Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-20 00:55:27, ended 2025-12-20 09:01:27. sjddjs, neutral male human Monk --- --..| ------ |...--- --- |..|.--- --....------- ---.-- h ---- --......| |..........--|....| |..---|.(--...|------..------..--...-| .-- --....--.--|..---......-- --.......-- G..| |........| -----..------ ---......| ..G.---- --......-| ---..-- |....<-- ...@1..-- ---....)..| |...--- ---...| ...---..------ |........-- --...|.-#-- ----- .. .........----|....^)--- |.......|.-# ------ --..----....----...)-------.....[.%.------------..|.-- |.. .-----..%..^.-..................................| .--.|.......---.....)-----..........--.---........-- |..........|--.......-|.^.............|........-| --.........[|....%.....|-........---.|...........-- ...........--|.........- |....----- -----...--.....| ..........-- --.........|---..| |..----....| *--.|..--- ---.----.- |..| ---- ---.-- ------ --- - ---- -- Sjddjs the Initiate St:17 Dx:17 Co:15 In:10 Wi:11 Ch:10 Neutral Dlvl:12 $:0 HP:0(65) Pw:51(51) AC:-2 Exp:9 T:8091 Blind Deaf Latest messages: You see here a chain mail. The gnome wields a bow! You are momentarily blinded by a flash of light! You hear a deafening roar! Wait! There's something there you can't see! It hits! It hits! It misses! You hit it. It hits! It hits! It hits! Crash! You feel somewhat dizzy. You feel less confused now. Wait! There's something there you can't see! It misses! It hits! You hit it. You kill it! It misses! You hit it. It hits! It just misses! It hits! The gnome king hits! The gnome king is hit! You hit it. It hits! It hits! It hits! The gnome king hits! Unknown command ' '. You hit it. It hits! It hits! It misses! It misses! The gnome king hits! The gnome king is hit. You hit it. It misses! It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Weapons T - 11 +0 shuriken C - 5 blessed +1 daggers (at the ready) U - 17 +0 daggers Armor D - a blessed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) V - a blessed +3 pair of iron shoes (being worn) P - an uncursed burnt +1 robe (being worn) Comestibles m - 2 uncursed food rations i - 4 uncursed fortune cookies M - 4 uncursed tripe rations Scrolls g - a blessed scroll of teleportation Rings v - an uncursed ring of levitation e - an uncursed ring of shock resistance x - an uncursed ring of warning Wands t - a wand of digging (0:7) X - a wand of digging (0:5) J - a cursed wand of light (0:11) N - a wand of magic missile (0:2) y - a wand of opening (0:7) S - a wand of secret door detection (0:14) n - a wand of striking (0:3) o - a blessed wand of teleportation (0:0) Tools b - an uncursed sack containing 8 items k - an uncursed lock pick z - an uncursed magic whistle l - an uncursed oil lamp (lit) p - a +0 pick-axe B - an uncursed towel u - a +0 unicorn horn j - an uncursed wax candle Gems/Stones H - an uncursed amber stone A - an uncursed aquamarine stone G - an uncursed fluorite stone d - an uncursed jasper stone F - 2 uncursed topaz stones Y - 3 uncursed worthless pieces of black glass K - 4 uncursed worthless pieces of blue glass W - 2 uncursed worthless pieces of green glass L - 4 uncursed worthless pieces of orange glass Q - an uncursed worthless piece of orange glass q - 2 uncursed worthless pieces of red glass r - 2 uncursed worthless pieces of red glass w - 3 uncursed worthless pieces of violet glass E - an uncursed worthless piece of white glass h - 2 uncursed worthless pieces of yellowish brown glass Z - 2 uncursed worthless pieces of yellowish brown glass R - an uncursed flint stone Contents of the sack: 1152 gold pieces an uncursed scroll of gold detection a cursed potion of extra healing an uncursed potion of gain ability an uncursed potion of gain level a blessed potion of levitation an uncursed potion of restore ability a magic marker (0:81) Sjddjs the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 8091 turns ago. There was a new moon in effect when your adventure ended. You had 3917 experience points, 1203 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had all 51 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost 4 wargs a small mimic a flaming sphere a shocking sphere a stone giant an elf mummy a red naga 3 soldiers a chameleon 2 quivering blobs 3 wolves a panther 3 leprechauns a giant spider an ice vortex a black light 2 dwarf mummies 3 Green-elves 2 lizards a dog a jaguar a dwarf lord a white unicorn a dust vortex a gnome mummy 4 human zombies a rope golem 4 Woodland-elves a soldier ant an imp a quasit 2 mountain nymphs 2 Mordor orcs 4 Uruk-hai a rock piercer 2 rock moles 3 shriekers 14 gnome lords 5 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes a barrow wight 3 giant ants 2 floating eyes a kitten 18 dwarves a homunculus 2 kobold shamans 11 hill orcs 4 rothes 2 rabid rats a centipede a giant bat an orc zombie a dwarf zombie a werejackal 4 iguanas 3 acid blobs a coyote 3 hobbits 7 manes a hobgoblin 5 giant rats 4 cave spiders a brown mold a green mold 60 gnomes 2 garter snakes 4 geckos 2 jackals a fox 2 kobolds 2 goblins 6 grid bugs a bat 5 lichens 2 kobold zombies 9 newts 267 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A sink. Level 2: A general store, some fountains. Level 3: An altar, a sink, a grave. Level 4: Stairs down to The Gnomish Mines. Level 5: Some fountains, a sink. Level 6: A fountain. Level 7: A grave. Final resting place for gargleplex-Wiz-Elf-Mal-Cha, killed by a soldier ant. Level 8: A sink, a grave. Level 9: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a dwarf zombie. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 1152 Au | | killed by a | | dwarf zombie | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Gnomish Mines on dungeon level 12 with 17295 points, and 1152 pieces of gold, after 8091 moves. You were level 9 with a maximum of 65 hit points when you died.