Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 14:52:50, ended 2026-05-06 21:08:26. spody, neutral male gnomish Wizard ------ |..|.-- --- |<....| --.-- %--.--.-- -...| ....#---| |.^.`- ....||..---.....- .... |.`%..u..@.. ---.....'..- |..%)....| -.---...[....-- ..%....|......| .. .^..|.- -....-- ..... ...- --- |....-- .....* . ---...| ... - |..-- --.| --- Spody the Magician St:25 Dx:14 Co:18 In:19 Wi:14 Ch:12 Neutral Dlvl:10 $:893 HP:0(83) Pw:91(91) AC:4 Xp:10 T:13179 Burdened Latest messages: The jackal bites! You kill the giant rat! The giant rat misses! The xan scratches your left boot! It hits! It hits again! The jackal misses! You kill the giant rat! You kill the jackal! The xan pricks through your left boot! It hits! It hits again! You hit the xan. The xan scratches your right boot! It hits! It hits again! You try to feel what is lying here on the floor. You feel here a giant rat corpse. The xan scratches your left boot! That feels like a boulder. What do you want to drink? [hsxBDFY or ?*] h You feel much better. You can see again. You can hear again. The xan pricks through your right boot! What do you want to drink? [sxBDFY or ?*] ? You feel much better. The xan pricks through your right boot! You hit the xan! The xan scratches your right boot! You kill the xan! You swap places with your pony. You see here a xan corpse. The flesh golem hits! The flesh golem hits again! The flesh golem hits! The flesh golem hits again! The flesh golem hits! The flesh golem hits again! What do you want to zap? [ckmryEGMNPSV or ?*] M In what direction? 1 The sleep ray hits the flesh golem. The flesh golem hits! The flesh golem hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 893 gold pieces Weapons (')') Q - the blessed +0 Sting (weapon in right hand) Armor ('[') Z - an uncursed +0 dwarvish iron helm (being worn) z - a blessed +2 pair of gauntlets of power (being worn) A - a blessed +0 pair of speed boots (being worn) j - an uncursed +0 dwarvish mithril-coat Comestibles ('%') l - an uncursed eucalyptus leaf q - a cursed lembas wafer T - an uncursed orange o - an uncursed lizard corpse Scrolls ('?') J - a cursed scroll of enchant armor C - a cursed scroll of enchant weapon W - an uncursed scroll of genocide v - an uncursed scroll of light f - an uncursed scroll of stinking cloud Spellbooks ('+') L - an uncursed spellbook of chain lightning p - an uncursed spellbook of cone of cold Potions ('!') F - 2 uncursed potions of healing Y - 2 uncursed potions of object detection x - an uncursed potion of see invisible D - 5 potions of holy water s - 2 uncursed potions of water Rings ('=') w - a cursed +2 ring of adornment g - a cursed ring of aggravate monster a - an uncursed ring of fire resistance I - an uncursed +2 ring of gain constitution e - an uncursed ring of polymorph u - an uncursed ring of see invisible X - an uncursed ring of stealth i - an uncursed ring of sustain ability d - an uncursed ring of teleportation Wands ('/') N - a blessed wand of create monster (0:11) E - a wand of create monster (0:11) y - a wand of light (0:12) k - a wand of opening (0:6) r - a wand of opening (0:6) S - a wand of opening (0:5) P - a wand of probing (0:6) m - a wand of secret door detection (0:12) M - a wand of sleep (0:1) V - a wand of speed monster (0:6) c - a wand of stasis (0:4) G - a wand of stasis (0:3) Tools ('(') K - a blessed bag of holding containing 21 items R - a bag of tricks (0:7) n - a magic marker (0:15) t - a cursed magic marker (0:19) b - a +0 pick-axe U - an uncursed skeleton key O - a blessed +0 unicorn horn Gems/Stones ('*') H - an uncursed luckstone Contents of the bag of holding: an uncursed clove of garlic 4 cursed food rations a blessed scroll of blank paper an uncursed scroll of blank paper a cursed scroll of blank paper a cursed scroll of charging an uncursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire a cursed scroll of identify 3 uncursed scrolls of light a cursed scroll of remove curse an uncursed scroll of stinking cloud a blessed spellbook of force bolt an uncursed spellbook of magic missile an uncursed blindfold an uncursed leash Spody the Wizard's attributes: Background: You were a Magician, a level 10 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 10. You entered the dungeon 13179 turns ago. You had 9379 experience points, 621 more were needed to attain level 11. Basics: You had 0 out of 83 hit points. You had all 91 energy points (spell power). Your armor class was 4. Your wallet contained 893 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:13, innate limit:18/50). Your dexterity was 14 (base:15, limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You had wounded legs. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 hours, 11 minutes and 48 seconds. Major events: Turn 1: spody the neutral male gnomish Wizard entered the dungeon 818: attained the rank of Conjurer (level 3) 1445: entered the Gnomish Mines 2028: reached Mine Town 2169: attained the rank of Thaumaturge (level 6) 3182: chose an elven dagger to be named "Sting" 4300: entered the Bigroom 4808: entered Sokoban 5016: completed 1st Sokoban level 5244: completed 2nd Sokoban level 5656: completed 3rd Sokoban level 6475: completed 4th Sokoban level 8133: attained the rank of Magician (level 10) 8809: acquired the Sokoban bag of holding 13179: killed by a flesh golem Spells: Name Level Category Fail Retention force bolt 1 attack 39% 31%-35% detect food 2 divination 49% 26%-50% knock 1 matter 39% 26%-50% magic missile 2 attack 3% 46%-50% light 1 divination 39% 51%-75% cancellation 7 matter 100% 51%-75% chain lightning 2 attack 39% 91%-95% cone of cold 4 attack 40% 91%-95% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. You violated the special Sokoban rules 5 times. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Thaumaturge. You entered the Big Room. You entered Sokoban. You attained the rank of Magician. You completed Sokoban. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: An armor shop, a fountain. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A potion shop. Level 6: A general store, a fountain, a grave. Final resting place for merpish-Arc-Dwa-Mal-Law, killed by falling down a mine shaft. Level 7: Some fountains. Level 8: Level 9: Some fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: A very big room. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, some fountains. Level 9: Level 10: <- You were here. Final resting place for you, killed by a flesh golem. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: a black pudding a ghost 2 giant mimics a zruty 2 ogre tyrants an umber hulk 2 large mimics a fire elemental a giant mummy a black naga a giant zombie an elf-noble 4 wargs 2 small mimics 5 xans an ettin mummy 2 ogre leaders a troll a sasquatch 2 wood golems 2 gelatinous cubes a pyrolisk a freezing sphere 3 flaming spheres a shocking sphere 3 tigers a tengu 2 leocrottas a mountain centaur 2 elf mummies 2 carnivorous apes 2 ettin zombies a leather golem 4 Grey-elves 2 chameleons 3 giant beetles 2 cockatrices 2 wolves 3 winter wolf cubs a lynx a gremlin 2 leprechauns an orc-captain an iron piercer a mumak a giant spider 2 scorpions a horse 2 ice vortices a black light a vampire bat a rust monster 2 owlbears 2 werewolves 5 Green-elves 5 lizards a dog 2 jaguars a white unicorn 3 dust vortices 2 ravens a gnome mummy a snake an ape a rope golem a Woodland-elf 4 fire ants 2 bugbears an imp 2 wood nymphs 3 water nymphs a mountain nymph 8 Mordor orcs 3 Uruk-hai 3 rock piercers a fog cloud 2 yellow lights 2 shriekers 2 violet fungi 2 gnome leaders a gnomish wizard 2 gray oozes a barrow wight an elf zombie 2 ghouls 2 straw golems a paper golem 3 giant ants 5 floating eyes 2 kittens 7 dwarves 2 homunculi 14 hill orcs 11 rothes a rabid rat 2 centipedes a giant bat 2 monkeys 2 orc zombies a dwarf zombie a wererat 6 iguanas 15 killer bees 2 acid blobs 5 coyotes a gas spore 3 hobbits 10 manes a large kobold 2 hobgoblins 6 giant rats 5 cave spiders a yellow mold a green mold 6 gnomes 2 gnome zombies 6 geckos a jackal a fox 5 kobolds 4 goblins 4 sewer rats 6 grid bugs 3 lichens a kobold zombie 8 newts 320 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spody | | 893 Au | | killed by a | | flesh golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spody the Wizard... You died in The Gnomish Mines on dungeon level 10 with 39000 points, and 893 pieces of gold, after 13179 moves. You were level 10 with a maximum of 83 hit points when you died.