Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-06 15:44:02, ended 2026-04-06 18:58:48. spody, neutral male gnomish Wizard ------ ----- |....| |...| |.G..----...| |.....O@Nx.`| |..--->---..| |---------.--- |...))<|.....| |..----|.....| --.| |.....| |.-----)....| |...[.......| |..---------- ---- Spody the Thaumaturge St:13 Dx:15 Co:14 In:19 Wi:12 Ch:10 Neutral Dlvl:7 $:523 HP:0(63) Pw:11(60) AC:4 Exp:9 T:11764 Satiated Latest messages: In what direction? 7 The magic missile hits the ogre lord! The magic missile bounces! The ogre lord swings his club. The ogre lord hits! In what direction? 7 You kill the ogre lord! The magic missile bounces! M - a scroll labeled DUAM XNAHT. Unknown command '^J'. There is an ogre lord corpse here; eat it? [ynq] (n) y This ogre lord corpse tastes okay. You finish eating the ogre lord corpse. Unknown command '^J'. Unknown command '^J'. The ogre zaps a wand of sleep! The sleep ray hits the giant beetle. The sleep ray hits the brown mold. The sleep ray hits you! The grid bug bites! The grid bug bites! The grid bug bites! You get zapped! The combat suddenly awakens you. Unknown command '^J'. In what direction? 4 You kill the brown mold! The magic missile hits the giant beetle! The grid bug bites! You get zapped! In what direction? 4 You kill the giant beetle! You see here a giant beetle corpse. The ogre zaps a wand of sleep! The sleep ray hits you! The sleep ray hits the grid bug. The ogre swings her double-headed axe. The ogre hits! The ogre swings her double-headed axe. The ogre hits! The ogre swings her double-headed axe. The ogre hits! The ogre swings her double-headed axe. The ogre hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 523 gold pieces Weapons B - a +0 orcish arrow t - a blessed +2 orcish dagger (weapon in hand) Armor P - an uncursed +0 helmet s - an uncursed rusty +1 orcish helm (being worn) C - an uncursed +0 pair of gauntlets of dexterity (being worn) p - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) D - an uncursed +0 leather armor (being worn) Comestibles S - an uncursed food ration H - an uncursed fortune cookie V - an uncursed lembas wafer h - 3 uncursed eggs Y - an uncursed lichen corpse Q - an uncursed lizard corpse Scrolls K - 2 blessed scrolls of blank paper J - 4 uncursed scrolls of blank paper o - a blessed scroll of create monster i - 2 uncursed scrolls of create monster U - 2 uncursed scrolls of earth w - an uncursed scroll of enchant armor M - a cursed scroll of enchant armor r - an uncursed scroll of genocide I - an uncursed scroll of gold detection u - a blessed scroll of identify O - an uncursed scroll of scare monster j - a cursed scroll of teleportation Spellbooks k - a blessed spellbook of force bolt y - an uncursed spellbook of magic missile Potions F - an uncursed potion of booze g - an uncursed potion of enlightenment Rings x - an uncursed +1 ring of adornment a - an uncursed +1 ring of increase accuracy E - an uncursed -1 ring of increase accuracy G - a cursed -1 ring of increase damage T - an uncursed ring of poison resistance n - an uncursed ring of stealth e - an uncursed ring of sustain ability (on left hand) d - an uncursed ring of teleport control (on right hand) Wands Z - a wand of cancellation (0:4) q - a wand of create monster (0:11) l - a wand of digging (0:7) c - a wand of locking (0:6) X - a wand of sleep (0:0) f - a wand of speed monster (0:5) m - a wand of striking (1:1) z - a wand of teleportation (0:3) R - a blessed wand of undead turning (0:7) Tools L - an uncursed bag of holding named bag of holding containing 1 item W - an uncursed blindfold N - a blessed brass lantern Gems/Stones A - an uncursed worthless piece of yellowish brown glass Contents of the bag of holding named bag of holding: 150 gold pieces Spody the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 7. You entered the dungeon 11764 turns ago. You had 4621 experience points, 499 more were needed to attain level 10. Basics: You had 0 out of 63 hit points. You had 11 out of 60 energy points (spell power). Your armor class was 4. Your wallet contained 523 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You had teleport control. You were warded. You were very fast. You had fixed abilities. You were unlucky. You are dead. Vanquished creatures: 2 giant mimics a giant zombie a winter wolf a xan 2 ettin mummies an ogre lord 4 quantum mechanics a troll a flaming sphere a shocking sphere 2 tigers a gargoyle a dwarf king 2 leocrottas an energy vortex 3 elf mummies a human mummy a wraith a carnivorous ape 2 soldiers a succubus an incubus a chameleon a crocodile a giant beetle a cockatrice a wolf a lynx 2 orc-captains 2 giant spiders an ice vortex a baby long worm a black light a vampire bat an orc mummy 2 ogres a rust monster an owlbear a yeti 3 lizards a jaguar a blue jelly 2 ravens 2 plains centaurs a gnome mummy 3 snakes 3 apes 2 rope golems a bugbear a wood nymph a water nymph a mountain nymph an orc shaman 2 rock moles a yellow light a gnome lord a black naga hatchling a guardian naga hatchling 2 gray oozes 3 elf zombies 3 ghouls 2 paper golems a baby crocodile 3 giant ants 2 floating eyes 2 kittens a dwarf 3 kobold shamans 3 hill orcs a rothe a rabid rat a centipede 2 orc zombies 2 dwarf zombies a wererat 2 iguanas 2 acid blobs 3 coyotes a gas spore 10 manes 2 large kobolds a hobgoblin a giant rat 3 cave spiders 2 brown molds a yellow mold a green mold a red mold 2 garter snakes a gnome zombie 7 geckos 5 jackals 2 kobolds 4 goblins a sewer rat 5 grid bugs 2 bats 3 lichens 5 newts 181 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A sink. Level 2: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A delicatessen. Level 5: Level 6: Level 7: Many fountains. Level 8: A shop, a sink. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: Level 3: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: <- You were here. Solved. Final resting place for you, killed by an ogre, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spody | | 673 Au | | killed by an | | ogre | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spody the Wizard... You died in Sokoban on dungeon level 7 with 19530 points, and 673 pieces of gold, after 11764 moves. You were level 9 with a maximum of 63 hit points when you died.