Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-04 23:00:54, ended 2026-05-14 23:25:29. telmet221, chaotic male elven Wizard ------- -----..|..| |`*.......---------------- |...|.*.-..^........^^^^.| |.---*-.....------------+| |.......*|.-- |.........| |.----.f--.| |.........| |*.```..|..| |.........| |..``@....-| |.........| |..|`*.|.`*| |....<....| |..-----.-.| |.........| |.........*| |.........| --.>-------- |.........| ---- ----------- Telmet221 the Thaumaturge St:10 Dx:17 Co:15 In:20 Wi:14 Ch:8 Chaotic Dlvl:7 $:109 HP:51(51) Pw:95(99) AC:3 Xp:8 T:8353 Latest messages: Fortunately, you are wearing a hard helmet. With great effort you move the boulder. In what direction? 2 The boulder falls apart. You see here 34 rocks. With great effort you move the boulder. You see here 48 rocks. With great effort you move the boulder. With great effort you move the boulder. You see here a rock. In what direction? 4 The spell hits the lynx! You kill the lynx! Igor eats a lynx corpse. You stop. Igor is in the way! With great effort you move the boulder. The boulder suddenly rolls away from you! You hear a boulder fall. You see here 34 rocks. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You see here 34 rocks. In what direction? 6 The boulder falls apart. You are carrying too much to get through. In what direction? 8 The boulder falls apart. You see here 17 rocks. With great effort you move the boulder. You swap places with Igor. With great effort you move the boulder. You feel strong! You must have been exercising diligently. You see here 48 rocks. With great effort you move the boulder. You see here a rock. With great effort you move the boulder. You see here 34 rocks. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. Your wallet contains 109 zorkmids, and you have 191 more stashed away in your pack. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 109 gold pieces Amulets ('"') X - a cursed amulet versus poison (being worn) Weapons (')') O - a +5 dagger (weapon in right hand) Armor ('[') u - an uncursed +0 orcish helm (being worn) t - an uncursed +0 pair of elven boots (being worn) y - an uncursed +1 pair of iron shoes b - a blessed +2 cloak of magic resistance (being worn) l - an uncursed +0 leather armor (being worn) Comestibles ('%') I - an uncursed fortune cookie Scrolls ('?') H - an uncursed scroll of earth Rings ('=') e - an uncursed ring of free action (on left hand) E - an uncursed +1 ring of gain constitution h - a cursed -1 ring of gain strength J - an uncursed ring of polymorph control d - an uncursed ring of teleport control (on right hand) Wands ('/') K - a wand of cancellation (0:2) v - a wand of fire (0:1) f - a wand of magic missile (0:0) D - a wand of probing (0:4) B - a wand of stasis (0:2) c - a wand of teleportation (0:0) Tools ('(') s - an uncursed bag of holding containing 25 items S - an uncursed bag of holding containing 16 items x - a cursed credit card L - an uncursed magic whistle o - an uncursed towel Contents of the bag of holding: 30 gold pieces an uncursed +1 helmet 3 uncursed scrolls of confuse monster a cursed scroll of confuse monster an uncursed scroll of food detection an uncursed scroll of taming a cursed spellbook of chain lightning a cursed spellbook of create familiar a cursed spellbook of healing an uncursed potion of blindness an uncursed potion of gain level an uncursed potion of levitation a blessed potion of monster detection a blessed potion of oil an uncursed potion of sickness an uncursed ring of teleport control a wand of create monster (0:13) a cursed wand of probing (0:2) a wand of slow monster (0:7) a cursed wand of speed monster (0:6) a cursed magic marker (0:91) a cursed magic marker (0:20) an uncursed tin whistle an uncursed amethyst stone an uncursed touchstone Contents of the bag of holding: 161 gold pieces a cursed scroll of blank paper a cursed scroll of charging 2 uncursed scrolls of create monster a cursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of light a cursed scroll of magic mapping an uncursed scroll of taming an uncursed ring of protection from shape changers a cursed wand of slow monster (0:7) an uncursed wooden flute a magic marker (0:9) an uncursed worthless piece of violet glass 2 uncursed flint stones Telmet221 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in Sokoban, on level 7. You entered the dungeon 8353 turns ago. It was nighttime. You had 1372 experience points, 1188 more were needed to attain level 9. Basics: You had all 51 hit points. You had 95 out of 99 energy points (spell power). Your armor class was 3. Your wallet contained 109 zorkmids, and you had 191 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You had teleport control. You were warded. You had free action. You were very unlucky. You survived. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 5 hours, 59 minutes and 9 seconds. Major events: Turn 1: telmet221 the chaotic male elven Wizard entered the dungeon 1411: attained the rank of Conjurer (level 3) 1616: entered the Gnomish Mines 3962: attained the rank of Thaumaturge (level 6) 4040: reached Mine Town 7204: entered Sokoban 7601: completed 1st Sokoban level 8353: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 56%-60% cure blindness 2 healing 48% 51%-75% wizard lock 2 matter 48% 51%-75% detect monsters 1 divination 0% 76%-100% protection 1 clerical 0% 76%-100% sleep 3 enchantment 0% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 6 times. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: Some altars, some fountains, a grave. Level 2: A weapon shop. Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Level 6: A general store. Level 7: "stash books" A general store, an altar. Level 8: Many fountains. Oracle of Delphi. Level 9: A sink. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: A grave. Final resting place for IanCurtis-Wiz-Elf-Mal-Cha, killed by a dwarf. Level 6: Sokoban: levels 8 up to 7 Level 7: <- You were here. Unsolved. Level 8: Solved. Vanquished creatures: a ghost a small mimic an ettin zombie a leather golem a crocodile a quivering blob 3 wolves a lynx a leprechaun an iron piercer a baby long worm a dingo a gnome mummy a Woodland-elf an imp a rock piercer a rock mole a yellow light a violet fungus 2 gnome leaders 2 kobold mummies 4 gray oozes 2 barrow wights a straw golem 5 giant ants a little dog 2 floating eyes 9 dwarves a homunculus a kobold shaman 5 hill orcs a centipede 2 giant bats a monkey 4 iguanas an acid blob 3 coyotes a gas spore 4 hobbits 4 manes 2 large kobolds 4 giant rats a brown mold a green mold 2 red molds 16 gnomes 4 garter snakes 3 gnome zombies 6 geckos 8 jackals a fox 2 kobolds 2 goblins 2 sewer rats 5 grid bugs a bat 6 lichens 9 newts 152 creatures vanquished. No species were genocided or became extinct. Goodbye telmet221 the Wizard... You quit in Sokoban on dungeon level 7 with 6238 points, and 300 pieces of gold, after 8353 moves. You were level 8 with a maximum of 51 hit points when you quit.