Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-07 18:46:29, ended 2025-11-12 00:37:32. trythisone, lawful female human Valkyrie #########(```@#` ---------- # #---------- ####..-- #.........| ---|--- #.........| # |$$| #|........| |.....+ ###|.........## # |$^| #|%)......| |.{...| ##|........| # ----|-- # ---- #|........| |.....-######....%.....##########......| # #|........| |%.<..| ####-----.---- #########|..{..-## # #|.....$..| --.---- # # ###......| # # #---------- ## # # # #### #------- # $######[))#)[[#%#### ## # # ###### #### ## # # ### #-|-----|-# ## # #### # ####|.%.{...| # # ----.-# `### |........ # ----- --------# |....-####### +.......| ##.....######|.....>|# |....|# |.......| |(..| #.......|# |.....# --------- +...| |..+.`.[# ------ |...| -|------ ----- # Trythisone the Warrior St:18/29 Dx:13 Co:18 In:11 Wi:10 Ch:11 Lawful Dlvl:19 $:0 HP:127(127) Pw:47(47) AC:-6 Exp:15 T:21315 Latest messages: You put a wand of create monster into the large box. What do you want to use or apply? [dfhjntuyADG-IK-MRSVZ or ?*] h What do you want to use or apply? [dfhjntuyADG-IK-MRSVZ or ?*] X You don't have that object. What do you want to use or apply? [dfhjntuyADG-IK-MRSVZ or ?*] Never mind. What do you want to use or apply? [dfhjntuyADG-IK-MRSVZ or ?*] h You have a little trouble removing X - a lock pick. What do you want to use or apply? [dfhjntuyADG-IK-MRSVXZ or ?*] X In what direction? . There is an unlocked large box containing 11 items here; lock it? [ynq] (q) y You succeed in locking the box. You fall down the stairs. What do you want to remove? [kzE or ?*] M You are not wearing that. What do you want to use or apply? [dfhjntuyADG-IK-MRSVXZ or ?*] A You can see again. What do you want to drop? [a-df-hj-or-ux-zABDEG-MP-TVXZ or ?*] h You drop a bag called sack containing 37 items. Your movements are now unencumbered. You hit the wumpus! You hit the wumpus! You kill the wumpus! You see here a wumpus corpse. A boulder misses you. A boulder misses you. A boulder misses you. The frost giant hits! You hit the frost giant! The frost giant hits! You hit the frost giant! The frost giant hits! You kill the frost giant! With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. What do you want to read? [Q or ?*] Q As you read the scroll, it disappears. Nothing interesting happens. Call a scroll labeled ETAOIN SHRDLU: nothing What do you want to ready? [- bfg or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets k - an uncursed amulet of reflection (being worn) P - an uncursed amulet of unchanging Weapons g - 12 blessed +1 darts b - a +0 dagger a - the blessed rustproof +3 Excalibur (weapon in hand) f - a +0 halberd Armor o - an uncursed +0 dwarvish iron helm (being worn) l - an uncursed +0 pair of gauntlets of dexterity (being worn) s - an uncursed +0 pair of iron shoes (being worn) c - an uncursed burnt +3 small shield (being worn) T - an uncursed +0 cloak of protection (being worn) J - an uncursed +0 Hawaiian shirt (being worn) x - an uncursed +0 elven mithril-coat (being worn) Scrolls Q - 2 blessed scrolls of taming Potions B - 2 uncursed potions of healing r - a cursed potion of healing Rings z - an uncursed ring of polymorph control (on left hand) E - an uncursed ring of regeneration (on right hand) m - an uncursed ring of teleport control Wands D - a wand of cold (0:4) H - a wand of cold (0:2) K - a wand of death (0:2) t - a wand of digging (2:12) y - a wand of fire (0:4) G - a wand of lightning (0:6) u - a wand of lightning (0:2) I - a wand of lightning (0:1) n - a wand of magic missile (0:3) Z - a wand of polymorph (0:7) L - a wand of speed monster (0:5) d - a wand of striking (0:7) Tools X - an uncursed lock pick j - an uncursed skeleton key V - an uncursed tin whistle M - an uncursed towel A - a +0 unicorn horn Gems/Stones S - an uncursed luckstone R - an uncursed touchstone Trythisone the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 21315 turns ago. It was the midnight hour. You had 160873 experience points, 159127 more were needed to attain level 16. Basics: You had all 127 hit points. You had all 47 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/29 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You regenerated. You were protected. You had polymorph control. You were fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Croesus 3 black dragons a blue dragon a baluchitherium a stone golem a vampire lord a lich 2 nurses 3 frost giants 8 lieutenants 3 giant mimics 2 long worms an ogre king 2 umber hulks a flesh golem a large mimic a wumpus 2 stalkers 2 air elementals 2 earth elementals a water elemental 6 hill giants 2 giant mummies a xorn 2 giant zombies 4 elf-lords 11 sergeants 8 wargs 3 winter wolves 4 small mimics 2 warhorses a xan an ogre lord a quantum mechanic 2 trolls 4 sasquatches 3 gelatinous cubes a pyrolisk 4 large dogs 2 freezing spheres 2 flaming spheres 2 large cats a tiger 3 gargoyles 2 leocrottas an energy vortex a mountain centaur a stone giant an elf mummy a human mummy a python 2 pit vipers 2 wraiths a carnivorous ape an ettin zombie 2 leather golems 73 soldiers a succubus an incubus 3 chameleons a crocodile 5 giant beetles a quivering blob a cockatrice 8 wolves a lynx 2 panthers a gremlin a spotted jelly a leprechaun 2 orc-captains 4 mumakil 3 giant spiders 3 scorpions a horse an ice vortex a black light 4 vampire bats 3 forest centaurs 4 gnome kings 2 orc mummies 6 ogres a rust monster 4 owlbears 2 yetis a werewolf 3 Green-elves 4 giant eels 8 lizards a chickatrice 5 dingoes 3 housecats 3 jaguars a dwarf lord 5 gray unicorns 3 black unicorns 3 dust vortices 3 ravens 2 gnome mummies 2 snakes 2 human zombies a rope golem 6 Woodland-elves a soldier ant 5 bugbears an imp 3 quasits 2 mountain nymphs 12 Uruk-hai an orc shaman 6 rock piercers a rock mole 2 ponies 3 fog clouds 2 yellow lights a shrieker 2 violet fungi 22 gnome lords 9 gnomish wizards a kobold mummy a black naga hatchling a golden naga hatchling 2 gray oozes a barrow wight a ghoul 2 straw golems a paper golem a baby crocodile 15 giant ants 2 little dogs 3 floating eyes a kitten 6 dwarves 4 homunculi 2 kobold lords 2 kobold shamans 20 hill orcs 9 rothes 3 rabid rats 4 giant bats a wererat a werejackal 7 iguanas 10 killer bees an acid blob 3 gas spores 3 hobbits 9 manes 18 hobgoblins 2 giant rats a cave spider a brown mold a yellow mold a green mold 67 gnomes 6 garter snakes 2 gnome zombies 7 geckos 12 jackals 2 foxes 3 kobolds 2 sewer rats 2 grid bugs 10 bats 4 lichens 4 kobold zombies 8 newts 666 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 19 Level 1: An altar, a fountain, a sink. Level 2: Level 3: A weapon shop. Stairs down to The Gnomish Mines. Level 4: An armor shop, a fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A general store. Level 9: A fountain. Level 10: A fountain. Level 11: Level 12: Some fountains. Summoned by the Norn. Level 13: Level 14: A grave. Level 15: A fountain. Level 16: Level 17: A primitive area. Level 18: Level 19: <- You were here. Many fountains. Portal to Fort Ludios. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Fort Ludios: Level 1: Fort Ludios. Farvel trythisone the Valkyrie... You quit in The Dungeons of Doom on dungeon level 19 with 159530 points, and 0 pieces of gold, after 21315 moves. You were level 15 with a maximum of 127 hit points when you quit.