Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-22 22:20:31, ended 2025-12-23 09:20:30. sjddjs, neutral male human Monk --- ----- --- ---.| ---.|.---- -..- --- |...------------........| --- |.... |.|----................---------------|.- ....- |.|...|................|*%+|..|...|...|. ..... |.|...-..--+--.........|?!!|..|...|...|. | -.... |.|...|..|...|..-----.(|...|..|-+---|--..--.... |.-----..|...|--|((.|..--+---|-....).)..|.....- |........|...| |(.[+.....*.......-----...... |........|---| |((.|......--+-.).| ..|......>.- |.----...|(((|+------..{...|..|...-...|....--- ... |.| +...|(((|.............|......|...|.... |.| |)..|...|-+-.....---)---.---------.|.-- | -- |.----...--+-| |..-|.|..)@.....@Z.........- --.|.--...|........| |..|..|----....-%-------.| ..| ---.........|..#.....----..|..|%@.-.....%`.```||.| - | -.............|-)...{........|..|)%.|....-.`..%.||.| | ---........--..|....#.....--.-----....|.`.@..||.---- -- --.--<[......|-.........[...........`..---`--.......| -- --..----------------------------- #######.---- -- ---- Sjddjs the Student of Stones St:18/02 Dx:13 Co:16 In:13 Wi:15 Ch:11 Neutral Dlvl:7 $:18 HP:0(74) Pw:64(64) AC:3 Exp:10 T:10117 Hungry Latest messages: You hit the elf zombie. You destroy the elf zombie! You see here an elf corpse. The elf zombie hits! You hit the elf zombie! You destroy the elf zombie! You hit the elf zombie. The golden haze around you becomes less dense. You hit the elf zombie! The elf zombie hits! You destroy the elf zombie! You are beginning to feel hungry. There is a doorway here. You see here an elf corpse. You see here an elf corpse. There is an altar to Huan Ti (chaotic) here. You see here an uncursed leocrotta corpse. Pick an object. . a doorway or the floor of a room or the dark part of a room or ice (floor of a room) Unknown command ' '. What do you want to zap? [djnvxzNPX or ?*] ? In what direction? 6 The priest of Huan Ti resists your magic! The priest of Huan Ti gets angry! The priest of Huan Ti wields a mace! The priest of Huan Ti kicks! The air crackles around the priest of Huan Ti. What do you want to zap? [djnvxzNPX or ?*] ? In what direction? 6 The priest of Huan Ti resists your magic! There is an altar to Huan Ti (chaotic) here. You see here an uncursed leocrotta corpse. The priest of Huan Ti swings his mace. The priest of Huan Ti hits! The priest of Huan Ti kicks! The priest of Huan Ti points at you, then curses. The golden haze around you becomes less dense. You don't have anything to drink. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. With great effort you move the boulder. The elf zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 18 gold pieces Amulets M - the blessed Eye of the Aethiopica (being worn) Weapons c - a +1 dagger (at the ready) s - 11 +0 daggers Armor f - an uncursed +0 dwarvish iron helm (being worn) K - an uncursed +0 orcish helm a - an uncursed +2 pair of leather gloves (being worn) m - an uncursed very burnt +0 pair of speed boots (being worn) L - an uncursed very burnt +1 robe (being worn) Comestibles S - an uncursed slime mold U - 4 uncursed food rations o - an uncursed tripe ration h - an uncursed egg Scrolls i - 2 uncursed scrolls of earth Q - an uncursed scroll of teleportation Rings H - an uncursed ring of cold resistance W - an uncursed ring of fire resistance Y - an uncursed +1 ring of gain constitution (on left hand) G - an uncursed ring of poison resistance C - an uncursed ring of teleport control Wands d - a wand of create monster (0:12) X - a wand of create monster (0:10) n - a blessed wand of digging (0:7) v - a wand of fire (0:3) P - a cursed wand of nothing (0:9) z - a wand of probing (0:5) j - a wand of striking (0:5) N - a wand of striking (0:3) x - a wand of teleportation (0:5) Tools b - an uncursed bag of holding containing 7 items t - a can of grease (0:13) k - an uncursed lock pick l - a cursed magic lamp p - a +0 pick-axe B - an uncursed towel u - a +0 unicorn horn Gems/Stones D - an uncursed worthless piece of black glass q - an uncursed worthless piece of orange glass r - 2 uncursed worthless pieces of red glass e - an uncursed worthless piece of violet glass g - an uncursed worthless piece of yellow glass y - an uncursed worthless piece of yellowish brown glass Contents of the bag of holding: 762 gold pieces a blessed scroll of blank paper 2 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed scroll of teleportation Sjddjs the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 10117 turns ago. You had 6983 experience points, 3017 more were needed to attain level 11. Basics: You had 0 out of 74 hit points. You had all 64 energy points (spell power). Your armor class was 3. Your wallet contained 18 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (base:15, limit:18). Your intelligence was 13 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were hungry. You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You had a small defense bonus (+1). You were guarded. You took half spell damage. You were very fast. You are dead. Vanquished creatures: a ghost 3 giant mimics a stalker a giant mummy 3 wargs a small mimic a glass piercer an ogre lord a sasquatch 2 wood golems a pyrolisk a large dog 2 flaming spheres a shocking sphere a large cat a tiger 2 dwarf kings 2 tengu an ochre jelly 3 leocrottas a human mummy 2 pythons a wraith 3 soldiers 2 giant beetles a quivering blob 3 cockatrices 2 wolves 3 winter wolf cubs a panther 3 leprechauns a mumak 2 giant spiders an ice vortex 2 forest centaurs 2 orc mummies a dwarf mummy a brown pudding 2 rust monsters 2 yetis a werewolf a lizard a chickatrice a housecat a gray unicorn 2 black unicorns a dust vortex a plains centaur a gnome mummy 2 snakes 2 apes a human zombie 2 rope golems a Woodland-elf 3 fire ants 10 bugbears an imp a wood nymph a water nymph 2 mountain nymphs a Mordor orc 26 Uruk-hai 2 rock piercers a rock mole a pony a fog cloud a yellow light 2 shriekers 8 gnome lords 2 gnomish wizards 2 kobold mummies 2 golden naga hatchlings a guardian naga hatchling 3 gray oozes 4 elf zombies 2 paper golems 4 giant ants a little dog 3 floating eyes 2 kittens 10 dwarves a homunculus 3 kobold shamans 7 hill orcs 13 rothes a rabid rat 3 centipedes 2 giant bats a dwarf zombie a wererat a werejackal 2 iguanas 6 killer bees an acid blob 2 coyotes 2 gas spores 4 hobbits 3 manes 5 large kobolds 17 hobgoblins a giant rat a cave spider a brown mold a yellow mold a green mold 2 red molds 36 gnomes 3 gnome zombies 6 geckos 8 jackals 3 foxes 2 kobolds a goblin a sewer rat 8 grid bugs 4 lichens a kobold zombie 3 newts 339 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: Some fountains. Level 6: A sink. Level 7: Many fountains, a grave. Final resting place for merpish-Arc-Dwa-Mal-Law, killed by a system shock. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: A very big room. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, some fountains, some trees. Final resting place for you, killed by an elf zombie. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | sjddjs | | 780 Au | | killed by an elf | | zombie | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sjddjs the Monk... You died in The Gnomish Mines on dungeon level 7 with 30512 points, and 780 pieces of gold, after 10117 moves. You were level 10 with a maximum of 74 hit points when you died.