Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-17 19:47:28, ended 2025-10-22 02:05:19. standy, neutral male human Barbarian -------------------------- |>...................%^^)| |.......----------------.| -------.------ |.| |...........| |.| |.........0.| |.| --------%----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..c0c.....| --|.....|.| |.......*..| |.+.....|.| |.0.....0.-- |-|.....|.| -------.---- |.+.....+.| |........| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- Standy the Brigand St:18/03 Dx:17 Co:18 In:7 Wi:8 Ch:6 Neutral Dlvl:2 $:1684 HP:0(98) Pw:31(31) AC:-7 Exp:11 T:18243 Stone Latest messages: You see here a goblin corpse. You are carrying too much to get through. You see here an orcish dagger. You hear a sound reminiscent of an elephant stepping on a peanut. The boulder falls into and plugs a hole in the floor! You kill the yellow mold! Air currents pull you down into a hole! Where do you want to travel to? (For instructions type a '?') You smite the quantum mechanic! The quantum mechanic misses! You smite the quantum mechanic! The quantum mechanic misses! You kill the quantum mechanic! Where do you want to travel to? (For instructions type a '?') You climb up the stairs. You hear a door open. Pick an object. % a piece of food (a yellow mold corpse) You see here an orcish dagger. o - an orcish dagger. What do you want to throw? [$oAO or ?*] In what direction? You see here a goblin corpse. With great effort you move the boulder. You see here an orc corpse. You smite the chickatrice! The chickatrice misses! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. What do you want to use or apply? [bcfjkmtyJKOX-Z or ?*] Nothing seems to happen. Your limbs are stiffening. What do you want to use or apply? [bcfjkmtyJKOX-Z or ?*] This makes you feel better! The chickatrice bites! The chickatrice misses! Your limbs have turned to stone. The chickatrice bites! The chickatrice touches you! You hear the chickatrice's hissing! The chickatrice misses! The chickatrice touches you! You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 1684 gold pieces Weapons A - 4 +0 daggers O - the blessed rustproof +6 Cleaver (weapon in hands) Armor h - an uncursed +1 orcish helm (being worn) g - an uncursed +0 pair of elven boots (being worn) G - an uncursed +0 shield of reflection l - a blessed +0 mummy wrapping H - an uncursed +0 oilskin cloak (being worn) R - a blessed greased +4 gray dragon scale mail (being worn) Comestibles T - 5 uncursed food rations W - 3 uncursed food rations a - 2 uncursed pancakes (alternate weapon; not wielded) M - an uncursed tripe ration S - 4 uncursed tripe rations Scrolls z - an uncursed scroll of enchant weapon F - an uncursed scroll of teleportation Potions E - an uncursed potion of gain ability p - a potion of holy water e - an uncursed potion of water Rings i - an uncursed ring of levitation d - a cursed ring of regeneration V - an uncursed ring of warning Wands X - a wand of cancellation (0:8) b - a blessed wand of make invisible (0:7) f - a wand of nothing (0:12) J - a wand of opening (0:3) y - a wand of secret door detection (0:10) m - a wand of speed monster (0:7) j - a wand of undead turning (0:7) Tools Z - an empty uncursed oilskin sack Y - a blessed oil lamp c - a +0 pick-axe t - an uncursed towel K - a +0 unicorn horn Gems/Stones k - a blessed luckstone Standy the Barbarian's attributes: Background: You were a Brigand, a level 11 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in Sokoban, on level 2. You entered the dungeon 18243 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 11886 experience points, 8114 more were needed to attain level 12. Basics: You had 0 out of 98 hit points. You had all 31 energy points (spell power). Your armor class was -7. Your wallet contained 1684 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 6 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding an axe. You had basic skill with axe and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were telepathic. You were invisible. You were stealthy. You were guarded. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an Aleax a ghost a giant mimic 2 long worms an Elvenking a wumpus 2 stalkers a black naga an elf-lord 2 water demons 4 small mimics 2 warhorses 2 ogre lords 3 quantum mechanics 2 trolls a sasquatch 2 gelatinous cubes 3 pyrolisks 3 flaming spheres a large cat a gargoyle a dwarf king 2 tengu an ochre jelly an elf mummy a human mummy a red naga a cobra a wraith a leather golem a succubus a chameleon a crocodile 3 giant beetles a quivering blob 2 cockatrices a winter wolf cub a gremlin a spotted jelly 7 leprechauns an iron piercer 3 giant spiders a scorpion a horse an ice vortex 2 vampire bats a forest centaur 7 gnome kings an orc mummy 3 dwarf mummies 4 ogres 2 yetis 3 Green-elves a lizard a chickatrice 2 jaguars a black unicorn 2 ravens 2 plains centaurs 3 gnome mummies 4 snakes an ape 2 rope golems a Woodland-elf 2 soldier ants 7 bugbears an imp 2 quasits a mountain nymph 13 Mordor orcs 11 Uruk-hai 2 orc shamans 2 rock piercers 3 rock moles 3 fog clouds 4 yellow lights a shrieker a violet fungus 16 gnome lords 8 gnomish wizards 4 kobold mummies 4 elf zombies a straw golem a paper golem 9 giant ants 2 little dogs 4 floating eyes 2 kittens 17 dwarves 5 homunculi 3 kobold lords 3 kobold shamans 26 hill orcs a rothe a monkey an orc zombie 3 dwarf zombies 2 wererats 9 iguanas 14 killer bees 2 acid blobs a coyote a gas spore 10 hobbits 5 manes a large kobold 9 hobgoblins 2 giant rats 2 cave spiders 3 yellow molds a green mold a red mold 68 gnomes a gnome zombie 12 geckos 16 jackals 6 kobolds 11 goblins a sewer rat 9 grid bugs 2 bats 6 lichens a kobold zombie 15 newts 491 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: A potion shop, an altar to Crom. Level 3: A sink, a grave. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Level 6: A throne. Stairs up to Sokoban, level 5. Level 7: A scroll shop, an altar to Crom, a fountain, a sink. Level 8: Some fountains. Level 9: A fountain. Level 10: A very big room. Level 11: A fountain, a grave. Summoned by Pelias. Portal to The Quest. Level 12: Level 13: A throne, some fountains, a sink, a grave. Level 14: Some fountains, a sink. Level 15: A primitive area. The Gnomish Mines: levels 4 to 11 Level 4: A grave. Final resting place for jtn-Sam-Hum-Mal-Law, killed by a gnome. Level 5: Level 6: Many shops, a temple to Crom, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: Level 1: Many trees. Home. Sokoban: levels 5 up to 2 Level 2: <- You were here. Unsolved. Final resting place for you, petrified by a chickatrice. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | standy | | 1684 Au | | petrified by a | | chickatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye standy the Barbarian... You turned to stone in Sokoban on dungeon level 2 with 45218 points, and 1684 pieces of gold, after 18243 moves. You were level 11 with a maximum of 98 hit points when you turned to stone.