Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-10 09:01:29, ended 2026-05-10 09:54:54. theokp, chaotic male elven Wizard -------- |.......f)d# |......| # |......| #.. |......| ... ----.--- .... ######### ----- # ## -|---------- |.[........| |..........| |..........| --.-------+---- |....)......##########..............| ------------ |.............| |.............| |...<.........| --------------- Theokp the Conjurer St:10 Dx:12 Co:13 In:18 Wi:12 Ch:12 Chaotic Dlvl:5 $:59 HP:0(35) Pw:3(65) AC:9 Xp:5 T:2874 Latest messages: You feel more confident in your spell casting skills. (Tip: use the #enhance command to advance them.) You feel an unexpected draft. You don't have enough energy to cast that spell. You don't have enough energy to cast that spell. You miss the dingo. The dingo bites! You don't have enough energy to cast that spell. You miss the dingo. The dingo bites! You miss the dingo. The dingo bites! What do you want to drink? [gFKWX or ?*] ? You feel much better. The garter snake bites! The dingo bites! You swap places with your kitten. The kitten misses it. The kitten bites it. It misses the kitten. You hear some noises. You hear some noises in the distance. In what direction? l The dagger misses the dingo. You have no ammunition readied. What do you want to fire? [$a or ?*] ? Never mind. What do you want to wield? [- a or ?*] a a - a blessed +1 quarterstaff (weapon in hands). You see here a dagger. j - a dagger (at the ready). The dingo bites! In what direction? l The dagger slips as you throw it! The dingo bites! You hit the dingo. The dingo bites! The dingo bites! You hit the dingo. The dingo bites! You hit the dingo. The dingo bites! You miss the dingo. The dingo bites! You hit the dingo! The dingo bites! The dingo bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 59 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) T - an uncursed +0 cloak of protection Scrolls ('?') U - a blessed scroll of amnesia P - 2 uncursed scrolls of genocide i - an uncursed scroll of remove curse Spellbooks ('+') V - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt s - an uncursed spellbook of magic missile Potions ('!') K - 2 blessed potions of healing F - an uncursed potion of healing W - 2 cursed potions of restore ability X - an uncursed potion of speed Rings ('=') Y - an uncursed +1 ring of adornment u - an uncursed ring of poison resistance Wands ('/') c - a wand of polymorph (0:1) D - a wand of undead turning (0:6) Tools ('(') Z - a cursed oil lamp Gems/Stones ('*') e - an uncursed jade stone f - a cursed worthless piece of violet glass h - a cursed worthless piece of yellow glass Theokp the Wizard's attributes: Background: You were a Conjurer, a level 5 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 5. You entered the dungeon 2874 turns ago. You had 236 experience points, 84 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had 3 out of 65 energy points (spell power). Your armor class was 9. Your wallet contained 59 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were invisible. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 53 minutes and 24 seconds. Major events: Turn 1: theokp the chaotic male elven Wizard entered the dungeon 1136: attained the rank of Conjurer (level 3) 2177: entered the Gnomish Mines 2874: killed by a dingo Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% protection 1 clerical 0% 76%-100% magic missile 2 attack 0% 81%-90% detect monsters 1 divination 0% 76%-100% extra healing 3 healing 79% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: Level 5: <- You were here. Final resting place for you, killed by a dingo. The Gnomish Mines: Level 4: Vanquished creatures: a rock mole a fog cloud a ghoul a paper golem 2 kittens a dwarf 2 homunculi a giant bat a wererat a werejackal an iguana 3 acid blobs a coyote a large kobold a cave spider 2 brown molds 2 yellow molds a green mold 3 garter snakes a gnome zombie 4 geckos 8 jackals a fox 2 goblins a sewer rat 5 grid bugs a bat 4 lichens a kobold zombie 9 newts 64 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | theokp | | 59 Au | | killed by a | | dingo | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye theokp the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1208 points, and 59 pieces of gold, after 2874 moves. You were level 5 with a maximum of 35 hit points when you died.