Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-08 02:04:10, ended 2026-03-08 02:15:43. snarksnark, neutral male human Wizard | --------------- .......*.......| |......@....... |.............| |....<........- ---------.----- Snarksnark the Conjurer St:11 Dx:13 Co:14 In:18 Wi:10 Ch:9 Neutral Dlvl:7 $:48 HP:21(21) Pw:28(28) AC:9 Exp:3 T:1705 Lev Latest messages: You miss the iguana. You miss the iguana. You hit the iguana. You hit the iguana. The iguana bites! You kill the iguana! You see here an iguana corpse. There is an iguana corpse here; eat it? [ynq] (n) y This iguana corpse tastes okay. You finish eating the iguana corpse. You descend the stairs. You miss the yellow mold. You stagger... You feel a bit steadier now. In what direction? j The spell hits the yellow mold! You kill the yellow mold! With great effort you move the boulder. The door resists! The door opens. You see here 9 gold pieces. $ - 9 gold pieces. You descend the stairs. You hear a door open. Pick an object. Unknown direction: '^P' (use 'h', 'j', 'k', 'l' or '.'). Unknown direction: '^P' (use 'h', 'j', 'k', 'l' or '.'). @ a human or elf (human wizard called snarksnark) You hear someone cursing shoplifters. You hear a door open. You see here a sprig of wolfsbane. K - a sprig of wolfsbane. You see here 17 gold pieces. $ - 17 gold pieces. Something is written here in the dust. You read: "Closed for inventory". You descend the stairs. You see here a pair of riding boots. L - a pair of riding boots. What do you want to put on? [dev or ?*] L You finish your dressing maneuver. You start to float in the air! What do you want to remove? [*] L You can't. They are cursed. Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 48 gold pieces Weapons n - 9 +0 darts y - 2 cursed +0 darts J - a cursed -1 dagger (weapon in hand) w - a cursed +0 spear F - a cursed +0 long sword a - a blessed +1 quarterstaff Armor L - a cursed -1 pair of levitation boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles C - a cursed food ration t - a cursed lembas wafer K - an uncursed sprig of wolfsbane z - an uncursed tripe ration u - a cursed tripe ration o - a cursed tin of kobold meat Scrolls j - an uncursed scroll of gold detection k - an uncursed scroll of identify i - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of protection B - an uncursed spellbook of slow monster Potions f - an uncursed potion of full healing h - an uncursed potion of gain level s - 2 uncursed potions of monster detection q - an uncursed potion of paralysis g - an uncursed potion of water Rings d - an uncursed +1 ring of protection e - an uncursed ring of teleport control Wands c - a wand of create monster (0:15) A - a cursed wand of secret door detection (0:14) Tools v - a cursed towel Gems/Stones H - an uncursed worthless piece of orange glass p - a cursed worthless piece of yellow glass Snarksnark the Wizard's attributes: Background: You were a Conjurer, a level 3 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 1705 turns ago. It was nighttime. You had 61 experience points, 19 more were needed to attain level 4. Basics: You had all 21 hit points. You had all 28 energy points (spell power). Your armor class was 9. Your wallet contained 48 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were levitating. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You were unlucky. You survived. Vanquished creatures: an iguana a hobbit a large kobold 3 giant rats a cave spider 2 yellow molds a gnome zombie a gecko 3 jackals a fox 2 kobolds 2 sewer rats 4 grid bugs 6 lichens 29 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: An altar, a fountain, a grave. Level 2: A fountain. Level 3: A fountain. Level 4: Level 5: A grave. Level 6: Level 7: <- You were here. Goodbye snarksnark the Wizard... You quit in The Dungeons of Doom on dungeon level 7 with 592 points, and 48 pieces of gold, after 1705 moves. You were level 3 with a maximum of 21 hit points when you quit.