Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-22 10:10:13, ended 2025-12-22 22:13:24. sjddjs, neutral male human Monk ------------- ------ ------- ---------------- #####-...........-# ###..`.(| #-..{^.| |........%.....-### |........{..|##### |....| #|.....-# |..............| -------------# ##`##|....| #|<....|# |_..1.........>| ### |....| #-------# -----|---------- ## --|--- # # ## E ## #### # # ## @ `############# # ### ####### u% ###### ## # -----# ## ###########1#`n:1########## # # |....# ## ##----------.- # ### |..%| # ###|.......1..| # # |...|########### #|........1.| # #### |...| `#### #|..........| #--.----------- |...-## |..........| #|............| |...| ------------ #..^..........| ----- |.....<...%..| |......%.....| -------------- Sjddjs the Initiate St:18 Dx:16 Co:16 In:11 Wi:12 Ch:7 Neutral Dlvl:10 $:647 HP:0(61) Pw:71(71) AC:0 Exp:9 T:10143 Latest messages: A wand called uranium-nothing-1 lands on the altar. A wand of lightning lands on the altar. Unknown command ' '. Unknown command ' '. y - 3 uncursed food rations. H - 2 uncursed lembas wafers. F - an uncursed scroll labeled PRIRUTSENIE. C - an uncursed scroll called earth7. E - a cursed scroll called earth7. t - an uncursed potion called booze. L - an uncursed bronze ring. G - an uncursed jade ring. h - a cursed moonstone ring. v - an uncursed wooden ring. f - an uncursed wand called Pmorph. w - an uncursed wand called uranium-nothing-1. z - an uncursed wand of lightning. Unknown command ' '. Unknown command ' '. You were wearing an amulet called Reflection. What do you want to drop? [$a-df-zA-TV-Z or ?*] A An amulet called Reflection lands on the altar. A - an uncursed amulet called Reflection. What do you want to put on? [hqvAGLNO or ?*] A A - an uncursed amulet called Reflection (being worn). There is an altar to Shan Lai Ching (lawful) here. You hit the dwarf! The dwarf reads a scroll labeled LOREM IPSUM! You kill the dwarf! The gnome lord wields a crossbow! The invisible stalker hits! The wererat misses! The horse kicks! The horse bites! Unknown command ' '. You hit the wererat! The invisible stalker hits! The wererat hits! The horse misses! The horse just misses! You hit the wererat. You kill the wererat! The invisible stalker hits! The horse kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 647 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons g - 7 +0 shuriken R - 5 +0 daggers (at the ready) B - a blessed +1 orcish dagger Armor Z - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed rotted +2 pair of leather gloves (being worn) c - an uncursed +0 pair of kicking boots (being worn) W - an uncursed +1 small shield (being worn) d - an uncursed +0 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles T - an uncursed clove of garlic y - 6 uncursed food rations i - 3 uncursed fortune cookies H - 6 uncursed lembas wafers Q - an uncursed sprig of wolfsbane Scrolls C - an uncursed scroll of earth E - a cursed scroll of earth M - a blessed scroll of enchant armor F - an uncursed scroll of enchant weapon S - a blessed scroll of gold detection n - 2 uncursed scrolls of teleportation Potions t - an uncursed potion of booze K - a cursed potion of healing I - an uncursed potion of polymorph Rings h - a cursed -3 ring of adornment O - an uncursed ring of cold resistance L - an uncursed +0 ring of gain strength q - an uncursed ring of levitation N - an uncursed ring of poison resistance G - an uncursed +1 ring of protection v - an uncursed ring of stealth Wands z - a wand of lightning (0:1) w - a wand of nothing (0:12) f - a wand of polymorph (0:5) r - a wand of teleportation (0:5) Tools k - an uncursed lock pick l - a cursed magic lamp (lit) j - a magic marker (0:82) p - a +0 pick-axe u - a +0 unicorn horn Gems/Stones s - 2 uncursed dilithium crystals P - 2 uncursed jasper stones x - an uncursed obsidian stone D - an uncursed worthless piece of black glass Y - 4 uncursed worthless pieces of red glass o - 3 uncursed worthless pieces of violet glass V - 4 uncursed worthless pieces of white glass m - 2 uncursed worthless pieces of yellow glass X - 2 uncursed worthless pieces of yellowish brown glass J - an uncursed flint stone Sjddjs the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 10143 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4734 experience points, 386 more were needed to attain level 10. Basics: You had 0 out of 61 hit points. You had all 71 energy points (spell power). Your armor class was 0. Your wallet contained 647 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: 2 giant mimics a winter wolf a small mimic an ogre lord a gelatinous cube a large dog a large cat 2 tengu an ochre jelly a mountain centaur a red naga a pit viper an ettin zombie a soldier 3 giant beetles a quivering blob a wolf 4 winter wolf cubs a panther 19 leprechauns 3 iron piercers 4 giant spiders 2 horses a brown pudding 3 Green-elves a lizard a jaguar 2 blue jellies 2 white unicorns a black unicorn a raven a snake a human zombie a Woodland-elf 4 fire ants 4 imps 6 Mordor orcs an orc shaman a rock piercer 3 rock moles a fog cloud a violet fungus 3 gnome lords 2 gnomish wizards 2 kobold mummies a gray ooze a barrow wight 2 elf zombies a paper golem a giant ant 2 floating eyes 3 kittens 11 dwarves a homunculus a kobold lord 15 hill orcs 2 rabid rats a giant bat 4 orc zombies a wererat 3 iguanas 4 killer bees 2 acid blobs 2 gas spores 4 hobbits 4 manes 2 large kobolds 2 hobgoblins 2 giant rats a cave spider 4 yellow molds 3 red molds 18 gnomes a gnome zombie 4 geckos 8 jackals 3 foxes a kobold 2 goblins 8 grid bugs a bat 4 lichens 2 kobold zombies 5 newts 234 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: An altar to Chih Sung-tzu. Level 2: A general store, a fountain. Level 3: A potion shop. Level 4: Some fountains, a grave. Stairs down to The Gnomish Mines. Level 5: Some fountains, a sink. Level 6: A fountain. Level 7: Level 8: A sink. Level 9: Level 10: <- You were here. An altar, some fountains. Stairs up to Sokoban, level 9. Final resting place for you, killed by a horse. Level 11: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: A grave. Final resting place for cheon-Arc-Hum-Mal-Law, killed by a crossbow bolt. Level 7: Many shops, a temple to Chih Sung-tzu, some fountains, a grave, some trees. Final resting place for notsogood-Wiz-Gno-Mal-Neu, killed by a fire ant, while frozen by a potion. Level 8: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 647 Au | | killed by a | | horse | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Dungeons of Doom on dungeon level 10 with 20079 points, and 647 pieces of gold, after 10143 moves. You were level 9 with a maximum of 61 hit points when you died.