Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-01 14:43:58, ended 2025-12-01 16:03:55. struppi, chaotic female orcish Barbarian ?........................ `.................................p....... ...............................................+...%................... ..[................................k.......................%%.......... ........................................................%.$%........... | |...................... |........ |...............|..... --------- ----- ----- - - ----- - ---.---.-------.|.|... ..| |.|.|.?. ---- |.|..... |...|... ---.|..* |.|... E--- --- -.|... | | |.Y |.. | ..|... - | | ------- ---- --- | |.---.--|.---.---.|.-.|... | | |.. |. |........... |.... |.......|.......|.....|... ..............).......(..............................................%. ........................%...................................d.......... ..F..........[..........s.....B........................a............... ....h.......[[........................................u..............%. Struppi the Bandit St:18/01 Dx:16 Co:17 In:8 Wi:8 Ch:6 Chaotic S:11752 Dlvl:10 $:616 HP:0(100) Pw:14(14) AC:0 Xp:9/2664 T:9986 Ride Latest messages: The owlbear hits! The owlbear hits! The owlbear grabs you! You smite the owlbear! You cannot escape from the owlbear! The owlbear hits! The owlbear misses! You are being crushed. You cannot escape from the owlbear! The owlbear hits! The owlbear hits! You are being crushed. Are you sure you want to pray? [yn] (n) y You begin praying to Set. You are surrounded by a shimmering light. The quantum mechanic starts to attack you, but pulls back. The owlbear loosens its grip slightly. The quantum mechanic starts to attack you, but pulls back. The owlbear loosens its grip slightly. You finish your prayer. You feel that Set is well-pleased. You pull free from the owlbear. The dwarf picks up a broadsword. The bat misses the saddled horse. The saddled horse hits the bat. The bat is killed! You can't go up here. The quantum mechanic hits! Your position suddenly seems very uncertain! What do you want to drink? [suFLMRSW or ?*] ? Never mind. The soldier ant misses! The soldier ant stings! You smite the soldier ant! The soldier ant bites! The soldier ant stings! The soldier ant misses the saddled horse. The soldier ant misses the saddled horse. The saddled horse misses the soldier ant. The saddled horse misses the soldier ant. Are you sure you want to pray? [yn] (n) y You begin praying to Set. The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 616 gold pieces Amulets p - an uncursed amulet of ESP (being worn) Weapons c - 8 cursed -1 arrows Y - a +2 aklys P - a +1 aklys l - a +0 aklys m - a +0 aklys (at the ready) O - a +0 aklys I - the rustproof +0 Cleaver (weapon in hands) Armor r - a blessed +0 dwarvish iron helm (being worn) g - a cursed -1 pair of leather gloves (being worn) C - an uncursed +0 pair of iron shoes (being worn) D - an uncursed +0 dwarvish cloak (being worn) v - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles n - 2 uncursed riceballs j - an uncursed clove of garlic d - an uncursed food ration E - 7 uncursed food rations e - 2 uncursed tripe rations G - an uncursed tripe ration q - an uncursed egg Scrolls o - a blessed scroll of create monster H - an uncursed scroll of create monster U - an uncursed scroll of identify f - an uncursed scroll of teleportation Potions S - an uncursed potion of enlightenment s - an uncursed potion of extra healing F - an uncursed potion of healing M - a cursed potion of healing W - an uncursed potion of invisibility u - an uncursed potion of object detection R - a cursed potion of see invisible L - an uncursed potion of speed Wands A - a wand of cold (0:5) K - a wand of digging (0:4) z - a wand of locking (0:4) x - a blessed wand of sleep (0:2) N - a wand of striking (0:5) Tools b - an uncursed sack containing 2 items T - an uncursed brass lantern h - a magic marker (0:72) Z - a +0 unicorn horn Contents of the sack: an uncursed tin whistle 2 uncursed worthless pieces of white glass Struppi the Barbarian's attributes: Background: You were a Bandit, a level 9 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 10, a very big room. You entered the dungeon 9986 turns ago. You had 2664 experience points, 2456 more were needed to attain level 10. Your score was 11752 before end-of-game adjustments. Basics: You had 0 out of 100 hit points. You had all 14 energy points (spell power). Your armor class was 0. Your wallet contained 616 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 16 (peak:18, limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 6 (limit:16). Final Status: You were riding your horse. You were unencumbered. You were wielding an axe. You were skilled in axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You could teleport. You were guarded. You were fast. You were lucky. You are dead (2nd time!). Vanquished creatures: a watch captain a ghost a quantum mechanic a large dog a flaming sphere a tengu a wraith 2 watchmen a chameleon a giant beetle a wolf a panther 3 leprechauns 2 iron piercers a baby long worm a gnome king a dwarf mummy a gold golem a housecat a dwarf lord a white unicorn a gray unicorn 2 ravens a plains centaur a snake 3 human zombies 2 soldier ants 7 fire ants a wood nymph 6 Mordor orcs 2 Uruk-hai 3 rock piercers 2 rock moles a pony 2 yellow lights 4 shriekers 5 gnome lords 3 gnomish wizards 3 kobold mummies a gray ooze an elf zombie a ghoul a straw golem 5 giant ants a little dog 3 floating eyes a kitten 9 dwarves 2 homunculi a kobold lord a kobold shaman 2 rothes a rabid rat 2 centipedes 5 giant bats 5 monkeys 2 dwarf zombies a wererat a werejackal 2 iguanas 3 killer bees 2 acid blobs 9 coyotes 2 gas spores 4 hobbits 2 large kobolds 2 hobgoblins 2 giant rats 2 cave spiders a yellow mold a green mold 2 red molds 25 gnomes 20 garter snakes 3 gnome zombies 3 geckos 10 jackals a fox 2 kobolds 4 goblins 7 sewer rats 6 grid bugs 3 bats 6 lichens a kobold zombie 5 newts 250 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: "store (closed for inventory)" Some fountains. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Some fountains. Level 6: "saddle" A grave. Final resting place for darktural-Kni-Hum-Mal-Law, killed by an Uruk-hai. Level 7: Many fountains. Oracle of Delphi. Level 8: "sokoban" A fountain. Stairs up to Sokoban, level 7. Level 9: An altar to Set. Level 10: <- You were here. A very big room. Final resting place for you, killed by a soldier ant, while praying. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple to Set, some fountains, a sink. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | struppi | | 616 Au | | killed by a | | soldier ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye struppi the Barbarian... You died in The Dungeons of Doom on dungeon level 10 with 11691 points, and 616 pieces of gold, after 9986 moves. You were level 9 with a maximum of 100 hit points when you died.