions a baby long worm a vampire bat a forest centaur a gnome king an orc mummy an owlbear 4 yetis a werewolf a Green-elf a lizard a dog a jaguar a blue jelly a dust vortex a plains centaur a snake an ape a human zombie a rope golem 3 Woodland-elves a fire ant an imp a quasit 2 wood nymphs 9 Mordor orcs 8 Uruk-hai 5 orc shamans a fog cloud a yellow light a violet fungus 7 gnome lords a gray ooze an elf zombie 2 paper golems a baby crocodile 4 giant ants 2 floating eyes 8 dwarves a kobold lord 12 hill orcs a rothe 2 centipedes a giant bat 3 orc zombies 4 dwarf zombies 2 werejackals 3 iguanas an acid blob a gas spore 3 hobbits 8 manes 5 giant rats a cave spider a brown mold 3 yellow molds 25 gnomes a garter snake a gnome zombie 6 geckos 6 jackals a kobold 5 goblins 2 sewer rats 4 grid bugs a lichen 2 kobold zombies 2 newts 218 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Some fountains. Level 2: Stairs down to The Gnomish Mines. Level 3: A delicatessen. Level 4: A potion shop, a fountain. Level 5: Level 6: A fountain. Level 7: A fountain. Level 8: Level 9: Some altars. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: An altar, some fountains. Sokoban: levels 8 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a yeti. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 532 Au | | killed by a yeti | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in Sokoban on dungeon level 6 with 16609 points, and 532 pieces of gold, after 9320 moves. You were level 9 with a maximum of 56 hit points when you died.