Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-11 13:37:42, ended 2026-06-15 13:43:25. spody, neutral male gnomish Wizard -- ---- -.- -...----- ... ....|..-- ... --....... .. .........----.. 1 .........|. ........ |...*.- -uf.<-- --- - ---------------...Z.-- -.......................@f.| --------------..h.....f.-- |........*--- --.......-- |....... --...... --.---- -- Spody the Thaumaturge St:25 Dx:15 Co:17 In:19 Wi:17 Ch:13 Neutral Dlvl:9 $:52 HP:0(60) Pw:86(86) AC:1 Xp:9 T:11792 Deaf Latest messages: You hit the dust vortex. You get expelled! It just misses! Really step onto that squeaky board? [yn] (n) n Really step onto that squeaky board? [yn] (n) y You swap places with the peaceful housecat. A board beneath you squeaks an A note loudly. It engulfs you! You destroy the dust vortex! A board beneath you squeaks an A note loudly. You hear crashing rock. You hit it. It hits! It knocks you backward with a forceful strike! You pass right over a squeaky board. It hits! It just misses! An ape suddenly appears! What do you want to eat? [flmrtKLT or ?*] ? Blecch! Rotten food! The world spins and you slap against the floor. It hits! It hits again! It knocks you backward with a powerful blow! You pass right over a squeaky board. You stagger... You feel a bit steadier now. You can see again. Sting is flickering. The housecat bites the orc shaman. The orc shaman points all around, then curses. The housecat misses the orc shaman. The large cat misses the giant zombie. The housecat bites the orc shaman. The orc shaman is killed! The giant zombie hits! The giant zombie hits again! The large cat bites the giant zombie. Sting stops flickering. The large cat drops an elf corpse. The large cat bites the giant zombie. The giant zombie misses the large cat. The giant zombie hits the large cat. The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 52 gold pieces Weapons (')') z - the blessed +0 Sting (weapon in right hand) Armor ('[') P - an uncursed +0 elven leather helm (being worn) Y - an uncursed rusty +0 pair of gauntlets of power (being worn) h - an uncursed +0 pair of elven boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) R - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') L - an uncursed partly eaten carrot m - an uncursed clove of garlic f - 2 uncursed food rations K - 2 uncursed lembas wafers t - an uncursed orange l - an uncursed sprig of wolfsbane r - 2 uncursed lichen corpses T - an uncursed lizard corpse Scrolls ('?') k - a blessed scroll of blank paper G - an uncursed scroll of enchant armor H - 2 uncursed scrolls of enchant weapon u - a cursed scroll of enchant weapon B - an uncursed scroll of genocide Potions ('!') v - an uncursed potion of fruit juice A - an uncursed potion of fruit juice y - a blessed potion of speed S - an uncursed potion of water Rings ('=') p - an uncursed ring of see invisible d - an uncursed ring of slow digestion (on right hand) e - an uncursed ring of warning (on left hand) Wands ('/') D - a wand of cancellation (0:3) O - a wand of create monster (0:11) x - a wand of digging (0:5) C - a wand of locking (0:7) N - a wand of magic missile (0:7) V - a wand of sleep (0:6) Tools ('(') s - an uncursed bag of holding containing 13 items o - an uncursed blindfold F - an uncursed blindfold g - an uncursed leash q - an uncursed lock pick M - an uncursed magic lamp n - a magic marker (0:2) a - an uncursed tallow candle E - an uncursed tin opener i - a +0 unicorn horn w - a +0 unicorn horn Gems/Stones ('*') U - an uncursed worthless piece of blue glass Contents of the bag of holding: a blessed +0 shield of reflection an uncursed +0 elven mithril-coat an uncursed slime mold 2 uncursed scrolls of destroy armor an uncursed scroll of light an uncursed potion of booze an uncursed potion of enlightenment 2 uncursed potions of gain energy an uncursed potion of hallucination 5 uncursed potions of healing an uncursed potion of levitation an uncursed potion of sleeping 6 uncursed potions of water Spody the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 9. You entered the dungeon 11792 turns ago. There was a new moon in effect when your adventure ended. You had 3642 experience points, 1478 more were needed to attain level 10. Basics: You had 0 out of 60 hit points. You had all 86 energy points (spell power). Your armor class was 1. Your wallet contained 52 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:6, peak:8, innate limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 17 (limit:18). Your charisma was 13 (limit:18). Final Status: You were deaf. You weren't hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were warned. You were aware of the presence of orcs. You had infravision. You were stealthy. You had slower digestion. You were guarded. Your spell casting was impaired by metallic armor. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 5 hours and 24 seconds. Major events: Turn 1: spody the neutral male gnomish Wizard entered the dungeon 813: entered the Gnomish Mines 996: attained the rank of Conjurer (level 3) 1006: chose a runed dagger to be named "Sting" 1644: reached Mine Town 2059: attained the rank of Thaumaturge (level 6) 11792: killed by a giant zombie, while moving through the air Spells: Name Level Category Fail Retention force bolt 1 attack 93% 41%-42% detect food 2 divination 97% 26%-50% light 1 divination 93% 51%-75% healing 1 healing 93% 76%-100% remove curse 3 clerical 100% 76%-100% cure sickness 3 healing 100% 76%-100% magic missile 2 attack 57% 93%-94% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Expert] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: An armor shop. Level 6: A general store. Level 7: Some fountains. Level 8: Level 9: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: <- You were here. Final resting place for you, killed by a giant zombie, while moving through the air. Vanquished creatures: a vampire 2 large mimics 7 small mimics a gelatinous cube 2 elf mummies 2 watchmen 2 giant beetles 12 wolves a winter wolf cub 7 gremlins 5 leprechauns an ice vortex an orc mummy a dwarf mummy 3 ogres 2 owlbears a gold golem 5 lizards 2 dingoes 5 jaguars a dwarf leader a white unicorn a black unicorn 4 dust vortices a raven a gnome mummy a snake 2 water moccasins an ape a human zombie 4 Woodland-elves a soldier ant an imp a water nymph a mountain nymph 14 Mordor orcs 10 Uruk-hai 2 orc shamans 4 rock piercers a rock mole a pony 6 yellow lights 2 shriekers a violet fungus 2 gnome leaders a gnomish wizard 2 kobold mummies 3 gray oozes 2 elf zombies a ghoul 2 straw golems 2 paper golems 8 giant ants 3 floating eyes 8 dwarves 2 kobold leaders a kobold shaman 4 hill orcs 11 rothes a rabid rat 3 giant bats a monkey 4 orc zombies a wererat 2 werejackals 3 iguanas 3 killer bees an acid blob a coyote 2 gas spores 5 hobbits 3 large kobolds a hobgoblin 3 giant rats 4 cave spiders 2 brown molds a yellow mold a green mold a red mold 8 gnomes 4 garter snakes 3 geckos 4 jackals 3 foxes 2 kobolds 3 goblins 8 sewer rats 5 grid bugs a bat 10 lichens a kobold zombie 13 newts 286 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | spody | | 52 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spody the Wizard... You died in The Gnomish Mines on dungeon level 9 with 16187 points, and 52 pieces of gold, after 11792 moves. You were level 9 with a maximum of 60 hit points when you died.